Lesson Plan:
Designing Drones
The Design Challenge
• You are a team of engineers given the challenge of creating a rotor out
of simple materials that falls as slowly as possible. You may use any
materials provided to you and will first work as a team to review a
sample template and develop your own design for a rotor.
3
The Design Challenge
Criteria
• Design rotor to drop the slowest from a height of 10 feet
Constraints
• Use only the materials provided.
• Teams may trade unlimited materials.
4
Defining the Challenge: Criteria & Constraints
5
Required for Build – per team
• Sample templates (included in the Student Worksheet)
• Paperclips
• Paper
• Index Card Paper
• Construction Paper
• Cardboard in a range of thicknesses
• Foam sheets
Material
6
Optional Kit
• If budgets allow, and as an extension idea, there are several kits to allow teams
of students to build and even program a drone. The costs for these kits are
continuing to drop at the basic level. At the moment you can get a basic but
good drone kit for between $30-50. When using drone kits, be sure to arrange
for a large open space where no people could possibly be in the way of the flying
drone. A large school field is recommended and be sure to get approval from
school administration.
• Sky Viper s1750 Stunt 2017 Edition Drone ($50)
• Syma X11 R/C Quadcopter ($30)
• Holy Stone HS170 Predator Mini RC Helicopter Drone ($40)
Material
7
Testing Material
• Chair or step stool
• Measuring tape
Testing Process
Test the rotors by standing on a chair or step stool and dropping each rotor
from a height of ten feet. Teams should record the amount of time it takes
for their rotor design to reach the floor. Each team may test their rotor
three times and the slowest flight of the three should be used when
comparing results to other teams.
Testing Material Process
• Before you get started building, consider how a helicopter flies.
Discuss how wing shape and length, center of gravity, and the overall
weight might impact flight.
• Investigate the many different ways helicopters are used around the
world. Read the NASA resource on helicopters at:
www.nasa.gov/audience/forstudents/5-8/features/nasa-knows/what-i
s-a-helicopter-58.html.
Consider...
Reflect & Debrief
• What aspect(s) of the design led to the success of the rotor that flew
for the longest time?
• Describe one part of your design that you think worked the best.
• If you had a chance to do this project again, what would your team
have chosen to do differently?
• If you could have selected some building materials which were not
made available to you, what would you have selected? Why?
• Do you think this project worked better because you were part of a
team, or do you think you could have done a better job working
alone?
10
Reflection
Engineering Design Process
12
The Engineering Design Process
Learn about the engineering
design process (EDP). The
process engineers use to
solve problems.
(Video 1:47)
Source: TeachEngineering YouTube Channel http://www.youtube.com/watch?v=b0ISWaNoz-c
13
Engineering Design Process
• Divide into teams
• Review the challenge and criteria
& constraints
• Brainstorm possible solutions (sketch
while you brainstorm!)
• Choose best solution and build a prototype
• Test then redesign until solution is
optimized
• Reflect as a team and debrief as a class
Productive Failure
• The engineering design process involves productive failure: test, fail,
redesign. Iterate again and again until you have the best possible
solution.
• It is important to document iterations to keep track of each redesign. Use
the engineering notebook to sketch ideas, document iterations and any
measurement and/or calculations.
• It’s also important to showcase the fact that there can be multiple
solutions to the same problem. There’s no one “right” solution.
Vocabulary
• Aerodynamic: The qualities of an object that affect how easily it is able
to move through the air.
• Criteria: Conditions that the design must satisfy like its overall size, etc.
• Drag: A force that acts opposite to the relative motion of any object
moving with respect to surrounding air (or water).
• Engineers: Inventors and problem-solvers of the world. Twenty-five
major specialties are recognized in engineering (see infographic).
• Engineering Design Process: Process engineers use to solve problems.
• Engineering Habits of Mind (EHM): Six unique ways that engineers think.
16
Vocabulary
• Lift: An aerodynamic force that helps to counteract weight. The heavier
an object is, the harder it is for lift to work against it and achieve flight.
• Iteration: Test & redesign is one iteration. Repeat (multiple iterations).
• Prototype: A working model of the solution to be tested.
• Thrust: The forward motion (velocity) or thrust of an aircraft through the
air along with the shape of the aircraft and its parts.
• Weight: Everything has weight, which is a result of gravitational forces.
The materials selected for a glider design will have a weight that will
need to be offset by “lift” in order to fly.
17
Vocabulary
Dig Deeper
Internet Connections
• NASA What is a Helicopter
(www.nasa.gov/audience/forstudents/5-8/features/nasaknows/what-i
s-a-helicopter-58.html)
• NASA Updrafts and Downdrafts
(www.grc.nasa.gov/www/k12/airplane/move4.html) FAA Unmanned
Aircraft Systems (www.faa.gov/uas)
Recommended Reading
• “How Do Helicopters Work?” by Jennifer Boothroyd (ISBN:
978-1467707848)
• “How Does a Helicopter Work?” by Sarah Eason (ISBN:
978-1433934650)
19
Dig Deeper into the Topic
• “Flight” by Philip Wilkinson (ISBN: 978-0195219968)
• “Drones: An Illustrated Guide to the Unmanned Aircraft that are Filling
Our Skies” by Martin J. Dougherty (ISBN: 978-1782742555)
Writing Activity
Write an essay or a paragraph describing a situation where a helicopter or
drone would be a more efficient flight vehicle than a plane. Or, write an
essay about how drones are used in agriculture or by real estate
salespeople.
20
Dig Deeper into the Topic
Engineering Fields
22
What is Engineering?
Learn about engineering and
how engineers are creative
problem solvers and
innovators who work to make
the world a better place.
(Video 3:43)
Source: TeachEngineering YouTube Channel - http://www.youtube.com/watch?v=H9VDkvgGmVo
23
Related Engineering Fields
• There are several types of engineering fields
that are involved with the engineering and
design of flying vehicles like drones. Here are
just some of the related engineering fields.
• Aerospace Engineering
• Mechanical Engineering
• Electrical Engineering
• Download the Engineering Fields Infographic
How will YOU change the world?
Engineering Habits of Mind
Engineering Habits of Mind (EHM)
is about how engineers think
everyday. The Core Engineering
Mind is about making things that
work and making them work
better.
Source:
https://online-journals.org/index.php/i-jep/article/view
/5366)
Engineering Habits of Mind Checklist
❏ Systems thinking
❏ Problem-finding
❏ Visualising
❏ Improving
❏ Creative problem-solving
❏ Adapting
❏ Open-mindedness
❏ Resilience
❏ Resourcefulness
❏ Collaboration
❏ Reflection
❏ Ethical Consideration
❏ Curiosity
Learning Habits of Mind Checklist
Greatest Engineering Achievements of
the 20th Century
Source: http://www.greatachievements.org/
28
Learn more about how engineers make
the world a better place
For more engineering lesson plans and
resources like games, engineering careers,
and STEM opportunities visit IEEE’s
TryEngineering.org

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Designing-Drones.pptx.pdf

  • 3. • You are a team of engineers given the challenge of creating a rotor out of simple materials that falls as slowly as possible. You may use any materials provided to you and will first work as a team to review a sample template and develop your own design for a rotor. 3 The Design Challenge
  • 4. Criteria • Design rotor to drop the slowest from a height of 10 feet Constraints • Use only the materials provided. • Teams may trade unlimited materials. 4 Defining the Challenge: Criteria & Constraints
  • 5. 5 Required for Build – per team • Sample templates (included in the Student Worksheet) • Paperclips • Paper • Index Card Paper • Construction Paper • Cardboard in a range of thicknesses • Foam sheets Material
  • 6. 6 Optional Kit • If budgets allow, and as an extension idea, there are several kits to allow teams of students to build and even program a drone. The costs for these kits are continuing to drop at the basic level. At the moment you can get a basic but good drone kit for between $30-50. When using drone kits, be sure to arrange for a large open space where no people could possibly be in the way of the flying drone. A large school field is recommended and be sure to get approval from school administration. • Sky Viper s1750 Stunt 2017 Edition Drone ($50) • Syma X11 R/C Quadcopter ($30) • Holy Stone HS170 Predator Mini RC Helicopter Drone ($40) Material
  • 7. 7 Testing Material • Chair or step stool • Measuring tape Testing Process Test the rotors by standing on a chair or step stool and dropping each rotor from a height of ten feet. Teams should record the amount of time it takes for their rotor design to reach the floor. Each team may test their rotor three times and the slowest flight of the three should be used when comparing results to other teams. Testing Material Process
  • 8. • Before you get started building, consider how a helicopter flies. Discuss how wing shape and length, center of gravity, and the overall weight might impact flight. • Investigate the many different ways helicopters are used around the world. Read the NASA resource on helicopters at: www.nasa.gov/audience/forstudents/5-8/features/nasa-knows/what-i s-a-helicopter-58.html. Consider...
  • 10. • What aspect(s) of the design led to the success of the rotor that flew for the longest time? • Describe one part of your design that you think worked the best. • If you had a chance to do this project again, what would your team have chosen to do differently? • If you could have selected some building materials which were not made available to you, what would you have selected? Why? • Do you think this project worked better because you were part of a team, or do you think you could have done a better job working alone? 10 Reflection
  • 12. 12 The Engineering Design Process Learn about the engineering design process (EDP). The process engineers use to solve problems. (Video 1:47) Source: TeachEngineering YouTube Channel http://www.youtube.com/watch?v=b0ISWaNoz-c
  • 13. 13 Engineering Design Process • Divide into teams • Review the challenge and criteria & constraints • Brainstorm possible solutions (sketch while you brainstorm!) • Choose best solution and build a prototype • Test then redesign until solution is optimized • Reflect as a team and debrief as a class
  • 14. Productive Failure • The engineering design process involves productive failure: test, fail, redesign. Iterate again and again until you have the best possible solution. • It is important to document iterations to keep track of each redesign. Use the engineering notebook to sketch ideas, document iterations and any measurement and/or calculations. • It’s also important to showcase the fact that there can be multiple solutions to the same problem. There’s no one “right” solution.
  • 16. • Aerodynamic: The qualities of an object that affect how easily it is able to move through the air. • Criteria: Conditions that the design must satisfy like its overall size, etc. • Drag: A force that acts opposite to the relative motion of any object moving with respect to surrounding air (or water). • Engineers: Inventors and problem-solvers of the world. Twenty-five major specialties are recognized in engineering (see infographic). • Engineering Design Process: Process engineers use to solve problems. • Engineering Habits of Mind (EHM): Six unique ways that engineers think. 16 Vocabulary
  • 17. • Lift: An aerodynamic force that helps to counteract weight. The heavier an object is, the harder it is for lift to work against it and achieve flight. • Iteration: Test & redesign is one iteration. Repeat (multiple iterations). • Prototype: A working model of the solution to be tested. • Thrust: The forward motion (velocity) or thrust of an aircraft through the air along with the shape of the aircraft and its parts. • Weight: Everything has weight, which is a result of gravitational forces. The materials selected for a glider design will have a weight that will need to be offset by “lift” in order to fly. 17 Vocabulary
  • 19. Internet Connections • NASA What is a Helicopter (www.nasa.gov/audience/forstudents/5-8/features/nasaknows/what-i s-a-helicopter-58.html) • NASA Updrafts and Downdrafts (www.grc.nasa.gov/www/k12/airplane/move4.html) FAA Unmanned Aircraft Systems (www.faa.gov/uas) Recommended Reading • “How Do Helicopters Work?” by Jennifer Boothroyd (ISBN: 978-1467707848) • “How Does a Helicopter Work?” by Sarah Eason (ISBN: 978-1433934650) 19 Dig Deeper into the Topic
  • 20. • “Flight” by Philip Wilkinson (ISBN: 978-0195219968) • “Drones: An Illustrated Guide to the Unmanned Aircraft that are Filling Our Skies” by Martin J. Dougherty (ISBN: 978-1782742555) Writing Activity Write an essay or a paragraph describing a situation where a helicopter or drone would be a more efficient flight vehicle than a plane. Or, write an essay about how drones are used in agriculture or by real estate salespeople. 20 Dig Deeper into the Topic
  • 22. 22 What is Engineering? Learn about engineering and how engineers are creative problem solvers and innovators who work to make the world a better place. (Video 3:43) Source: TeachEngineering YouTube Channel - http://www.youtube.com/watch?v=H9VDkvgGmVo
  • 23. 23 Related Engineering Fields • There are several types of engineering fields that are involved with the engineering and design of flying vehicles like drones. Here are just some of the related engineering fields. • Aerospace Engineering • Mechanical Engineering • Electrical Engineering • Download the Engineering Fields Infographic How will YOU change the world?
  • 24. Engineering Habits of Mind Engineering Habits of Mind (EHM) is about how engineers think everyday. The Core Engineering Mind is about making things that work and making them work better. Source: https://online-journals.org/index.php/i-jep/article/view /5366)
  • 25. Engineering Habits of Mind Checklist ❏ Systems thinking ❏ Problem-finding ❏ Visualising ❏ Improving ❏ Creative problem-solving ❏ Adapting
  • 26. ❏ Open-mindedness ❏ Resilience ❏ Resourcefulness ❏ Collaboration ❏ Reflection ❏ Ethical Consideration ❏ Curiosity Learning Habits of Mind Checklist
  • 27. Greatest Engineering Achievements of the 20th Century Source: http://www.greatachievements.org/
  • 28. 28 Learn more about how engineers make the world a better place
  • 29. For more engineering lesson plans and resources like games, engineering careers, and STEM opportunities visit IEEE’s TryEngineering.org