This document discusses the concept of "production of presence" in design as proposed by Gumbrecht, contrasting it with traditional views of design as sense-making or meaning-making. It argues that design can produce novelty through a systemic approach focused on distinction and indication, constructing its own reality rather than referring to external concepts or objects. This view of design as "production of presence" sees the creative act as a process of mutual irritation between autonomous design and designer systems, with novelty emerging from the interplay between them.