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In	
  order	
  for	
  me	
  to	
  create	
  the	
  trailer,	
  I	
  had	
  to	
  import	
  the	
  video	
  clips	
  and	
  the	
  sound	
  files.	
  As	
  I	
  wanted	
  
the	
  
trailer	
  to	
  
be	
  
heavily	
  
focused	
  
around	
  the	
  soundtrack,	
  I	
  imported	
  that	
  first.	
  Once	
  I	
  had	
  done	
  so,	
  I	
  
locked	
  the	
  layer	
  so	
  that	
  I	
  didn’t	
  accidentally	
  alter	
  or	
  move	
  it	
  out	
  of	
  time.	
  
Next	
  I	
  added	
  the	
  first	
  video	
  clip,	
  and	
  unchained	
  the	
  sound	
  from	
  
the	
  video	
  so	
  that	
  I	
  could	
  cut	
  the	
  sound	
  up,	
  without	
  the	
  video	
  also	
  
doing	
  so.	
  I	
  then	
  used	
  a	
  tool	
  that	
  allowed	
  me	
  to	
  
alter	
  the	
  opacity	
  of	
  a	
  clip.	
  This	
  allowed	
  me	
  to	
  fade	
  out	
  of	
  the	
  video	
  clip	
  into	
  the	
  
next	
  one.	
  I	
  wanted	
  to	
  edit	
  the	
  sound	
  as	
  the	
  dialogue	
  
wasn’t	
  always	
  going	
  to	
  be	
  over	
  the	
  original	
  clip.	
  This	
  
technique	
  follows	
  some	
  film	
  trailer	
  conventions	
  and	
  
makes	
  it	
  look	
  more	
  professional.	
  After	
  adding	
  a	
  lot	
  of	
  
video	
  clips,	
  I	
  realised	
  that	
  the	
  build-­‐up	
  of	
  the	
  
music	
  was	
  too	
  fast,	
  so	
  I	
  had	
  to	
  cut	
  it	
  up	
  and	
  make	
  
a	
  certain	
  area	
  of	
  the	
  song	
  repeat	
  itself,	
  to	
  allow	
  me	
  more	
  time	
  to	
  
build	
  tensions.	
  This	
  was	
  difficult	
  to	
  do	
  as	
  I	
  didn’t	
  use	
  any	
  professional	
  
sound	
  editing	
  software,	
  and	
  to	
  make	
  the	
  sound	
  transition	
  a	
  lot	
  
smoother,	
  I	
  added	
  a	
  slight	
  fade	
  between	
  each	
  sound	
  clip.	
  This	
  made	
  it	
  
extremely	
  difficult	
  to	
  distinguish	
  that	
  the	
  sound	
  had	
  been	
  cut	
  up.	
  Whilst	
  doing	
  this,	
  I	
  had	
  to	
  make	
  
sure	
  that	
  the	
  sound	
  levels	
  didn’t	
  go	
  
into	
  the	
  red	
  area	
  of	
  the	
  indicator,	
  or	
  
else	
  there	
  will	
  be	
  some	
  distorted	
  
sound	
  when	
  the	
  video	
  is	
  later	
  
rendered.	
  One	
  of	
  the	
  clips	
  I	
  then	
  added	
  was	
  of	
  the	
  main	
  character	
  getting	
  dressed	
  in	
  a	
  mirror.	
  I	
  
wanted	
  to	
  show	
  the	
  full	
  sequence,	
  but	
  it	
  would	
  have	
  taken	
  up	
  too	
  much	
  of	
  the	
  trailer,	
  so	
  I	
  added	
  
some	
  jump	
  cuts	
  to	
  speed	
  this	
  up,	
  and	
  by	
  doing	
  this	
  it	
  will	
  not	
  confuse	
  the	
  audience	
  but	
  let	
  then	
  still	
  
understand	
  the	
  whole	
  scene.	
  To	
  keep	
  the	
  viewers	
  interested	
  in	
  the	
  scene,	
  I	
  chose	
  to	
  flip	
  ever	
  other	
  
clip	
  horizontally	
  to	
  keep	
  up	
  the	
  fast	
  pace.	
  The	
  individual	
  soundtrack	
  alone	
  didn’t	
  build	
  enough	
  
tension,	
  so	
  I	
  added	
  an	
  extra	
  sound	
  that	
  built	
  
up	
  as	
  the	
  trailer	
  progressed.	
  This	
  sound	
  got	
  louder	
  and	
  louder	
  towards	
  the	
  climax,	
  but	
  I	
  also	
  had	
  to	
  
lower	
  the	
  levels	
  or	
  else	
  the	
  original	
  music	
  couldn’t	
  be	
  heard.	
  I	
  filmed	
  three	
  separate	
  clips,	
  of	
  a	
  single	
  
person	
  walking	
  towards	
  the	
  camera.	
  When	
  I	
  did	
  this,	
  I	
  made	
  sure	
  that	
  the	
  camera	
  didn’t	
  move.	
  	
  I	
  had	
  
to	
  cut	
  out	
  certain	
  areas	
  of	
  each	
  clip	
  so	
  they	
  didn’t	
  overlay.	
  I	
  chose	
  to	
  incrementally	
  include	
  each	
  
person	
  one	
  by	
  one,	
  so	
  that	
  each	
  time	
  the	
  viewer	
  felt	
  
more	
  and	
  more	
  intimidated.	
  After	
  adding	
  some	
  effects	
  
I	
  needed	
  to	
  render	
  them	
  so	
  that	
  they	
  properly	
  
displayed.	
  Next	
  I	
  chose	
  to	
  add	
  the	
  onscreen	
  text.	
  I	
  
have	
  seen	
  in	
  other	
  trailers	
  that	
  they	
  don’t	
  simply	
  show	
  
black	
  and	
  white	
  text,	
  but	
  usually	
  have	
  an	
  image	
  or	
  
some	
  sort	
  of	
  animation.	
  I	
  wanted	
  my	
  text	
  to	
  seem	
  
distorted	
  as	
  this	
  then	
  fits	
  in	
  with	
  the	
  storyline	
  of	
  the	
  
character,	
  unsure	
  and	
  confused.	
  I	
  did	
  this	
  by	
  creating	
  
multiple	
  layer	
  with	
  the	
  same	
  text,	
  whereby	
  one	
  of	
  the	
  
layers	
  has	
  100%	
  opacity,	
  and	
  the	
  others	
  differ.	
  	
  Each	
  
individual	
  layer	
  would	
  constantly	
  fade	
  in	
  and	
  out	
  over	
  
a	
  few	
  seconds,	
  and	
  would	
  also	
  tilt	
  side	
  to	
  side.	
  This	
  still	
  allows	
  the	
  text	
  to	
  be	
  readable,	
  but	
  also	
  
noticeable	
  that	
  the	
  scenes	
  are	
  not	
  settled	
  or	
  clam	
  in	
  nature.	
  
	
  
	
  

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Development diary trailer

  • 1. In  order  for  me  to  create  the  trailer,  I  had  to  import  the  video  clips  and  the  sound  files.  As  I  wanted   the   trailer  to   be   heavily   focused   around  the  soundtrack,  I  imported  that  first.  Once  I  had  done  so,  I   locked  the  layer  so  that  I  didn’t  accidentally  alter  or  move  it  out  of  time.   Next  I  added  the  first  video  clip,  and  unchained  the  sound  from   the  video  so  that  I  could  cut  the  sound  up,  without  the  video  also   doing  so.  I  then  used  a  tool  that  allowed  me  to   alter  the  opacity  of  a  clip.  This  allowed  me  to  fade  out  of  the  video  clip  into  the   next  one.  I  wanted  to  edit  the  sound  as  the  dialogue   wasn’t  always  going  to  be  over  the  original  clip.  This   technique  follows  some  film  trailer  conventions  and   makes  it  look  more  professional.  After  adding  a  lot  of   video  clips,  I  realised  that  the  build-­‐up  of  the   music  was  too  fast,  so  I  had  to  cut  it  up  and  make   a  certain  area  of  the  song  repeat  itself,  to  allow  me  more  time  to   build  tensions.  This  was  difficult  to  do  as  I  didn’t  use  any  professional   sound  editing  software,  and  to  make  the  sound  transition  a  lot   smoother,  I  added  a  slight  fade  between  each  sound  clip.  This  made  it   extremely  difficult  to  distinguish  that  the  sound  had  been  cut  up.  Whilst  doing  this,  I  had  to  make   sure  that  the  sound  levels  didn’t  go   into  the  red  area  of  the  indicator,  or   else  there  will  be  some  distorted   sound  when  the  video  is  later   rendered.  One  of  the  clips  I  then  added  was  of  the  main  character  getting  dressed  in  a  mirror.  I   wanted  to  show  the  full  sequence,  but  it  would  have  taken  up  too  much  of  the  trailer,  so  I  added   some  jump  cuts  to  speed  this  up,  and  by  doing  this  it  will  not  confuse  the  audience  but  let  then  still   understand  the  whole  scene.  To  keep  the  viewers  interested  in  the  scene,  I  chose  to  flip  ever  other   clip  horizontally  to  keep  up  the  fast  pace.  The  individual  soundtrack  alone  didn’t  build  enough   tension,  so  I  added  an  extra  sound  that  built  
  • 2. up  as  the  trailer  progressed.  This  sound  got  louder  and  louder  towards  the  climax,  but  I  also  had  to   lower  the  levels  or  else  the  original  music  couldn’t  be  heard.  I  filmed  three  separate  clips,  of  a  single   person  walking  towards  the  camera.  When  I  did  this,  I  made  sure  that  the  camera  didn’t  move.    I  had   to  cut  out  certain  areas  of  each  clip  so  they  didn’t  overlay.  I  chose  to  incrementally  include  each   person  one  by  one,  so  that  each  time  the  viewer  felt   more  and  more  intimidated.  After  adding  some  effects   I  needed  to  render  them  so  that  they  properly   displayed.  Next  I  chose  to  add  the  onscreen  text.  I   have  seen  in  other  trailers  that  they  don’t  simply  show   black  and  white  text,  but  usually  have  an  image  or   some  sort  of  animation.  I  wanted  my  text  to  seem   distorted  as  this  then  fits  in  with  the  storyline  of  the   character,  unsure  and  confused.  I  did  this  by  creating   multiple  layer  with  the  same  text,  whereby  one  of  the   layers  has  100%  opacity,  and  the  others  differ.    Each   individual  layer  would  constantly  fade  in  and  out  over   a  few  seconds,  and  would  also  tilt  side  to  side.  This  still  allows  the  text  to  be  readable,  but  also   noticeable  that  the  scenes  are  not  settled  or  clam  in  nature.