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International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056
Volume: 10 Issue: 11 | Nov 2023 www.irjet.net p-ISSN: 2395-0072
© 2023, IRJET | Impact Factor value: 8.226 | ISO 9001:2008 Certified Journal | Page 549
Digital Lost and Found Item Portal
Tejas Mahadik 1, Sahil Renapurkar 2, Sanket Ganorkar 3
1,2,3B.Tech Students, Department of Information Technology, VIIT, Pune, Maharashtra, India
---------------------------------------------------------------------***---------------------------------------------------------------------
Abstract - The “Digital Lost and Found Item” project aims
to address the demand for a more dependable and effective
method for handling lost objects. Conventional approaches,
such as actual lost-and-found boxes, aredisorganizedandlack
a methodical verification procedure. The main goal of this
project is to make item reporting and claims easier while
maintaining comprehensive verification to guarantee
authenticity. It attempts to provide people with a smooth way
to report lost items, examine found items, and retrieve their
lost property. User identification, objectclassification, location
tagging, picture uploading, and a special verification
procedure are all included in the project. Additionally, a
badge-based rewards system is incorporated to promote
community building and user involvement. This initiative
represents a major step forward for lost and found systems,
offering an effective digital tool. While the current
implementation includes essential features like login and
signup, there is potential for further enhancementstoimprove
effectiveness and user experience
Key Words: Digital Lost and Found,ItemReporting,Item
Retrieval, User Authentication, Web Development, User
Identification
1.INTRODUCTION
We frequently misplace personal stuff in our increasingly
hectic lifestyles. The time and energy required to look for a
lost object add to the inconvenience caused by its
disappearance in addition to its monetary value. The digital
lost and found project is a comprehensive web-based
platform created to address the long-standing issue of lost
and found items. Its goal is to use digital technology to
expedite the reporting and finding of lost items,savingusers
time and stress. Because of the platform's user-friendly
interface, people may report missing items and claim found
ones. It includes a number of features intended to increase
process efficiency and user experience, including thesearea
homepage with links to add missing items, log out, and
report found items. Important details regarding the lost
object, such as its category, location,andimage,aregathered
on the add lost item page. This data is then kept in a
structured database with tables for usergroups,claims,item
locations, alerts, students, and verifications.
The claim authentication process is one of the platform's
distinctive features. It adds an extra degree of security and
guarantees that only the rightful owner can claima lostitem.
When a user claims a found item, they must respond to a
series of questions to confirm their ownership of the item.
The badge system is another cutting-edge innovation that
hasn't been put into use yet. This system's goal istopromote
user participation by rewarding frequent users and those
who have located a sizable number of things. The platform
offers basic operations includinguserregistration,login, and
password recovery in addition to these features. Badges are
a visual depiction of accomplishments that might encourage
users to participate more actively in the platform. These
features guarantee that users may safely maintain their
information and create an account with ease. The digital lost
and found project is a noteworthy advancementintheuseof
digital technology to everyday issues.
Although it presently has the bare minimum of features,
future upgrades are planned to increaseuserinteractionand
boost system performance even more. With this project, we
hope to make the tedious job of keeping track of lost and
found objects into a productive and pleasurable experience.
2. LITERATURE SURVEY
The paper introduces a novel framework utilizing social
networks and computer vision to aid in locating lost items
within a university campus. This framework comprises a
mobile app, web server, and cloud service, enabling users to
report lost items, search forfound items,andclaimthem.The
paper evaluates the framework through a prototype
implementation and a user study, emphasizing its
effectiveness, efficiency, and user-friendliness. However, it
overlooks key aspects, such as incorporating location
information for more precise results, introducing incentives
or reward mechanisms foruserengagement,addressinguser
verification and authentication, and exploring integration
with other popular social media platforms to expand the
system's reach and impact. These considerations would
enhance the project'saccuracy,security,usermotivation,and
outreach [1].
The paper introduces an innovative system for the internal
localization of lost objects, combining active RFID and
ultrasonic location detection technologies for accurate item
location. Enhancing the user experience, it employs moving
light technologycommonly found in stage lightingtovisually
inform users of an object's location, as demonstrated in an
experiment highlighting the superiority oflightnotifications.
Notably, the paper lacks a comprehensive discussion of user
authentication and verification, typical in location-based
system literature, and primarily focuses on internal
applications,neglectingexplorationofexternaladaptability,a
common themein high-level research. Bridging these gapsis
International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056
Volume: 10 Issue: 11 | Nov 2023 www.irjet.net p-ISSN: 2395-0072
© 2023, IRJET | Impact Factor value: 8.226 | ISO 9001:2008 Certified Journal | Page 550
essential to align the paper with the standards expected of
literature reviews in conferences [2].
The thesis proposes a web-based system for lost and found
items using RFID and email notification. The system aims to
trace the owner details of the lost items and notify them via
email. The system involves IoT devices such as NodeMCU
ESP8266 and RFID RC-522, which are used to scan the RFID
tags attached to the items. The system also has a web
interface for users to register their details and report any
cases of missing or found items. The system is tested at the
UiTM Arau branch in Malaysia,targetingstudentsasthemain
users. The thesis reviews theliteratureontheproblemoflost
and found items, the technologies used in the system,suchas
web-based application, RFID, email, and database, and the
related works that use similar or different approaches to
address the problem. The thesis identifies a research gap in
the lack of a secure and efficient system for lost and found
items in the campus setting, and argues that the proposed
system can fill this gap by using RFID and email notification
as the main features[3].
The paper introduces a systemthatenhancestraditionallost-
and-found processes through the use of location-based
services, 4G technology, and mobile devices. It is built on
AndroidusingAmapAPIandBmobcloudservices,facilitating
the reporting of lost items, managing notices, and searching
for property. The paper providesacomprehensiveaccountof
the technicalaspects and the integration of location services,
demonstrating its efficiency in enabling quick and accurate
lost-and-found information sharing with geographic data.
However, it lacks discussions on user experience, security,
and scalability, while not exploring the broader implications
and challenges of real-world implementation. Future
research should address user satisfaction, privacy concerns,
and the complexities of large-scale deployment, along with
examiningthesocialimpactofdigitallost-and-foundsystems,
particularly their influence on community dynamics and
public service effectiveness.These considerationsarecritical
to enhancing the understanding of digital lost-and-found
solution design and deployment [4].
The paper explores thedevelopmentandusabilityevaluation
of an online lost and found system tailored for educational
institutions, with a strong emphasisonuser-friendliness.The
researchers designed and implemented a web-based
platform, utilizing various technology tools and eye tracking
methodology for system assessment. While the paper
provides a comprehensive view of the web-based system, a
substantial gap exists in the literature regarding its broader
applicability beyond educational institutions. The paper's
focus on usability evaluation using eye tracking overlooks
advances in lost and found technology, particularly the
integration of artificial intelligence for enhanced item
recognition and retrieval. Addressing these gaps is crucial to
expand the understanding of the potential use of web-based
lost and found systems in different sectorsandtoharnessthe
benefits of evolving technologies [5].
The literature survey investigates the "Designing Lost and
Found Web Applications, Based on Trusted Third Party
Model" by Stanley Muturi Githinji, focusing on the Kenyan
context. It critically analyzes popular platforms like Zipate,
Lost and Found DocumentCenter,andLostandFoundKenya,
highlighting limitations in verifying item legitimacy and
revenue models. The paper introduces a Trusted ThirdParty
(TTP) model but lacks practical implementation details and
technical considerations. It also neglects exploration of the
model's alignment with authentication and authorization
mechanisms. This underscores the need for further research
in implementing aTTPmodelindigitallostandfoundportals,
considering data security, privacy, and integration with
existing systems, providing valuable insights for the user's
project [6].
The literature survey examines a web page providing online
services for reporting lost articles or documents in Delhi,
India. Notably, the paper focuses solely on reporting lost
items, lacking coverage for found items. In contrast, the
proposed project aims fora comprehensivewebsitecovering
both lost and found items, introducing features like login,
signup,registration,badges,verificationquestions,andimage
uploads. The project addresses considerations of security,
privacy, usability, and user engagement, along with
implementing a robust database system for efficient data
management—anaspectnotcoveredinthereferencedpaper.
Bridging these gaps will be crucial for enhancing the
functionality and user experience of the project [7].
The literature survey explores "iFound," an Android-based
application for lost item recovery. The paper emphasizes
features like reporting lost/found items and communication
between parties, backed by testing and user feedback.
However, it identifies gaps in security measures and
incentives forfinders. The proposed project aims to enhance
data protection and motivate finders through badges.
Furthermore, it plans toextenditsservicesbeyondlostitems,
incorporating facial recognition and other methods to assist
in finding missing people. This positions the project to
address crucial aspects overlooked in the existing literature
[8].
Literature survey emphasizes a web-based system for
managing lost items in a college campus. Notably, the paper
lacks user feedback, comparisons with existing systems, and
considerations of security issues. Additionally, it overlooks
user-enhancing features such as ratings and reviews. In
contrast, the proposed project distinguishes itself through
user-friendliness, image uploads, badges, security features,
live chat, and advanced search capabilities using NLP and
machine learning. This positions the project to address
crucial aspects overlooked in the existing literature and
provides a more comprehensive solution for lost and found
systems [9].
This paper investigates a "Lost Identifiable Items Recovery
System" focusing on recovering lost items in Kenya, with an
International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056
Volume: 10 Issue: 11 | Nov 2023 www.irjet.net p-ISSN: 2395-0072
© 2023, IRJET | Impact Factor value: 8.226 | ISO 9001:2008 Certified Journal | Page 551
emphasis on developinga user-friendly, securesystemusing
QR code tagging. Identified gaps in the paper include the
absence of empirical user feedback, limited usability
evaluation, oversight of privacy and security concerns, and a
lack of exploration into the social and ethical implications of
QR code usage. The proposed project aims to address these
gaps through rigorous user evaluations, improved security
measures, and an in-depth exploration of the human and
behavioral aspects associated with QR code technology [10].
The literature survey on the use of NoSQL databases in lost
and found websites, as demonstrated by the paper,
underscores the advantages of employing MongoDB in such
systems. However, notable gaps in the document include the
absence of performance and usability comparisons with
other database types, an oversight of potential challenges
related to MongoDB, neglect of user-centric aspects like
authentication and engagementfeatures,andaprimaryfocus
on technical aspects with little consideration for user
interface and interaction design. These gaps underscore the
need for a more comprehensive approach to ensure the
effectiveness,security, and user-friendlinessoftheentirelost
and found website, extendingbeyondthedatabaselayer[11].
The literature survey of the smartphone application for
managing missed and found belongings, as depicted in the
article, underscores its Android-centric approach, primarily
centered on reporting and locating lost items. However,
several notable gaps within the document come to light.
These gaps include the platform's restriction to Android, the
absence of essential data security measures, a lack of
incentives for users, and a limited scope focusing solely on
items. In contrast, the proposedprojectaimstoaddressthese
limitations by creating a moreuniversallyaccessiblewebsite,
enhancing data security through authentication and
verificationfunctions,introducingmotivationalincentivesfor
users, and expanding the system's scope to encompass not
only lost items but also missing people through innovative
techniques like facial recognition. These enhancements will
result in a more comprehensive, secure, and user-engaging
solution for managing lost and found belongings [12].
The existing literature on lost and found systems reveals
recurring gaps in several research papers, including issues
related to location tracking, security, user incentives, and
broader functionality. While these papers offer valuable
insights into their respective areas, they often lack a holistic
approach that considers the complete user experience and
the system's adaptability to different contexts. To bridge
these gaps, future projects in this domain should aim for
comprehensive solutions that enhance security, user
engagement, and inclusivity while also exploring
opportunities to expand their scope to address issues like
locating missing individuals and implementing advanced
search techniques. Thisapproachcanresultinmoreeffective,
secure, and user-friendly lost and found systems with
broader applicability [13].
Within the domain of web-based lost and found systems, the
literature survey highlights significant gaps found in this
paper. This paper introduces a web-based social network
designed for the unique context of Saudi Arabia, aiming to
connect individuals who have lost itemswiththosewhohave
found them. However, the document lacks empirical user
feedback and usability testing, does not sufficiently address
privacy and security concerns, and overlookstheexploration
of social and ethical implications within the system. To
address these gaps, our project proposes conducting
thorough user evaluations,enhancingsecuritymeasures,and
delving into the socialand ethical dimensionsofaweb-based
lost and found system, thereby creating a more robust and
user-centric solution [14].
The research paper offers a cross-platform solution for item
management at Universiti Tunku Abdul Rahman (UTAR).
However, it neglects to address essential challenges and
limitations within lostand found systems, includingsecurity,
privacy, authentication, verification, notifications, rewards,
and user feedback. Furthermore, the paper lacks critical
comparisons with similar systems in terms of functionality,
usability, performance, and user satisfaction, missing
empirical evidence orstatisticalanalysistovalidateitsclaims
of improving lost and found item organization at UTAR.
Bridging these gaps is vital to developing a more
comprehensive and evidence-backed system for enhanced
efficiency and effectiveness in managinglostandfounditems
within the UTAR context [15].
3. EXISTING SYSTEMS AND ALGORITHMS
1. The current system uses an eye tracking
methodology and a variety of technological tools to
manage lost and found items at educational
institutions. It is a web-based platform.
2. Through an intuitive interface, this system enables
users to register their information, report lost or
found things, browse an item list, and retrieve their
items.
3. HTML, CSS, and JavaScript are the database
management systems used by the aforementioned
system, which uses PHP as the server-side
programming language.
4. The system also uses eye tracking technology to
evaluate the usability of the web interface,
measuring parameters such as fixation duration,
fixation count, saccade length, and pupil size.
5. The system's development process uses a waterfall
model, with five phases: requirement analysis,
design, implementation, testing, and maintenance.
6. This system follows a three-tier architecture,
comprising the presentation layer, the business
logic layer, and the data access layer.
International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056
Volume: 10 Issue: 11 | Nov 2023 www.irjet.net p-ISSN: 2395-0072
© 2023, IRJET | Impact Factor value: 8.226 | ISO 9001:2008 Certified Journal | Page 552
7. The system implements a simple algorithm foritem
matching, based on comparing the item name,
category, and location entered by the user with the
existing records in the database.
8. The system also implements a simple algorithm for
item claiming, based on verifying the user’sidentity
and contact information with the database records.
9. The system has certain drawbacks, like its inability
to integrate with other platforms or gadgets and its
absence of security measures like encryption,
authentication, lack of incentives or rewards for
users, and lack of advanced searchtechniquesusing
artificial intelligence or machine learning.
10. The system has some opportunities for
improvement, such as enhancing the user interface
design, adding security measures such as password
hashing and captcha verification, introducing
badges or points for user motivation, and
implementing natural languageprocessingorimage
recognition for item retrieval.
4. LIMITATIONS
There are a number of issues with the lost and found system
in educational institutions that could compromise its
functionality, user satisfaction, and usability. First, the
system's inability to integrate with other platforms or
gadgets restricts its and implement interoperability.
Secondly, the system does not provide adequate security
features such as encryption and authentication,whichmight
result into data breaches or unauthorized access. Thirdly,
this system does not offer any incentives or rewards to
motivate users to use it effectively or report lost items
promptly. Fourthly, the system does not employ advanced
search techniques such as natural language processing or
image recognition, which could improve the accuracy and
speed of item retrieval. Fifthly, the systemmaynotbeable to
handle a large volume of users or data, which could affect its
performances, and reliability. Sixthly, the systems may not
be accessible to users with disabilities or special needs,
which could limit their ability to use it effectively. Seventhly,
the system may not allow users to customize their
preferences or settings, which could affect their user
experience and satisfaction. Eighthly, the system may not
provide adequate feedback mechanisms to users, which
could limit their ability to provide feedback or suggestions
for improvement. Ninthly, the system may not support
multiple languages, which could limit its use by non-native
speakers or international students. Lastly, the system may
not provide adequate training or support to users, which
could affect their ability to use it effectively.
5. RESULT AND DISCUSSIONS
The current implementation of the project includes basic
functionalities such as user registration, login, the password
recovery, item addition, and item claiming. Its homepage
provides options forreporting found items as well as logging
out. The “Add Lost Item” page collects essential information
about the lost item including its category, location, and an
image. The database structure comprises tables for user
groups, claims, items, locations, notifications, students, and
verificationsunderHomeandAuthentication&Authorization
categories. Future work includes the implementation of a
badge systems for active users and those who found a
significant number of items.
6. CONCLUSIONS
The “Digital Lost and Found” project offers a potential fixfor
the long-standing issue of managing the lost and found
items. Its extensive features, including the item reporting,
claim verification, and user rewards, make it a promising
tool for efficient item recovery. While the current
implementation provides basic functionalities, future
enhancements are expected to improve user engagement
also the system efficiency. The project underscores
potentials of digital platforms in transforming mundane
tasks into efficient processes.
REFERENCES
[1] Yee, T. S., & Chong, C. (2023). AN EFFECTIVE LOST AND
FOUND SYSTEM IN UNIVERSITY CAMPUS. Journal of
Information System and Technology Management,
8(32), 99–112. https://doi.org/10.35631/jistm.832007
[2] Nakada, T., Kanai, H., & Kunifuji, S. (2005, September
19). A support system for finding lost objects using
spotlight. Proceedings of the 7th International
Conference on Human Computer Interaction With
Mobile Devices & Services.
https://doi.org/10.1145/1085777.1085846
[3] A web-based system for lost and found items system
using RFID and email notification / Nur Fatiehah Iylia
Muhamad Ilias - UiTM Institutional Repository. (n.d.).
https://ir.uitm.edu.my/id/eprint/45937.
[4] H. Zhao and S. Peng, "Design and Implementation of the
Lost-and-Found System Based on Amap API," 2018
IEEE 9th International Conference on Software
Engineering andServiceScience(ICSESS),Beijing,China,
2018, pp. 1-4, doi: 10.1109/ICSESS.2018.8663776.
[5] Al-Bataineh, B., Bataineh, E., & Kindi,S.A.(2015,January
1). Design, Development and Usability Evaluation of an
Online Web-based Lost and Found System.
ResearchGate.
International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056
Volume: 10 Issue: 11 | Nov 2023 www.irjet.net p-ISSN: 2395-0072
© 2023, IRJET | Impact Factor value: 8.226 | ISO 9001:2008 Certified Journal | Page 553
https://www.researchgate.net/publication/316087385
_Design_Development_and_Usability_Evaluation_of_an_O
nline_Web-based_Lost_and_Found_System
[6] Muturi, S. (2014). DESIGNING LOST AND FOUND WEB
APPLICATIONS, BASED ON TRUSTED THIRD PARTY
MODEL.
https://www.semanticscholar.org/paper/DESIGNING-
LOST-AND-FOUND-WEB-APPLICATIONS%2C-BASED-
ON-
Muturi/cdd569ecae1599d4b9fe08747733a24167ceeb3
1#extracted
[7] Universiti Teknologi PETRONAS. (n.d.). Developmentof
the searching module in MY Lost and Found Website -
UTP Electronic and Digital Intellectual Asset.
http://utpedia.utp.edu.my/id/eprint/9202
[8] Peter, O. S., Roseline, O. O., & Oluwakemi, C. A. (2019).
IFOUND - AN ONLINE LOST ITEM RECOVERY
APPLICATION. I-manager’s on Information Technology.
https://doi.org/10.26634/jit.8.3.16535
[9] Vasavi, R. (2022). Lost and found system for VNR VJIET.
IJERT. https://doi.org/10.17577/IJERTV11IS060277
[10] Danford, G. M. (2018). Lost Identifiable Items Recovery
System. https://www.semanticscholar.org/paper/Lost-
Identifiable-Items-Recovery-System-
Danford/14015c6cc36f0109dd5828aef60dcae0372f2a0
b
[11] Bjeljac, P., Zečević, I., & Perišić, I. (2013). NoSQL
databases – example of use in a lost and found website.
ResearchGate.
https://www.researchgate.net/publication/258099631
Nadeem, A., Rizwan, K., Syed, T. A., Alkhodre, A., &
Mehmood, A. (2020). Spatio-Temporal modeling and
application for efficient online reporting and trackingof
lost items during huge crowd gatherings. International
Journal of Computing and Digital Systems, 09(6), 1155–
1163.
https://doi.org/10.12785/ijcds/0906013_NoSQL_Datab
ases_-_Example_of_Use_in_a_Lost_and_Found_Website
[12] Salman, Z., & Athab, O. A. (2022). SMARTPHONE
APPLICATION FOR MANAGING MISSED AND FOUND
BELONGINGS. MEST Journal, 10(1), 66–71.
https://doi.org/10.12709/mest.10.10.01.08
[13] Nadeem, A., Rizwan, K., Syed, T. A., Alkhodre, A., &
Mehmood, A. (2020). Spatio-Temporal modeling and
application for efficient online reporting and trackingof
lost items during huge crowd gatherings. International
Journal of Computing and Digital Systems, 09(6), 1155–
1163. https://doi.org/10.12785/ijcds/0906013
[14] Alomar, N., & Al-Rashed, W. (2013). The Analysis and
Design of a Web-Based Social Network: Locate it!
Project. ResearchGate.
https://www.researchgate.net/publication/255484983
_The_Analysis_and_Design_of_a_Web-
Based_Social_Network_Locate_it_Project
[15] UTAR Lost and Found Management System - UTAR
Institutional Repository. (n.d.).
http://eprints.utar.edu.my/4084
BIOGRAPHIES
Tejas Mahadik
A UG student pursuing his degree
in Information Technology at
VIIT, Pune. He is passionate about
Android Development
Sahil Renapurkar
A UG student pursuing his degree
in Information Technology at
VIIT, Pune. He is passionate about
Web Development
Sanket Ganorkar
A UG student pursuing his degree
in Information Technology at
VIIT, Pune. He is passionate about
Native App Development.
2nd
Author
Photo
3rd
Author
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1’st
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Digital Lost and Found Item Portal

  • 1. International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 10 Issue: 11 | Nov 2023 www.irjet.net p-ISSN: 2395-0072 © 2023, IRJET | Impact Factor value: 8.226 | ISO 9001:2008 Certified Journal | Page 549 Digital Lost and Found Item Portal Tejas Mahadik 1, Sahil Renapurkar 2, Sanket Ganorkar 3 1,2,3B.Tech Students, Department of Information Technology, VIIT, Pune, Maharashtra, India ---------------------------------------------------------------------***--------------------------------------------------------------------- Abstract - The “Digital Lost and Found Item” project aims to address the demand for a more dependable and effective method for handling lost objects. Conventional approaches, such as actual lost-and-found boxes, aredisorganizedandlack a methodical verification procedure. The main goal of this project is to make item reporting and claims easier while maintaining comprehensive verification to guarantee authenticity. It attempts to provide people with a smooth way to report lost items, examine found items, and retrieve their lost property. User identification, objectclassification, location tagging, picture uploading, and a special verification procedure are all included in the project. Additionally, a badge-based rewards system is incorporated to promote community building and user involvement. This initiative represents a major step forward for lost and found systems, offering an effective digital tool. While the current implementation includes essential features like login and signup, there is potential for further enhancementstoimprove effectiveness and user experience Key Words: Digital Lost and Found,ItemReporting,Item Retrieval, User Authentication, Web Development, User Identification 1.INTRODUCTION We frequently misplace personal stuff in our increasingly hectic lifestyles. The time and energy required to look for a lost object add to the inconvenience caused by its disappearance in addition to its monetary value. The digital lost and found project is a comprehensive web-based platform created to address the long-standing issue of lost and found items. Its goal is to use digital technology to expedite the reporting and finding of lost items,savingusers time and stress. Because of the platform's user-friendly interface, people may report missing items and claim found ones. It includes a number of features intended to increase process efficiency and user experience, including thesearea homepage with links to add missing items, log out, and report found items. Important details regarding the lost object, such as its category, location,andimage,aregathered on the add lost item page. This data is then kept in a structured database with tables for usergroups,claims,item locations, alerts, students, and verifications. The claim authentication process is one of the platform's distinctive features. It adds an extra degree of security and guarantees that only the rightful owner can claima lostitem. When a user claims a found item, they must respond to a series of questions to confirm their ownership of the item. The badge system is another cutting-edge innovation that hasn't been put into use yet. This system's goal istopromote user participation by rewarding frequent users and those who have located a sizable number of things. The platform offers basic operations includinguserregistration,login, and password recovery in addition to these features. Badges are a visual depiction of accomplishments that might encourage users to participate more actively in the platform. These features guarantee that users may safely maintain their information and create an account with ease. The digital lost and found project is a noteworthy advancementintheuseof digital technology to everyday issues. Although it presently has the bare minimum of features, future upgrades are planned to increaseuserinteractionand boost system performance even more. With this project, we hope to make the tedious job of keeping track of lost and found objects into a productive and pleasurable experience. 2. LITERATURE SURVEY The paper introduces a novel framework utilizing social networks and computer vision to aid in locating lost items within a university campus. This framework comprises a mobile app, web server, and cloud service, enabling users to report lost items, search forfound items,andclaimthem.The paper evaluates the framework through a prototype implementation and a user study, emphasizing its effectiveness, efficiency, and user-friendliness. However, it overlooks key aspects, such as incorporating location information for more precise results, introducing incentives or reward mechanisms foruserengagement,addressinguser verification and authentication, and exploring integration with other popular social media platforms to expand the system's reach and impact. These considerations would enhance the project'saccuracy,security,usermotivation,and outreach [1]. The paper introduces an innovative system for the internal localization of lost objects, combining active RFID and ultrasonic location detection technologies for accurate item location. Enhancing the user experience, it employs moving light technologycommonly found in stage lightingtovisually inform users of an object's location, as demonstrated in an experiment highlighting the superiority oflightnotifications. Notably, the paper lacks a comprehensive discussion of user authentication and verification, typical in location-based system literature, and primarily focuses on internal applications,neglectingexplorationofexternaladaptability,a common themein high-level research. Bridging these gapsis
  • 2. International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 10 Issue: 11 | Nov 2023 www.irjet.net p-ISSN: 2395-0072 © 2023, IRJET | Impact Factor value: 8.226 | ISO 9001:2008 Certified Journal | Page 550 essential to align the paper with the standards expected of literature reviews in conferences [2]. The thesis proposes a web-based system for lost and found items using RFID and email notification. The system aims to trace the owner details of the lost items and notify them via email. The system involves IoT devices such as NodeMCU ESP8266 and RFID RC-522, which are used to scan the RFID tags attached to the items. The system also has a web interface for users to register their details and report any cases of missing or found items. The system is tested at the UiTM Arau branch in Malaysia,targetingstudentsasthemain users. The thesis reviews theliteratureontheproblemoflost and found items, the technologies used in the system,suchas web-based application, RFID, email, and database, and the related works that use similar or different approaches to address the problem. The thesis identifies a research gap in the lack of a secure and efficient system for lost and found items in the campus setting, and argues that the proposed system can fill this gap by using RFID and email notification as the main features[3]. The paper introduces a systemthatenhancestraditionallost- and-found processes through the use of location-based services, 4G technology, and mobile devices. It is built on AndroidusingAmapAPIandBmobcloudservices,facilitating the reporting of lost items, managing notices, and searching for property. The paper providesacomprehensiveaccountof the technicalaspects and the integration of location services, demonstrating its efficiency in enabling quick and accurate lost-and-found information sharing with geographic data. However, it lacks discussions on user experience, security, and scalability, while not exploring the broader implications and challenges of real-world implementation. Future research should address user satisfaction, privacy concerns, and the complexities of large-scale deployment, along with examiningthesocialimpactofdigitallost-and-foundsystems, particularly their influence on community dynamics and public service effectiveness.These considerationsarecritical to enhancing the understanding of digital lost-and-found solution design and deployment [4]. The paper explores thedevelopmentandusabilityevaluation of an online lost and found system tailored for educational institutions, with a strong emphasisonuser-friendliness.The researchers designed and implemented a web-based platform, utilizing various technology tools and eye tracking methodology for system assessment. While the paper provides a comprehensive view of the web-based system, a substantial gap exists in the literature regarding its broader applicability beyond educational institutions. The paper's focus on usability evaluation using eye tracking overlooks advances in lost and found technology, particularly the integration of artificial intelligence for enhanced item recognition and retrieval. Addressing these gaps is crucial to expand the understanding of the potential use of web-based lost and found systems in different sectorsandtoharnessthe benefits of evolving technologies [5]. The literature survey investigates the "Designing Lost and Found Web Applications, Based on Trusted Third Party Model" by Stanley Muturi Githinji, focusing on the Kenyan context. It critically analyzes popular platforms like Zipate, Lost and Found DocumentCenter,andLostandFoundKenya, highlighting limitations in verifying item legitimacy and revenue models. The paper introduces a Trusted ThirdParty (TTP) model but lacks practical implementation details and technical considerations. It also neglects exploration of the model's alignment with authentication and authorization mechanisms. This underscores the need for further research in implementing aTTPmodelindigitallostandfoundportals, considering data security, privacy, and integration with existing systems, providing valuable insights for the user's project [6]. The literature survey examines a web page providing online services for reporting lost articles or documents in Delhi, India. Notably, the paper focuses solely on reporting lost items, lacking coverage for found items. In contrast, the proposed project aims fora comprehensivewebsitecovering both lost and found items, introducing features like login, signup,registration,badges,verificationquestions,andimage uploads. The project addresses considerations of security, privacy, usability, and user engagement, along with implementing a robust database system for efficient data management—anaspectnotcoveredinthereferencedpaper. Bridging these gaps will be crucial for enhancing the functionality and user experience of the project [7]. The literature survey explores "iFound," an Android-based application for lost item recovery. The paper emphasizes features like reporting lost/found items and communication between parties, backed by testing and user feedback. However, it identifies gaps in security measures and incentives forfinders. The proposed project aims to enhance data protection and motivate finders through badges. Furthermore, it plans toextenditsservicesbeyondlostitems, incorporating facial recognition and other methods to assist in finding missing people. This positions the project to address crucial aspects overlooked in the existing literature [8]. Literature survey emphasizes a web-based system for managing lost items in a college campus. Notably, the paper lacks user feedback, comparisons with existing systems, and considerations of security issues. Additionally, it overlooks user-enhancing features such as ratings and reviews. In contrast, the proposed project distinguishes itself through user-friendliness, image uploads, badges, security features, live chat, and advanced search capabilities using NLP and machine learning. This positions the project to address crucial aspects overlooked in the existing literature and provides a more comprehensive solution for lost and found systems [9]. This paper investigates a "Lost Identifiable Items Recovery System" focusing on recovering lost items in Kenya, with an
  • 3. International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 10 Issue: 11 | Nov 2023 www.irjet.net p-ISSN: 2395-0072 © 2023, IRJET | Impact Factor value: 8.226 | ISO 9001:2008 Certified Journal | Page 551 emphasis on developinga user-friendly, securesystemusing QR code tagging. Identified gaps in the paper include the absence of empirical user feedback, limited usability evaluation, oversight of privacy and security concerns, and a lack of exploration into the social and ethical implications of QR code usage. The proposed project aims to address these gaps through rigorous user evaluations, improved security measures, and an in-depth exploration of the human and behavioral aspects associated with QR code technology [10]. The literature survey on the use of NoSQL databases in lost and found websites, as demonstrated by the paper, underscores the advantages of employing MongoDB in such systems. However, notable gaps in the document include the absence of performance and usability comparisons with other database types, an oversight of potential challenges related to MongoDB, neglect of user-centric aspects like authentication and engagementfeatures,andaprimaryfocus on technical aspects with little consideration for user interface and interaction design. These gaps underscore the need for a more comprehensive approach to ensure the effectiveness,security, and user-friendlinessoftheentirelost and found website, extendingbeyondthedatabaselayer[11]. The literature survey of the smartphone application for managing missed and found belongings, as depicted in the article, underscores its Android-centric approach, primarily centered on reporting and locating lost items. However, several notable gaps within the document come to light. These gaps include the platform's restriction to Android, the absence of essential data security measures, a lack of incentives for users, and a limited scope focusing solely on items. In contrast, the proposedprojectaimstoaddressthese limitations by creating a moreuniversallyaccessiblewebsite, enhancing data security through authentication and verificationfunctions,introducingmotivationalincentivesfor users, and expanding the system's scope to encompass not only lost items but also missing people through innovative techniques like facial recognition. These enhancements will result in a more comprehensive, secure, and user-engaging solution for managing lost and found belongings [12]. The existing literature on lost and found systems reveals recurring gaps in several research papers, including issues related to location tracking, security, user incentives, and broader functionality. While these papers offer valuable insights into their respective areas, they often lack a holistic approach that considers the complete user experience and the system's adaptability to different contexts. To bridge these gaps, future projects in this domain should aim for comprehensive solutions that enhance security, user engagement, and inclusivity while also exploring opportunities to expand their scope to address issues like locating missing individuals and implementing advanced search techniques. Thisapproachcanresultinmoreeffective, secure, and user-friendly lost and found systems with broader applicability [13]. Within the domain of web-based lost and found systems, the literature survey highlights significant gaps found in this paper. This paper introduces a web-based social network designed for the unique context of Saudi Arabia, aiming to connect individuals who have lost itemswiththosewhohave found them. However, the document lacks empirical user feedback and usability testing, does not sufficiently address privacy and security concerns, and overlookstheexploration of social and ethical implications within the system. To address these gaps, our project proposes conducting thorough user evaluations,enhancingsecuritymeasures,and delving into the socialand ethical dimensionsofaweb-based lost and found system, thereby creating a more robust and user-centric solution [14]. The research paper offers a cross-platform solution for item management at Universiti Tunku Abdul Rahman (UTAR). However, it neglects to address essential challenges and limitations within lostand found systems, includingsecurity, privacy, authentication, verification, notifications, rewards, and user feedback. Furthermore, the paper lacks critical comparisons with similar systems in terms of functionality, usability, performance, and user satisfaction, missing empirical evidence orstatisticalanalysistovalidateitsclaims of improving lost and found item organization at UTAR. Bridging these gaps is vital to developing a more comprehensive and evidence-backed system for enhanced efficiency and effectiveness in managinglostandfounditems within the UTAR context [15]. 3. EXISTING SYSTEMS AND ALGORITHMS 1. The current system uses an eye tracking methodology and a variety of technological tools to manage lost and found items at educational institutions. It is a web-based platform. 2. Through an intuitive interface, this system enables users to register their information, report lost or found things, browse an item list, and retrieve their items. 3. HTML, CSS, and JavaScript are the database management systems used by the aforementioned system, which uses PHP as the server-side programming language. 4. The system also uses eye tracking technology to evaluate the usability of the web interface, measuring parameters such as fixation duration, fixation count, saccade length, and pupil size. 5. The system's development process uses a waterfall model, with five phases: requirement analysis, design, implementation, testing, and maintenance. 6. This system follows a three-tier architecture, comprising the presentation layer, the business logic layer, and the data access layer.
  • 4. International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 10 Issue: 11 | Nov 2023 www.irjet.net p-ISSN: 2395-0072 © 2023, IRJET | Impact Factor value: 8.226 | ISO 9001:2008 Certified Journal | Page 552 7. The system implements a simple algorithm foritem matching, based on comparing the item name, category, and location entered by the user with the existing records in the database. 8. The system also implements a simple algorithm for item claiming, based on verifying the user’sidentity and contact information with the database records. 9. The system has certain drawbacks, like its inability to integrate with other platforms or gadgets and its absence of security measures like encryption, authentication, lack of incentives or rewards for users, and lack of advanced searchtechniquesusing artificial intelligence or machine learning. 10. The system has some opportunities for improvement, such as enhancing the user interface design, adding security measures such as password hashing and captcha verification, introducing badges or points for user motivation, and implementing natural languageprocessingorimage recognition for item retrieval. 4. LIMITATIONS There are a number of issues with the lost and found system in educational institutions that could compromise its functionality, user satisfaction, and usability. First, the system's inability to integrate with other platforms or gadgets restricts its and implement interoperability. Secondly, the system does not provide adequate security features such as encryption and authentication,whichmight result into data breaches or unauthorized access. Thirdly, this system does not offer any incentives or rewards to motivate users to use it effectively or report lost items promptly. Fourthly, the system does not employ advanced search techniques such as natural language processing or image recognition, which could improve the accuracy and speed of item retrieval. Fifthly, the systemmaynotbeable to handle a large volume of users or data, which could affect its performances, and reliability. Sixthly, the systems may not be accessible to users with disabilities or special needs, which could limit their ability to use it effectively. Seventhly, the system may not allow users to customize their preferences or settings, which could affect their user experience and satisfaction. Eighthly, the system may not provide adequate feedback mechanisms to users, which could limit their ability to provide feedback or suggestions for improvement. Ninthly, the system may not support multiple languages, which could limit its use by non-native speakers or international students. Lastly, the system may not provide adequate training or support to users, which could affect their ability to use it effectively. 5. RESULT AND DISCUSSIONS The current implementation of the project includes basic functionalities such as user registration, login, the password recovery, item addition, and item claiming. Its homepage provides options forreporting found items as well as logging out. The “Add Lost Item” page collects essential information about the lost item including its category, location, and an image. The database structure comprises tables for user groups, claims, items, locations, notifications, students, and verificationsunderHomeandAuthentication&Authorization categories. Future work includes the implementation of a badge systems for active users and those who found a significant number of items. 6. CONCLUSIONS The “Digital Lost and Found” project offers a potential fixfor the long-standing issue of managing the lost and found items. Its extensive features, including the item reporting, claim verification, and user rewards, make it a promising tool for efficient item recovery. While the current implementation provides basic functionalities, future enhancements are expected to improve user engagement also the system efficiency. The project underscores potentials of digital platforms in transforming mundane tasks into efficient processes. REFERENCES [1] Yee, T. S., & Chong, C. (2023). AN EFFECTIVE LOST AND FOUND SYSTEM IN UNIVERSITY CAMPUS. Journal of Information System and Technology Management, 8(32), 99–112. https://doi.org/10.35631/jistm.832007 [2] Nakada, T., Kanai, H., & Kunifuji, S. (2005, September 19). A support system for finding lost objects using spotlight. Proceedings of the 7th International Conference on Human Computer Interaction With Mobile Devices & Services. https://doi.org/10.1145/1085777.1085846 [3] A web-based system for lost and found items system using RFID and email notification / Nur Fatiehah Iylia Muhamad Ilias - UiTM Institutional Repository. (n.d.). https://ir.uitm.edu.my/id/eprint/45937. [4] H. Zhao and S. Peng, "Design and Implementation of the Lost-and-Found System Based on Amap API," 2018 IEEE 9th International Conference on Software Engineering andServiceScience(ICSESS),Beijing,China, 2018, pp. 1-4, doi: 10.1109/ICSESS.2018.8663776. [5] Al-Bataineh, B., Bataineh, E., & Kindi,S.A.(2015,January 1). Design, Development and Usability Evaluation of an Online Web-based Lost and Found System. ResearchGate.
  • 5. International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 10 Issue: 11 | Nov 2023 www.irjet.net p-ISSN: 2395-0072 © 2023, IRJET | Impact Factor value: 8.226 | ISO 9001:2008 Certified Journal | Page 553 https://www.researchgate.net/publication/316087385 _Design_Development_and_Usability_Evaluation_of_an_O nline_Web-based_Lost_and_Found_System [6] Muturi, S. (2014). DESIGNING LOST AND FOUND WEB APPLICATIONS, BASED ON TRUSTED THIRD PARTY MODEL. https://www.semanticscholar.org/paper/DESIGNING- LOST-AND-FOUND-WEB-APPLICATIONS%2C-BASED- ON- Muturi/cdd569ecae1599d4b9fe08747733a24167ceeb3 1#extracted [7] Universiti Teknologi PETRONAS. (n.d.). Developmentof the searching module in MY Lost and Found Website - UTP Electronic and Digital Intellectual Asset. http://utpedia.utp.edu.my/id/eprint/9202 [8] Peter, O. S., Roseline, O. O., & Oluwakemi, C. A. (2019). IFOUND - AN ONLINE LOST ITEM RECOVERY APPLICATION. I-manager’s on Information Technology. https://doi.org/10.26634/jit.8.3.16535 [9] Vasavi, R. (2022). Lost and found system for VNR VJIET. IJERT. https://doi.org/10.17577/IJERTV11IS060277 [10] Danford, G. M. (2018). Lost Identifiable Items Recovery System. https://www.semanticscholar.org/paper/Lost- Identifiable-Items-Recovery-System- Danford/14015c6cc36f0109dd5828aef60dcae0372f2a0 b [11] Bjeljac, P., Zečević, I., & Perišić, I. (2013). NoSQL databases – example of use in a lost and found website. ResearchGate. https://www.researchgate.net/publication/258099631 Nadeem, A., Rizwan, K., Syed, T. A., Alkhodre, A., & Mehmood, A. (2020). Spatio-Temporal modeling and application for efficient online reporting and trackingof lost items during huge crowd gatherings. International Journal of Computing and Digital Systems, 09(6), 1155– 1163. https://doi.org/10.12785/ijcds/0906013_NoSQL_Datab ases_-_Example_of_Use_in_a_Lost_and_Found_Website [12] Salman, Z., & Athab, O. A. (2022). SMARTPHONE APPLICATION FOR MANAGING MISSED AND FOUND BELONGINGS. MEST Journal, 10(1), 66–71. https://doi.org/10.12709/mest.10.10.01.08 [13] Nadeem, A., Rizwan, K., Syed, T. A., Alkhodre, A., & Mehmood, A. (2020). Spatio-Temporal modeling and application for efficient online reporting and trackingof lost items during huge crowd gatherings. International Journal of Computing and Digital Systems, 09(6), 1155– 1163. https://doi.org/10.12785/ijcds/0906013 [14] Alomar, N., & Al-Rashed, W. (2013). The Analysis and Design of a Web-Based Social Network: Locate it! Project. ResearchGate. https://www.researchgate.net/publication/255484983 _The_Analysis_and_Design_of_a_Web- Based_Social_Network_Locate_it_Project [15] UTAR Lost and Found Management System - UTAR Institutional Repository. (n.d.). http://eprints.utar.edu.my/4084 BIOGRAPHIES Tejas Mahadik A UG student pursuing his degree in Information Technology at VIIT, Pune. He is passionate about Android Development Sahil Renapurkar A UG student pursuing his degree in Information Technology at VIIT, Pune. He is passionate about Web Development Sanket Ganorkar A UG student pursuing his degree in Information Technology at VIIT, Pune. He is passionate about Native App Development. 2nd Author Photo 3rd Author Photo 1’st Author Photo