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Blender Tutorial Animation
Basics – Transforming 3D
geometry with Shape Keys
Assoc. Prof. Dr. Eng. Tihomir Dovramadjiev
Technical University of Varna
MTF, Department Industrial Design
tihomir.dovramadjiev@tu-varna.bg
DOI: 10.13140/RG.2.2.31322.03525/1
●
● https://www.researchgate.net/publication/326625597_Blender_Tutorial_Animation_Basic
s-Transforming_3D_geometry_with_Shape_Keys
2018 DrTAD 2
About Blender software
Blender is the free and open source 3D creation suite. It supports the
entirety of the 3D pipeline—modeling, rigging, animation, simulation,
rendering, compositing and motion tracking, even video editing and
game creation.
●https://www.blender.org/
●Modern accessible application of the system Blender in 3D design
practice.
https://www.researchgate.net/publication/312033613_Modern_accessibl
e_application_of_the_system_Blender_in_3D_design_practice
2018 DrTAD 3
Blender Animation - Shape Keys »
Introduction
Shape Keys are used to animate deform objects into new shapes. They
can be applied on objects with vertices like Mesh, Curve, Surface,
Lattice.
There are two types of Shape Keys:
●Relative. Which are relative to the Basis or selected shape key. They are mainly used as, for limb
joints, muscles, or Facial Animation.
●Absolute. Which are relative to the previous and next shape key. They are mainly used to deform
the objects into different shapes over time.
The shape key data, the deformation of the object’s vertices, is usually modified in the 3D View by
selecting a shape key, then moving the object vertices to a new position.
●https://docs.blender.org/manual/en/dev/animation/shape_keys/introduction.html
2018 DrTAD 4
Blender Animation - Shape Keys
Panel – Absolute SK
Absolute shape keys deform from the previous and to the next shape key. They are mainly used to
deform the object into different shapes over time.
●Reset Timing (clock icon). Reset the timing for absolute shape keys.
●Interpolation. This controls the interpolation between shape keys. Linear, Cardinal, Catmull-Rom, B-
Spline
●The red line represents interpolated values between keys (black dots).
●Evaluation Time. This is used to control the shape key influence.
https://docs.blender.org/manual/en/dev/animation/shape_keys/shape_keys_panel.htmll
2018 DrTAD 5
Blender Animation - Shape Keys
Panel & Workflow●Value of the Shape Key (0.0 to 1.0) + Mouse Cursor activity
Relative Shape Keys
1. In Object Mode, add a new shape keys via the Shape Key panel with the + button.
2. “Basis” is the rest shape. “Key 1”, “Key 2”, etc. will be the new shapes.
3. Switch to Edit Mode, select “Key 1” in the Shape Key panel.
4. Deform mesh as you want (do not remove or add vertices).
5. Select “Key 2”, the mesh will be changed to the rest shape.
6. Transform “Key 2” and keep going for other shape keys.
7. Switch back to Object Mode.
8. Set the Value for “Key 1”, “Key 2”, etc. to see the transformation between the shape keys.
● In the figure below, from left to right shows: “Basis”, “Key 1”, “Key 2” and mix (“Key 1” 1.0 and “Key 2” 0.8) shape
keys in Object Mode.
●https://docs.blender.org/manual/en/dev/animation/shape_keys/workflow.html#relative-shape-keys
●https://docs.blender.org/manual/en/dev/animation/shape_keys/shape_keys_panel.html#settings
2018 DrTAD 6
Blender Animation – Transform 3D
geometry with Shape Keys.
The Tutorial. Transform animation
of 3D model Air Stairway
2018 DrTAD 7
Blender Animation – The 3D model
● Fig. 1. The 3D model Cube in Object Mode
2018 DrTAD 8
Blender Animation – The 3D model
●
● Fig. 2. The 3D model Cube in Edit Mode (key „Tab“ or changing manual
with mouse)
2018 DrTAD 9
Blender Animation – Subdivide
●
● Fig. 3. Creating more faces (polygons) with Subdivide (Transform >
Subdivide)
2018 DrTAD 10
Blender Animation – Scale
Transformation
●
● Fig. 4. Scale Transformation of the 3D geometry
2018 DrTAD 11
Blender Animation – Object data
●
● Fig. 5. Object data of the Cube / Object Mode
2018 DrTAD 12
Blender Animation – Shape Keys
●
● Fig. 6. Object Data of the Cube (Object Mode) > Shape Keys > Add >
Basis
2018 DrTAD 13
Blender Animation – Shape Keys
●
● Fig. 7. Object Data of the Cube (Object Mode) > Shape Keys > Add >
Key 1
2018 DrTAD 14
Blender Animation – In Process
●
● Fig. 8. Object Data of the Cube (Edit Mode)
2018 DrTAD 15
Blender Animation – In Process
●
● Fig. 9. The record key (yellow color; frame 1; Value = 0). Key „I“ +
Mouse Cursor on the top of Value
2018 DrTAD 16
Blender Animation – In Process
●
● Fig. 10. Set the frame to 200 (green color)
2018 DrTAD 17
Blender Animation – In Process
●
● Fig. 11. Modeling 3D geometry (Selecting faces (polygons) – orange
color)
2018 DrTAD 18
Blender Animation – In Process
●
● Fig. 12. Extruding faces (polygons), (Key „E“; axis -Y )
2018 DrTAD 19
Blender Animation – In Process
●
● Fig. 13. Extruding faces (Key „E“; axis -Z )
2018 DrTAD 20
Blender Animation – In Process
●
● Fig. 14. Extruding faces (Key „E“; axis -Y )
2018 DrTAD 21
Blender Animation – In Process
●
● Fig. 15. Extruding faces (Key „E“; axis - Z )
2018 DrTAD 22
Blender Animation – The Result of
3D modeling
●
● Fig. 16. The result – 3D model of Air Stairway
2018 DrTAD 23
Blender Animation – View
●
● Fig. 17. View > Cameras > Active Camera (Numpad 0)
2018 DrTAD 24
Blender Animation – In Process
●
● Fig. 18. The record key (Edit Mode; Value = 100).
2018 DrTAD 25
Blender Animation – In Process
●Fig. 19. The record key (yellow color; frame 200; Value = 100). Key „I“ +
Mouse Cursor on the top of Value
2018 DrTAD 26
Blender Animation – Play
● Fig. 20. Play animation in Object Mode (Screen Shot – Start Frame 1)
2018 DrTAD 27
Blender Animation – Play
● Fig. 21. Play animation in Object Mode (Screen Shot – Frame 50)
2018 DrTAD 28
Blender Animation – Play
● Fig. 22. Play animation in Object Mode (Screen Shot – Frame 100)
2018 DrTAD 29
Blender Animation – Play
● Fig. 23. Play animation in Object Mode (Screen Shot – Frame 250)
2018 DrTAD 30
Blender Animation – Record
● Fig. 24. Recording animation (FFmpeg Video; Frames 1-250)
2018 DrTAD 31
Blender Animation – The Result
● Fig. 25. Play animation in VLC player
2018 DrTAD 32
Blender Animation – The Result
● Fig. 25. Play animation in VLC player
2018 DrTAD 33
Blender Animation – YouTube
● Fig. 26. Play animation in YouTube
https://www.youtube.com/watch?v=36TZAhcpGuc&feature=youtu.be
●
2018 DrTAD 34
References●Blender Software
https://www.blender.org/
●Modern accessible application of the system Blender in 3D design
practice.
https://www.researchgate.net/publication/312033613_Modern_accessibl
e_application_of_the_system_Blender_in_3D_design_practice
●
Blender Animation – Introduction - Shape Keys » Introduction
https://docs.blender.org/manual/en/dev/animation/shape_keys/introducti
on.html
●Blender Animation – Shape Keys Panel
●https://docs.blender.org/manual/en/dev/animation/shape_keys/shape_ke
ys_panel.html#settings
●
Bender / Animation / Shape Keys » Workflow
https://docs.blender.org/manual/en/dev/animation/shape_keys/workflow.
html#relative-shape-keys
●
DrTAD Blender Tutorial Animation Basics - Keys – Movement
https://www.youtube.com/watch?v=36TZAhcpGuc&feature=youtu.be

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DrTAD Blender Tutorial Animation Basics - Transforming 3D geometry with shape keys

  • 1. Blender Tutorial Animation Basics – Transforming 3D geometry with Shape Keys Assoc. Prof. Dr. Eng. Tihomir Dovramadjiev Technical University of Varna MTF, Department Industrial Design tihomir.dovramadjiev@tu-varna.bg DOI: 10.13140/RG.2.2.31322.03525/1 ● ● https://www.researchgate.net/publication/326625597_Blender_Tutorial_Animation_Basic s-Transforming_3D_geometry_with_Shape_Keys
  • 2. 2018 DrTAD 2 About Blender software Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. ●https://www.blender.org/ ●Modern accessible application of the system Blender in 3D design practice. https://www.researchgate.net/publication/312033613_Modern_accessibl e_application_of_the_system_Blender_in_3D_design_practice
  • 3. 2018 DrTAD 3 Blender Animation - Shape Keys » Introduction Shape Keys are used to animate deform objects into new shapes. They can be applied on objects with vertices like Mesh, Curve, Surface, Lattice. There are two types of Shape Keys: ●Relative. Which are relative to the Basis or selected shape key. They are mainly used as, for limb joints, muscles, or Facial Animation. ●Absolute. Which are relative to the previous and next shape key. They are mainly used to deform the objects into different shapes over time. The shape key data, the deformation of the object’s vertices, is usually modified in the 3D View by selecting a shape key, then moving the object vertices to a new position. ●https://docs.blender.org/manual/en/dev/animation/shape_keys/introduction.html
  • 4. 2018 DrTAD 4 Blender Animation - Shape Keys Panel – Absolute SK Absolute shape keys deform from the previous and to the next shape key. They are mainly used to deform the object into different shapes over time. ●Reset Timing (clock icon). Reset the timing for absolute shape keys. ●Interpolation. This controls the interpolation between shape keys. Linear, Cardinal, Catmull-Rom, B- Spline ●The red line represents interpolated values between keys (black dots). ●Evaluation Time. This is used to control the shape key influence. https://docs.blender.org/manual/en/dev/animation/shape_keys/shape_keys_panel.htmll
  • 5. 2018 DrTAD 5 Blender Animation - Shape Keys Panel & Workflow●Value of the Shape Key (0.0 to 1.0) + Mouse Cursor activity Relative Shape Keys 1. In Object Mode, add a new shape keys via the Shape Key panel with the + button. 2. “Basis” is the rest shape. “Key 1”, “Key 2”, etc. will be the new shapes. 3. Switch to Edit Mode, select “Key 1” in the Shape Key panel. 4. Deform mesh as you want (do not remove or add vertices). 5. Select “Key 2”, the mesh will be changed to the rest shape. 6. Transform “Key 2” and keep going for other shape keys. 7. Switch back to Object Mode. 8. Set the Value for “Key 1”, “Key 2”, etc. to see the transformation between the shape keys. ● In the figure below, from left to right shows: “Basis”, “Key 1”, “Key 2” and mix (“Key 1” 1.0 and “Key 2” 0.8) shape keys in Object Mode. ●https://docs.blender.org/manual/en/dev/animation/shape_keys/workflow.html#relative-shape-keys ●https://docs.blender.org/manual/en/dev/animation/shape_keys/shape_keys_panel.html#settings
  • 6. 2018 DrTAD 6 Blender Animation – Transform 3D geometry with Shape Keys. The Tutorial. Transform animation of 3D model Air Stairway
  • 7. 2018 DrTAD 7 Blender Animation – The 3D model ● Fig. 1. The 3D model Cube in Object Mode
  • 8. 2018 DrTAD 8 Blender Animation – The 3D model ● ● Fig. 2. The 3D model Cube in Edit Mode (key „Tab“ or changing manual with mouse)
  • 9. 2018 DrTAD 9 Blender Animation – Subdivide ● ● Fig. 3. Creating more faces (polygons) with Subdivide (Transform > Subdivide)
  • 10. 2018 DrTAD 10 Blender Animation – Scale Transformation ● ● Fig. 4. Scale Transformation of the 3D geometry
  • 11. 2018 DrTAD 11 Blender Animation – Object data ● ● Fig. 5. Object data of the Cube / Object Mode
  • 12. 2018 DrTAD 12 Blender Animation – Shape Keys ● ● Fig. 6. Object Data of the Cube (Object Mode) > Shape Keys > Add > Basis
  • 13. 2018 DrTAD 13 Blender Animation – Shape Keys ● ● Fig. 7. Object Data of the Cube (Object Mode) > Shape Keys > Add > Key 1
  • 14. 2018 DrTAD 14 Blender Animation – In Process ● ● Fig. 8. Object Data of the Cube (Edit Mode)
  • 15. 2018 DrTAD 15 Blender Animation – In Process ● ● Fig. 9. The record key (yellow color; frame 1; Value = 0). Key „I“ + Mouse Cursor on the top of Value
  • 16. 2018 DrTAD 16 Blender Animation – In Process ● ● Fig. 10. Set the frame to 200 (green color)
  • 17. 2018 DrTAD 17 Blender Animation – In Process ● ● Fig. 11. Modeling 3D geometry (Selecting faces (polygons) – orange color)
  • 18. 2018 DrTAD 18 Blender Animation – In Process ● ● Fig. 12. Extruding faces (polygons), (Key „E“; axis -Y )
  • 19. 2018 DrTAD 19 Blender Animation – In Process ● ● Fig. 13. Extruding faces (Key „E“; axis -Z )
  • 20. 2018 DrTAD 20 Blender Animation – In Process ● ● Fig. 14. Extruding faces (Key „E“; axis -Y )
  • 21. 2018 DrTAD 21 Blender Animation – In Process ● ● Fig. 15. Extruding faces (Key „E“; axis - Z )
  • 22. 2018 DrTAD 22 Blender Animation – The Result of 3D modeling ● ● Fig. 16. The result – 3D model of Air Stairway
  • 23. 2018 DrTAD 23 Blender Animation – View ● ● Fig. 17. View > Cameras > Active Camera (Numpad 0)
  • 24. 2018 DrTAD 24 Blender Animation – In Process ● ● Fig. 18. The record key (Edit Mode; Value = 100).
  • 25. 2018 DrTAD 25 Blender Animation – In Process ●Fig. 19. The record key (yellow color; frame 200; Value = 100). Key „I“ + Mouse Cursor on the top of Value
  • 26. 2018 DrTAD 26 Blender Animation – Play ● Fig. 20. Play animation in Object Mode (Screen Shot – Start Frame 1)
  • 27. 2018 DrTAD 27 Blender Animation – Play ● Fig. 21. Play animation in Object Mode (Screen Shot – Frame 50)
  • 28. 2018 DrTAD 28 Blender Animation – Play ● Fig. 22. Play animation in Object Mode (Screen Shot – Frame 100)
  • 29. 2018 DrTAD 29 Blender Animation – Play ● Fig. 23. Play animation in Object Mode (Screen Shot – Frame 250)
  • 30. 2018 DrTAD 30 Blender Animation – Record ● Fig. 24. Recording animation (FFmpeg Video; Frames 1-250)
  • 31. 2018 DrTAD 31 Blender Animation – The Result ● Fig. 25. Play animation in VLC player
  • 32. 2018 DrTAD 32 Blender Animation – The Result ● Fig. 25. Play animation in VLC player
  • 33. 2018 DrTAD 33 Blender Animation – YouTube ● Fig. 26. Play animation in YouTube https://www.youtube.com/watch?v=36TZAhcpGuc&feature=youtu.be ●
  • 34. 2018 DrTAD 34 References●Blender Software https://www.blender.org/ ●Modern accessible application of the system Blender in 3D design practice. https://www.researchgate.net/publication/312033613_Modern_accessibl e_application_of_the_system_Blender_in_3D_design_practice ● Blender Animation – Introduction - Shape Keys » Introduction https://docs.blender.org/manual/en/dev/animation/shape_keys/introducti on.html ●Blender Animation – Shape Keys Panel ●https://docs.blender.org/manual/en/dev/animation/shape_keys/shape_ke ys_panel.html#settings ● Bender / Animation / Shape Keys » Workflow https://docs.blender.org/manual/en/dev/animation/shape_keys/workflow. html#relative-shape-keys ● DrTAD Blender Tutorial Animation Basics - Keys – Movement https://www.youtube.com/watch?v=36TZAhcpGuc&feature=youtu.be