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Software Project Management
          Planning

       Technical planning

             Day 5
Recap
• Control plan
• Risk management plan
      – Requirement control plan
      – Schedule control plan
      – Budget control plan
      – Quality control plan
      – Reporting plan
      – Metric collection plan
• Project closeout plan
11/11/2011                         2
Today
• Technical plan
      – Process Model
      – Methods, tools, and techniques
      – Infrastructure plan
      – Product acceptance plan
• Lab sheet 1



11/11/2011                               3
Technical process plans
• This clause of the SPMP shall specify the
  development process model, the technical
  methods, tools, and techniques to be used to
  develop the various work products:
      – plans for establishing and maintaining the project
        infrastructure
      – the product acceptance plan



11/11/2011                                                   4
Technical process - Process model
• Define the relationships among major project work
  activities and supporting processes by specifying
      – the flow of information and work products among
        activities and functions
      – the timing of work products to be generated
      – reviews to be conducted
      – major milestones to be achieved
      – baselines to be established
      – project deliverables to be completed
      – required approvals that span the duration of the project.


11/11/2011                                                          5
Technical process - Process model
• The process model for the project shall
  include project initiation and project
  termination activities.
• To describe the process model, a combination
  of graphical and textual notations may be
  used. Any tailoring of an organization’s
  standard process model for a project shall be
  indicated in this sub-clause.

11/11/2011                                        6
Software development models
•   Waterfall model
•   Spiral model
•   Iterative and incremental development
•   Agile development




11/11/2011                                  7
Software development methods
•   Evolutionary Development model
•   Model driven development
•   User experience
•   Top-down and bottom-up design
•   Chaos model
•   Evolutionary prototyping
•   Prototyping
•   ICONIX Process (UML-based object modeling with use cases)
•   Unified Process
•   V-model
•   Extreme Programming
•   Software Development Rhythms
•   Specification and Description Language
•   Incremental funding methodology
•   Verification and Validation (software)
•   Service-Oriented Modeling Framework

11/11/2011                                                      8
Rational Unified Process (RUP)




11/11/2011                              9
What is RUP?
• An underlying set of principles for successful software
  development.
      – These principles are the foundation on which the RUP has been
        developed.

• A framework of reusable method content and process
  building blocks.
      – A family of method plug-ins defines a method framework from
        which you create your own method configurations and tailored
        processes.

• The underlying method and process definition language.
      – A unified method architecture meta-model that provides a
        language for describing method content and processes.

11/11/2011                                                             10
RUP history
• Software process product that was produced
  by IBM in Feb 2003
• Included in the IBM Rational Method
  Composer (RMC) product which allows
  customization of the process




11/11/2011                                     11
Poor software development
•   User or business needs not met
•   Requirements churn
•   Modules do not integrate
•   Hard to maintain
•   Late discovery of flaws
•   Poor quality or end-user experience
•   Poor performance under load
•   No coordinated team effort
•   Build-and-release issues

11/11/2011                                12
Tracing the root cause




11/11/2011                            13
Enable Feedback by Delivering
                 Incremental User Value
• Divide the project into a set of iterations
      – In each iteration, we perform some requirements, design,
        implementation, and testing of the application, producing
        a deliverable that is one step closer to the solution.

• Obtain feedback from stakeholders to find out:
      –      Are we moving in the right direction?
      –      Are stakeholders satisfied so far?
      –      Do we need to change the features implemented so far?
      –      What additional features need to be implemented to add
             business value?

11/11/2011                                                            14
Iterative Development Characteristics

• Resolves major risks before                 P                 P                 P




                                Iterative 1




                                                  Iterative 2




                                                                    Iterative 3
  making large investments.
• Enables early user
  feedback.                                   A                 A                 A
• Makes testing and
  integration continuous.                     D                 D                 D
• Focuses project short-term
  objective milestones.                       T                 T                 T
• Makes possible
  deployment of partial
  implementations.                            M                 M                 M



  11/11/2011                                                                      15
Iterative Development Produce an
                  Executable




11/11/2011                               16
Elements of RUP




11/11/2011                     17
Process Structure
• Two dimensions.
• Horizontal axis represents time and shows the
  lifecycle aspects of the process as it unfolds.
• Vertical axis represents core process
  workflows, which group activities logically by
  nature.



11/11/2011                                      18
The Development Phases
•   Inception Phase
•   Elaboration Phase
•   Construction Phase
•   Transition Phase




11/11/2011                            19
Inception objectives
• Establish project scope and boundary conditions
• Determine the use cases and primary scenarios that
  will drive the major design trade-offs
• Demonstrate a candidate architecture against some
  of the primary scenarios
• Estimate the overall cost and schedule
• Identify potential risks (the sources of
  unpredictability)
• Prepare the supporting environment for the project

11/11/2011                                             20
Inception activities
• Formulate scope of project
• Plan and prepare a business case and evaluate
  alternatives for risk management, staffing,
  project plan
• Synthesise a candidate architecture.




11/11/2011                                    21
Outcome of inception
• A ‘vision’ document, i.e., a general vision of the core projects
  requirements, key features and main constraints.
• A Use-Case model survey – all Use Cases and Actors that can
  be identified so far.
• An initial project glossary.
• An initial business case including business context, success
  criteria and financial forecast.
• Initial risk assessment.
• Project plan, with phases and iterations.



11/11/2011                                                           22
Evaluation criteria at end
   • Agreement on scope definition and cost and
     schedule estimates
   • Requirements understanding as shown by the
     correctness of the primary Use Cases.
   • Credibility of the cost and schedule estimates,
     priorities, risks and development process.
   • Depth and breadth of any architectural prototype
     that was developed.
   • Actual expenditure v planned expenditure.

11/11/2011                                              23
Elaboration objectives
• Define, validate, and baseline the architecture as
  rapidly as is practical
• Address architectural significant risks
• Baseline the vision
• Baseline a detailed plan for the Construction
  phase
• Demonstrate that the baseline architecture will
  support the vision at a reasonable cost in a
  reasonable period of time
• Refine support environment

11/11/2011                                             24
Elaboration objectives
• Define, validate and agree the architecture as
  quickly as possible.
• Agree the vision that came from the inception
  phase.
• Agree a plan for the construction phase.
• Demonstrate that the architecture will
  support this vision for a reasonable cost in a
  reasonable time.


11/11/2011                                     25
Elaboration activities
• The vision is elaborated and a solid
  understanding is established of the most
  critical Use Cases that drive the architectural
  and planning decisions.
• The Process, the infrastructure and the
  development environment are elaborated,
  and the process, tools and automation
  support are put into place.

11/11/2011                                          26
Elaboration activities
• The architecture is elaborated and
  components are selected.
      – Potential components are evaluated.
      – make / buy / reuse decisions determine the
        construction phase cost and schedule.
      – Architectural components integrated and assessed
        against primary scenarios.
      – This is done iteratively.


11/11/2011                                             27
Outcome of elaboration

• Executable architectural prototype.
• Revised risk list and revised business case.
• Development plan for overall project.
      – coarse grained project plan, with iterations and
        evaluation criteria for each iteration.
• Updated development case that specifies
  process to be used.
• Preliminary user manual (optional).
11/11/2011                                                 28
Evaluation criteria at end
   • Is the vision of the product stable?
   • Is the architecture stable?
   • Does the executable demonstration show
     that major risk elements are addressed?
   • Is construction phase sufficiently planned?
   • Do all stakeholders agree that current
     vision is achievable, using current plan with
     current architecture?
   • Is the cost acceptable?
11/11/2011                                           29
Construction
   • Complete the software product for transition
     to production
   • Minimize development costs by optimizing
     resources and avoiding unnecessary scrap and
     rework
   • Achieve adequate quality as rapidly as is
     practical
   • Achieve useful versions (alpha, beta, and other
     test releases) as rapidly as possible

11/11/2011                                             30
Construction objectives
• Minimise development costs by optimising
  resources and avoiding unnecessary scrap and
  rework.
• Achieve adequate quality as rapidly as
  possible.
• Achieve useful versions (alpha, beta or other
  test releases) as rapidly as practical.


11/11/2011                                    31
Construction activities
• Resource management, resource control,
  process optimisation.
• Complete component development and
  testing against the defined evaluation criteria.
• Assessment of product releases against
  acceptance criteria for the vision.



11/11/2011                                       32
Outcome of construction
• A product ready to put into the hands of end
  users.
• The software product integrated on the
  adequate platforms.
• The user manuals.
• A description of the current release.



11/11/2011                                       33
Evaluation criteria at end
• Often called the beta release, is it ready?
      – Is the product release stable and mature enough to be
        deployed in the user community?
      – Are all stakeholders ready for the transition into the use
        community?
      – Are the actual resource expenditures v planned
        expenditures still acceptable?
• Transition may have to be postponed by one release
  if the project fails to reach this milestone.


11/11/2011                                                           34
Transition
• This moves the software project to the user
  community.
• After release, issues usually arise that require new
  releases, either to correct problems or finish features
  that were postponed.
• This phase is entered when a baseline is mature
  enough to be deployed in the end-user domain.
• This means that some usable subset of the system
  has beem completed to an acceptable level of quality
  and that user documentation is available.

11/11/2011                                              35
Transition phase includes
• Beta testing to validate the new system against use
  expectations.
• Parallel operation with the legacy system that the
  project is replacing
• Conversion of operational databases.
• Training of users and maintainers.
• Rollout of the product to the marketing, distribution
  and sales teams.
• It concludes when the deployment baseline has
  achieved the completed vision.

11/11/2011                                                36
Transition objectives
• Achieve user self-supportability.
• Achieve stakeholder concurrence that
  deployment baselines are complete and
  consistent with the evaluation criteria of the
  vision.
• Achieve final product baseline as rapidly and
  cost-effectively as practical.


11/11/2011                                         37
Transition activities
• Deployment-specific engineering, i.e. cutover,
  commercial packaging and production, sales rollout,
  and field personnel training.
• Tuning activities, including bug fixing and
  enhancement for performance and usability.
• Assessing the deployment baselines against the vision
  and the acceptance criteria for the product.
• The activities depend on the goal
     – For fixing bugs, implementation and testing are usually
       enough.
     – For new features, iteration is similar to construction phase.

11/11/2011                                                         38
Evaluation criteria at end
• Is user satisfied?
• Are the actual resources expenditures vs
  planned expenditures still acceptable?




11/11/2011                                   39
Technical process -
             Methods, tools, and techniques
• Specifies the following items:
      – development methodologies
      – programming languages and other notations
      – the tools and techniques to be used to
             •   specify        •   document
             •   design         •   deliver
             •   build          •   modify
             •   test           •   maintain
             •   integrate
             the project deliverable and non deliverable work products.
• In addition, the technical standards, policies, and
  procedures governing development and/or modification of
  the work products shall be specified.

11/11/2011                                                                40
Methods
• What are the methods you are going to use in your
  software development phases
• For example
      – REQUIREMENT AND DESIGN: the project will be using
        UML
      – TESTING: will be done through white box testing and black
        box testing
      – SW TOOLS: Java, MS Office, MS Project, GPS Track Maker
        13.5.409, Internet Explorer,
      – HW TOOLS: PC and Peripherals
      – PERSONAL SKILLS: Communication skills, XML, Java, SW
        Engineering Processes, Review and Testing
        Techniques, User Manual, Planning and Coordination.

11/11/2011                                                      41

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Day 5

  • 1. Software Project Management Planning Technical planning Day 5
  • 2. Recap • Control plan • Risk management plan – Requirement control plan – Schedule control plan – Budget control plan – Quality control plan – Reporting plan – Metric collection plan • Project closeout plan 11/11/2011 2
  • 3. Today • Technical plan – Process Model – Methods, tools, and techniques – Infrastructure plan – Product acceptance plan • Lab sheet 1 11/11/2011 3
  • 4. Technical process plans • This clause of the SPMP shall specify the development process model, the technical methods, tools, and techniques to be used to develop the various work products: – plans for establishing and maintaining the project infrastructure – the product acceptance plan 11/11/2011 4
  • 5. Technical process - Process model • Define the relationships among major project work activities and supporting processes by specifying – the flow of information and work products among activities and functions – the timing of work products to be generated – reviews to be conducted – major milestones to be achieved – baselines to be established – project deliverables to be completed – required approvals that span the duration of the project. 11/11/2011 5
  • 6. Technical process - Process model • The process model for the project shall include project initiation and project termination activities. • To describe the process model, a combination of graphical and textual notations may be used. Any tailoring of an organization’s standard process model for a project shall be indicated in this sub-clause. 11/11/2011 6
  • 7. Software development models • Waterfall model • Spiral model • Iterative and incremental development • Agile development 11/11/2011 7
  • 8. Software development methods • Evolutionary Development model • Model driven development • User experience • Top-down and bottom-up design • Chaos model • Evolutionary prototyping • Prototyping • ICONIX Process (UML-based object modeling with use cases) • Unified Process • V-model • Extreme Programming • Software Development Rhythms • Specification and Description Language • Incremental funding methodology • Verification and Validation (software) • Service-Oriented Modeling Framework 11/11/2011 8
  • 9. Rational Unified Process (RUP) 11/11/2011 9
  • 10. What is RUP? • An underlying set of principles for successful software development. – These principles are the foundation on which the RUP has been developed. • A framework of reusable method content and process building blocks. – A family of method plug-ins defines a method framework from which you create your own method configurations and tailored processes. • The underlying method and process definition language. – A unified method architecture meta-model that provides a language for describing method content and processes. 11/11/2011 10
  • 11. RUP history • Software process product that was produced by IBM in Feb 2003 • Included in the IBM Rational Method Composer (RMC) product which allows customization of the process 11/11/2011 11
  • 12. Poor software development • User or business needs not met • Requirements churn • Modules do not integrate • Hard to maintain • Late discovery of flaws • Poor quality or end-user experience • Poor performance under load • No coordinated team effort • Build-and-release issues 11/11/2011 12
  • 13. Tracing the root cause 11/11/2011 13
  • 14. Enable Feedback by Delivering Incremental User Value • Divide the project into a set of iterations – In each iteration, we perform some requirements, design, implementation, and testing of the application, producing a deliverable that is one step closer to the solution. • Obtain feedback from stakeholders to find out: – Are we moving in the right direction? – Are stakeholders satisfied so far? – Do we need to change the features implemented so far? – What additional features need to be implemented to add business value? 11/11/2011 14
  • 15. Iterative Development Characteristics • Resolves major risks before P P P Iterative 1 Iterative 2 Iterative 3 making large investments. • Enables early user feedback. A A A • Makes testing and integration continuous. D D D • Focuses project short-term objective milestones. T T T • Makes possible deployment of partial implementations. M M M 11/11/2011 15
  • 16. Iterative Development Produce an Executable 11/11/2011 16
  • 18. Process Structure • Two dimensions. • Horizontal axis represents time and shows the lifecycle aspects of the process as it unfolds. • Vertical axis represents core process workflows, which group activities logically by nature. 11/11/2011 18
  • 19. The Development Phases • Inception Phase • Elaboration Phase • Construction Phase • Transition Phase 11/11/2011 19
  • 20. Inception objectives • Establish project scope and boundary conditions • Determine the use cases and primary scenarios that will drive the major design trade-offs • Demonstrate a candidate architecture against some of the primary scenarios • Estimate the overall cost and schedule • Identify potential risks (the sources of unpredictability) • Prepare the supporting environment for the project 11/11/2011 20
  • 21. Inception activities • Formulate scope of project • Plan and prepare a business case and evaluate alternatives for risk management, staffing, project plan • Synthesise a candidate architecture. 11/11/2011 21
  • 22. Outcome of inception • A ‘vision’ document, i.e., a general vision of the core projects requirements, key features and main constraints. • A Use-Case model survey – all Use Cases and Actors that can be identified so far. • An initial project glossary. • An initial business case including business context, success criteria and financial forecast. • Initial risk assessment. • Project plan, with phases and iterations. 11/11/2011 22
  • 23. Evaluation criteria at end • Agreement on scope definition and cost and schedule estimates • Requirements understanding as shown by the correctness of the primary Use Cases. • Credibility of the cost and schedule estimates, priorities, risks and development process. • Depth and breadth of any architectural prototype that was developed. • Actual expenditure v planned expenditure. 11/11/2011 23
  • 24. Elaboration objectives • Define, validate, and baseline the architecture as rapidly as is practical • Address architectural significant risks • Baseline the vision • Baseline a detailed plan for the Construction phase • Demonstrate that the baseline architecture will support the vision at a reasonable cost in a reasonable period of time • Refine support environment 11/11/2011 24
  • 25. Elaboration objectives • Define, validate and agree the architecture as quickly as possible. • Agree the vision that came from the inception phase. • Agree a plan for the construction phase. • Demonstrate that the architecture will support this vision for a reasonable cost in a reasonable time. 11/11/2011 25
  • 26. Elaboration activities • The vision is elaborated and a solid understanding is established of the most critical Use Cases that drive the architectural and planning decisions. • The Process, the infrastructure and the development environment are elaborated, and the process, tools and automation support are put into place. 11/11/2011 26
  • 27. Elaboration activities • The architecture is elaborated and components are selected. – Potential components are evaluated. – make / buy / reuse decisions determine the construction phase cost and schedule. – Architectural components integrated and assessed against primary scenarios. – This is done iteratively. 11/11/2011 27
  • 28. Outcome of elaboration • Executable architectural prototype. • Revised risk list and revised business case. • Development plan for overall project. – coarse grained project plan, with iterations and evaluation criteria for each iteration. • Updated development case that specifies process to be used. • Preliminary user manual (optional). 11/11/2011 28
  • 29. Evaluation criteria at end • Is the vision of the product stable? • Is the architecture stable? • Does the executable demonstration show that major risk elements are addressed? • Is construction phase sufficiently planned? • Do all stakeholders agree that current vision is achievable, using current plan with current architecture? • Is the cost acceptable? 11/11/2011 29
  • 30. Construction • Complete the software product for transition to production • Minimize development costs by optimizing resources and avoiding unnecessary scrap and rework • Achieve adequate quality as rapidly as is practical • Achieve useful versions (alpha, beta, and other test releases) as rapidly as possible 11/11/2011 30
  • 31. Construction objectives • Minimise development costs by optimising resources and avoiding unnecessary scrap and rework. • Achieve adequate quality as rapidly as possible. • Achieve useful versions (alpha, beta or other test releases) as rapidly as practical. 11/11/2011 31
  • 32. Construction activities • Resource management, resource control, process optimisation. • Complete component development and testing against the defined evaluation criteria. • Assessment of product releases against acceptance criteria for the vision. 11/11/2011 32
  • 33. Outcome of construction • A product ready to put into the hands of end users. • The software product integrated on the adequate platforms. • The user manuals. • A description of the current release. 11/11/2011 33
  • 34. Evaluation criteria at end • Often called the beta release, is it ready? – Is the product release stable and mature enough to be deployed in the user community? – Are all stakeholders ready for the transition into the use community? – Are the actual resource expenditures v planned expenditures still acceptable? • Transition may have to be postponed by one release if the project fails to reach this milestone. 11/11/2011 34
  • 35. Transition • This moves the software project to the user community. • After release, issues usually arise that require new releases, either to correct problems or finish features that were postponed. • This phase is entered when a baseline is mature enough to be deployed in the end-user domain. • This means that some usable subset of the system has beem completed to an acceptable level of quality and that user documentation is available. 11/11/2011 35
  • 36. Transition phase includes • Beta testing to validate the new system against use expectations. • Parallel operation with the legacy system that the project is replacing • Conversion of operational databases. • Training of users and maintainers. • Rollout of the product to the marketing, distribution and sales teams. • It concludes when the deployment baseline has achieved the completed vision. 11/11/2011 36
  • 37. Transition objectives • Achieve user self-supportability. • Achieve stakeholder concurrence that deployment baselines are complete and consistent with the evaluation criteria of the vision. • Achieve final product baseline as rapidly and cost-effectively as practical. 11/11/2011 37
  • 38. Transition activities • Deployment-specific engineering, i.e. cutover, commercial packaging and production, sales rollout, and field personnel training. • Tuning activities, including bug fixing and enhancement for performance and usability. • Assessing the deployment baselines against the vision and the acceptance criteria for the product. • The activities depend on the goal – For fixing bugs, implementation and testing are usually enough. – For new features, iteration is similar to construction phase. 11/11/2011 38
  • 39. Evaluation criteria at end • Is user satisfied? • Are the actual resources expenditures vs planned expenditures still acceptable? 11/11/2011 39
  • 40. Technical process - Methods, tools, and techniques • Specifies the following items: – development methodologies – programming languages and other notations – the tools and techniques to be used to • specify • document • design • deliver • build • modify • test • maintain • integrate the project deliverable and non deliverable work products. • In addition, the technical standards, policies, and procedures governing development and/or modification of the work products shall be specified. 11/11/2011 40
  • 41. Methods • What are the methods you are going to use in your software development phases • For example – REQUIREMENT AND DESIGN: the project will be using UML – TESTING: will be done through white box testing and black box testing – SW TOOLS: Java, MS Office, MS Project, GPS Track Maker 13.5.409, Internet Explorer, – HW TOOLS: PC and Peripherals – PERSONAL SKILLS: Communication skills, XML, Java, SW Engineering Processes, Review and Testing Techniques, User Manual, Planning and Coordination. 11/11/2011 41