The developer was enjoying creating their own video game over the fourth week of development. They continued working to finish the game halfway, creating character movements and shooting scenes. This included animating zombies falling down and their heads exploding from headshots. For the final game, the developer created a larger, tougher zombie similar to normal zombies. They aimed to make the zombie designs as scary as those in popular horror games through details like missing body parts, ripped clothing, and splattered blood. Creating the game helped the developer improve their Photoshop skills and feel more confident in video game development.