This document provides guidance on effective facilitation in synchronous online environments. It discusses establishing ground rules for participant interaction, using webcams, managing multiple presentation venues. The impacts of text chat on participants and presenters are examined, including advantages like feedback and engagement, and disadvantages like distraction. Designing for interactivity through activities is covered. Finally, tensions between synchronous and asynchronous approaches are discussed, and ways to resolve them through optional sessions, archiving, and flipped classroom models.