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Storytelling
for the
21st
century
Table of contents
1.Storytelling
2.Classic digital
storytelling
3.Newer forms (since 2004)
4.Educational uses
But wait, what's storytelling?
The Freytag:
A certain
kind of
personal
experience
digital storytelling for edu
Or
the
personal?
• Delight and instruct
Stories are:
• About
someone
important
• About an
important
event
• About
what one
does?
From the CDS Cookbook
http://www.storycenter.org/cookbook.html
How much is mystery?
The last man on Earth
sat alone in a room.
How much is mystery?
The last man on Earth
sat alone in a room.
There was a knock on
the door.
(Fredric Brown,
“Knock”, 1948)
Mystery?
It was a bright cold
day in April, and the
clocks were striking
thirteen.
Last night, I
dreamt I went to
Manderley again.
As Gregor Samsa
awoke one morning
from uneasy dreams
he found himself
transformed in his
bed into a gigantic
insect.
digital storytelling for edu
digital storytelling for edu
What isn’t
storytelling?
digital storytelling for edu
A list definition
For a given audience, a
story is a sequence of
content, anchored on a
problem, which engages
that audience with
emotion and meaning.
Digital storytelling
In the 1990s
Web 1.0
storytelling
•Hypertext
•Multimedia
• Browser-
focused
• Connected
with offline,
analog content
(textbooks)
• Evanescent
Web 1.0 era storytelling
Email chain
letters, jokes
•Social
•Boundaries
fuzzy
•Microcontent
•Virtual
community
facilitation
(1980s on)
(Snopes.com)
Web 1.0 storytelling
Example:
Dreaming
Methods
(2000ff)
http://www.d
reamingmetho
ds.com/
http://pinepoint.nfb.ca/
NYTimes, Snowfall
Example: “Ted’s Caving Journal” (circa
2001)
(one copy, from http://www.angelfire.com/trek/caver/page1.html)
Features:
•Multilinear
•Multimedia
•Browserish
•Serial
structure
Dear American:
I need to ask you to support an urgent secret business relationship with a
transfer of funds of great magnitude.
I am Ministry of the Treasury of the Republic of America. My country has
had crisis that has caused the need for large transfer of funds of 800 billion
dollars US. If you would assist me in this transfer, it would be most
profitable to you.
I am working with Mr. Phil Gram, lobbyist for UBS, who will be my
replacement as Ministry of the Treasury in January. As a Senator, you may
know him as the leader of the American banking deregulation movement in
the 1990s. This transactin is 100% safe.
This is a matter of great urgency…
Digital storytelling roots
Digital storytelling roots
Effective:
•Storytelling,
not technology
per se
•Personal
connection
Digital Storytelling
at Ukaiah, 2006
Digital storytelling movement
Digital storytelling roots
NITLE variant:
•Non-personal
narratives
•Campus focus
Educational projects growing
• Community
• Curricula
• Support
(http://connect.educause.edu/Library/Abstract/StorytellingintheAgeofthe/42327)
digital storytelling for edu
digital storytelling for edu
digital storytelling for edu
New
forms
for
stories
Republish
content via
blog
•Pedagogy
•Social
feedback
•Publicity
• Pepys Diary
• Dracula
Blogged
• Ulysses and da
Vinci per day
http://opinionator.blogs.nytimes.com/category/disunion/
digital storytelling for edu
digital storytelling for edu
digital storytelling for edu
Bookblogging
Extended
networks
•Support wikis
(example:
Pynchon)
•William
Gibson lost
his Node
digital storytelling for edu
The six word exercise
For sale: baby shoes, never used.
The six word exercise
Nicely parodied on Twitter:
For sale. Baby shoes. Never worn.
Ya my wife said its irresponsible to
spend
$160 on baby sized Jordans. Just to
clarify my baby is not dead)
The six word exercise
From the Six Word Stories site:
Optimist drowned in half full
bathtub.
Cunning terrorist only uses red
wires.
The four word version
From a Twitter call for four-word
dystopias:
“@Dystocalypse
Baby shoes. Bloodstained.
Approaching.”
digital storytelling for edu
digital storytelling for edu
digital storytelling for edu
digital storytelling for edu
#A4T
digital storytelling for edu
digital storytelling for edu
digital storytelling for edu
digital storytelling for edu
All over the Web
• http://www.pepysdiary.com/
• http://smalltownnoir.com/
• http://newdigitalstorytelling.net/20
11/05/15/storytelling-by-twitter-
three-line-novels/
• http://www.facebook.com/zytomirs
ki
Wikistorytelling
(http://www.amillionpenguins.com/wiki/index.php/Main_Page)
Can a collective create a believable
fictional voice? How does a plot find
any sort of coherent trajectory when
different people have a different idea
about how a story should end – or
even begin? And, perhaps most
importantly, can writers really leave
their egos at the door?
“About”,
http://www.amillionpenguins.com/wiki/index.php/About
digital storytelling for edu
Embedded within Slideshare Web platform apparatus
Embedded within blog
Storytelling
by podcast
The Yellow Sheet, by
Librivox team (2007)
•Text then podcast
•http://librivox.org/t
he-yellow-sheet-by-
librivox-volunteers/
•More: Podiobooks,
http://www.podiobo
oks.com/
Storytelling
by podcast
Flickr and storytelling
Tell a
story in
5 frames
group
“The Chase”
(Benjamin!, 2009)
digital storytelling for edu
digital storytelling for edu
digital storytelling for edu
digital storytelling for edu
digital storytelling for edu
Remixing
Example: "Farm
to Food", Eli
the Bearded
(2008)
digital storytelling for edu
Social photo stories
Social photo stories
Social photo stories
Flickr, Tell A Story in Five Frames group
(http://www.flickr.com/groups/visualstory/)
Example: "Food to
Farm", Eli the
Bearded (2008)
Social photo stories
Example: "Food to
Farm", Eli the
Bearded (2008)
http://50ways.wikispaces.com/
digital storytelling for edu
Gaming as part of mainstream culture
• Median age of gamers shoots past 30
• Industry size comparable to music
• Impacts on hardware, software, interfaces,
other industries
• Large and growing diversity of platforms,
topics, genres, niches, players
Diversity of game genres
American teenagers, Pew Internet, 2008
Games
serious,
public, and
political
• Oiligarchy, Molle Industries
• Jetset, Persuasive Games
• The Great Shakeout, California
• DimensionM, Tabula Digita
digital storytelling for edu
digital storytelling for edu
digital storytelling for edu
Interactive fiction
digital storytelling for edu
Classroom and courses
•Curriculum content
•Delivery mechanism
•Creating games
Peacemaker, Impact
Games
Revolution (via Jason
Mittell)
digital storytelling for edu
digital storytelling for edu
Syntheses
digital storytelling for edu
Key starting questions
• Who produces?
• Personal or impersonal stories?
• Who supports?
90
Workflow and process
1. Preparation
Curricular integration
Pedagogical “
Integration into syllabus, assessment
Platform selection
Support strategy determination
91
Workflow and process
2. During the class
Explanation
[project(s) - see next slides]
Assessment
Group presentation
92
Workflow and process
Project structure, Storycenter model:
1.Determine story idea
2.Writing voiceover
3.Recording “
4.Into the video editor
5.Assembling other media
6.Edit edit edit edit
7.Publication
• story circle 2-3x/day
93
Workflow and process
Project structure, media-centric/remix
model:
1.Capture and/or assemble media
2.Work into story form
3.Move into editor
4.Integrate other media
5.Edit edit edit edit
6.Publication
94
Workflow and process
Staged increases in complexity
Assignments by medium
Interwoven through other classwork
95
Workflow and process
3. Afterwards
Archiving
Selection of exemplary work
Lessons learned ->notes for next time
96
Curricular integration
• Disciplinary (journalism, writing,
anthropology, etc)
• Writing program (WAC)
• General education requirements
• Job skills
• Media literacy
• Student life/support
97
Pedagogical principles
• Constructivism
• Student voice discovery + development
• Media defamiliarization
• Outreach to media-drenched generation
• Job skills
98
Support strategies
• Peer support
• IT
• Media services: hardware + software
• Academic computing
• library: space, staff, copyright, archiving
• collaboration off-campus
• YOU
99
Assignments
• Storycenter personal prompt
• Reaction to material
• Creative writing/composition
• Mix DS into non-DS work
• Class materials about storytelling, including
exemplary stories
• Meta commentaries
• example: combine media to describe
something in music history; past, a
theme for a concert
100
Some quick and dirty PM
• SCOPE IS CRITICAL
• Determine milestones
• Build in risk (minimum: 15%)
101
Assessment
• Process versus final product
• Peer and self-assessment
• Assess in stages (plan, draft, final)
• Summative or constructivist?
• Draw on pre-existing strategies (content
and form)
• Generate rubrics
102
Rubrics
• Jason Ohler’s series:
http://www.jasonohler.com/storytelling/ass
essmentWIX.cfm
• Gail Matthews-de Natale:
https://net.educause.edu/ir/library/pdf/ELI
08167B.pdf
• University of Houston:
http://digitalstorytelling.coe.uh.edu/archive
/pdfs/samplerubric.pdf ,
http://digitalstorytelling.coe.uh.edu/archive
/DS-Project-Guidelines-2010.html 103
Tools for storytelling
Hardware
•PC or Mac
•Tablets
•Phones
•labs, offices, mobile, personal
104
Tools for storytelling
Images
•PS, GIMP, iPhoto
•Maps: Google Earth, collections
•Comic Life
Audio
•Audacity, Garageband
•video editors
105
Tools for storytelling
Audio
•Audacity, Garageband
•various mobile apps
•video editors
106
Tools for storytelling
Video
•PC: MovieMaker, Premiere
•Mac: iMovie, FinalCutPro
•Browser: WeVideo,
https://www.youtube.com/editor
•Mobile: various apps
107
Tools for storytelling
Social media
•Blogger; WordPress
•Twitter
•Facebook
108
Tools for storytelling
Misc. multimedia
•VoiceThread
•Cowbird
Gaming
•GameMaker, Twine, Inform
•Tabletop: DIY
109
Publication sites
DVDs, thumb drives
Local network space
Custom-built website
Social media (Flickr, Facebook, Google+,
etc.)
iTunes
YouTube
110
digital storytelling for edu
http://bryanalexander.org
bryan.alexander@gmail.com
http://twitter.com/bryanalexander

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digital storytelling for edu