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Tools for Engaging Online Learners
      By: Kelly Ryan & Kim McDaniel
                 EDUC 603
Importance of Tools
•   Effective online classes include strategic
    course designs and tools used to engage
    students.

•   Efficient and appropriately incorporated
    technology can enhance student engagement
    and participation throughout an online course.

•   “Without intentional engagement of students,
    little, if any, learning will take place.” – The
    Quarterly Review of Distance Education
Benefits
These online tools are :
   –   Efficient
   –   Free or low cost
   –   Easy to use
   –   Provide rich experiences
   –   Engaging
   –   Ways for students to construct knowledge
Communication Tools
• Tools are engaging elements that enhance
  learning in online instruction.

• Establish a clear communication plan for your
  students.

• Set guidelines and expectations

• Evaluate tools
Blogs
• Student posts can include: short essays in
  response to readings, brief interviews with
  experts, reviews of artwork, etc.
• Personal Blogs create a means for student‟s to
  voice his or her opinions.
• Creates an open discussion between peers
  and instructor
• Learn to write for a wider audience
• Instructors can summarize lessons
• Younger students are engaged by blogs more
  than discussion boards
Social-Networking Sites
• Facebook, Twitter, and Edmodo

• Younger generations enjoy being on these sites.

• Provide up-to-date course information

• Establish a common bond between students and
  instructor. Ex: Hash tags, photos
Edmodo Example
• Edmodo is beneficial for educators

• A social-networking, educational website
  that calls for student interaction and
  learning.

• Beneficial tool to engage learners

       http://www.edmodo.com/home

http://network.laxpower.com/laxforum/viewto
            pic.php?f=12&t=1842
Skype
• Communication through voice, video, text,
  simultaneous editing, and immediate
  feedback.
• Online support available if needed
• User friendly
• It is a free download

http://www.teachingdegree.org/2009/06/30/50-
awesome-ways-to-use-skype-in-the-
classroom/
Communication Tools
• Technological tools promote learner-
  centered engagement as well as peer
  interaction.

• The tools can help connect teachers with
  their colleagues, department chairs, and
  other administrative resources in further
  quality, just-in-time faculty development.

• Other good communication devices that
  are simple to use include: Back Channel
  Chat, ooVoo, Google Talk, Podcasts.
PRESENTATION TOOLS
• Nonlinguistic representations, graphic
  organizers, note taking, and setting
  goals/objectives are ways to effectively
  utilize presentation tools.
Prezi
• Tool to create presentations.
• Webbed presentations which are non-
  linear.
• Can include pictures, videos, hyperlinks,
  and more.
• Engaging projects that promote creativity
• One can create a free account

Example: Great Jazz Bassists and their
Influence through the Ages

  http://prezi.com/uh_7jvp0ykpf/great-jazz-
  bassists-and-their-influence-through-the-
                    ages/
ZoomIt
• Instructor can „zoom in‟ on screen

• It allows the user to:
   –   Use the Control to zoom into the screen
   –   Turn the mouse into a marker
   –   Annotate
   –   Put a timer on the screen


• Works only with Windows

• Free download
Glogster
• Students can create book reviews, digital posters,
  topic explorations, use video, graphics, and text

• Educators and students can express themselves in
  unique ways

• Learners can interact in multi-sensory
  environments

• Upload sounds, videos, pictures, utilize accent
  images,

• Can name and publish Glogs

• One can create a free account
Online Interactive Learning Tools

•   Enhances learning opportunities
•   Engages students
•   Should not be used to replace teacher but as
    a tool to spark learning
•   Free/low-cost but high-quality information
Animation Evaluation (Lamb &
         Johnson, 2006)
• Does the animation contribute to the
  effectiveness of the project?
• Does the user have control over the
  animation sequence or speed?
• Does animation attract rather than distract
  users?
• Is animation used in meaningful ways?
Animation Examples
• “The Labs” at the Building Big website
   – http://www.pbs.org/wgbh/buildingbig/lab/index.h
     tml
Interaction Evaluation (Lamb &
          Johnson, 2006)
• Does the interaction contribute to the
  effectiveness of the project?
• Does the interaction provide levels of
  access or control to address individual
  needs?
• Do interactive elements function
  effectively?
• Do interactive elements contribute to
  understanding rather than confusion?
• Is the result of interaction clear and
  effective?
Interaction Examples
• Simulations:
   – Monterey Bay Aquarium (Make a Tide Pool)
      • http://www.montereybayaquarium.org/lc/kids_pla
        ce/tidepool/tidepool.asp
• Gaming:
   – U.S. Dept of Agriculture MyPlate BlastOff Game
      • http://www.fns.usda.gov/multimedia/Games/Blast
        off/BlastOff_Game.html
• Tutorials:
   – Edheads- Virtual Knee Surgery
      • http://www.edheads.org/activities/knee/swf/index.
        htm
Multimedia Evaluation (Lamb &
        Johnson, 2006)
• Does the multimedia contribute to the
  effectiveness of the project?
• Are media attributes used effectively
  without being distracting?
• Do the media elements address
  alternative learning styles?
• Were media elements clear and easy to
  understand and interpret?
Multimedia Examples
• Arts Alive Canada
   – http://www.artsalive.ca/en/
• Arizona Opera
• Dallas Symphony
• San Francisco Symphony
Putting It All Together
• “A Dancer‟s Journal” from the Kennedy
  Center
• National Zoo in Washington, D.C.
   – http://nationalzoo.si.edu/Education/Conservatio
     nCentral/design/daph_broadband.htm
More Resources
• Quizlet
• Google Resources
• BrainPop & BrainPOP Jr. (not all are free)
• National Geographic
• PBS
• Discovery
• Scholastic
• NASA
**An easy way to find National Geographic” and
add the word flash or interactive
Collaboration Tools
•Should allow for anytime access
•Often owned by a third-party company (ie.
Dropbox, Flikr, etc.)
•May require download or a fee
•Ease of use allows for an opportunity for
sharing information
•Contributes a social element to the learning
experience
Google Drive
•   Allows individuals to store docs online
•   Able to share with peers or keep private
•   Peers able to view may also edit
•   May use documents, spreadsheets, forms,
    or presentations
    – Variety of formats available: DOC, XLS, CSV,
      ODT, PDF, RTF, and HTML
• Allows for organization through folders and
  drag/drop options
More Resources
• Doodle, Meeting Wizard
   – Online schedular
• Lino, MyStickies, Corkboard.me, Primary
  Wall
   – Online sticky note service
       • Post memos, to-do lists, ideas, videos, and
         photos
Resources
• Boulos, Maged, Inocencio Maramba, and Steve
  Wheeler.     "Wikis, Blogs, and Podcasts: A New
  Generation of          Web- Based Tools for Virtual
  Collaborative Clinical        Practice and Education."
  BMC Medical Education 6.41            (2006).
• Hargis, Jace and Wilcox, Michelle S. Ubiquitous, Free,
  and Efficent Online Collaboration Tools for Teaching
  and Learning. Turkish Online Journal of Distance
       Education-TOJDE October 2008, Vol 9, Number 4
• Lamb, Annette, and Larry Johnson. "Flash: Engaging
       Learners Through Animation, Interaction, and
       Multimedia." Teacher Librarian 33.4 (April 2006):
  54- 56.
Resources
• Meloni, Julie. Technologies for Teaching: Strategies
  and Pitfalls. Chronicle of Higher Education; 11/5/2010,
      Vol. 57 Issue 11, pB22.
• Revere, Lee and Kovach, Jamison V. Online
  Technologies         For Engaged Learning: A
  Meaningful Synthesis for      Educators. The Quarterly
  Review of Distance Education, Vol 12(2), 2011, pp.
  113-124.

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Tools for Engaging Online Learners

  • 1. Tools for Engaging Online Learners By: Kelly Ryan & Kim McDaniel EDUC 603
  • 2. Importance of Tools • Effective online classes include strategic course designs and tools used to engage students. • Efficient and appropriately incorporated technology can enhance student engagement and participation throughout an online course. • “Without intentional engagement of students, little, if any, learning will take place.” – The Quarterly Review of Distance Education
  • 3. Benefits These online tools are : – Efficient – Free or low cost – Easy to use – Provide rich experiences – Engaging – Ways for students to construct knowledge
  • 4. Communication Tools • Tools are engaging elements that enhance learning in online instruction. • Establish a clear communication plan for your students. • Set guidelines and expectations • Evaluate tools
  • 5. Blogs • Student posts can include: short essays in response to readings, brief interviews with experts, reviews of artwork, etc. • Personal Blogs create a means for student‟s to voice his or her opinions. • Creates an open discussion between peers and instructor • Learn to write for a wider audience • Instructors can summarize lessons • Younger students are engaged by blogs more than discussion boards
  • 6. Social-Networking Sites • Facebook, Twitter, and Edmodo • Younger generations enjoy being on these sites. • Provide up-to-date course information • Establish a common bond between students and instructor. Ex: Hash tags, photos
  • 7. Edmodo Example • Edmodo is beneficial for educators • A social-networking, educational website that calls for student interaction and learning. • Beneficial tool to engage learners http://www.edmodo.com/home http://network.laxpower.com/laxforum/viewto pic.php?f=12&t=1842
  • 8. Skype • Communication through voice, video, text, simultaneous editing, and immediate feedback. • Online support available if needed • User friendly • It is a free download http://www.teachingdegree.org/2009/06/30/50- awesome-ways-to-use-skype-in-the- classroom/
  • 9. Communication Tools • Technological tools promote learner- centered engagement as well as peer interaction. • The tools can help connect teachers with their colleagues, department chairs, and other administrative resources in further quality, just-in-time faculty development. • Other good communication devices that are simple to use include: Back Channel Chat, ooVoo, Google Talk, Podcasts.
  • 10. PRESENTATION TOOLS • Nonlinguistic representations, graphic organizers, note taking, and setting goals/objectives are ways to effectively utilize presentation tools.
  • 11. Prezi • Tool to create presentations. • Webbed presentations which are non- linear. • Can include pictures, videos, hyperlinks, and more. • Engaging projects that promote creativity • One can create a free account Example: Great Jazz Bassists and their Influence through the Ages http://prezi.com/uh_7jvp0ykpf/great-jazz- bassists-and-their-influence-through-the- ages/
  • 12. ZoomIt • Instructor can „zoom in‟ on screen • It allows the user to: – Use the Control to zoom into the screen – Turn the mouse into a marker – Annotate – Put a timer on the screen • Works only with Windows • Free download
  • 13. Glogster • Students can create book reviews, digital posters, topic explorations, use video, graphics, and text • Educators and students can express themselves in unique ways • Learners can interact in multi-sensory environments • Upload sounds, videos, pictures, utilize accent images, • Can name and publish Glogs • One can create a free account
  • 14. Online Interactive Learning Tools • Enhances learning opportunities • Engages students • Should not be used to replace teacher but as a tool to spark learning • Free/low-cost but high-quality information
  • 15. Animation Evaluation (Lamb & Johnson, 2006) • Does the animation contribute to the effectiveness of the project? • Does the user have control over the animation sequence or speed? • Does animation attract rather than distract users? • Is animation used in meaningful ways?
  • 16. Animation Examples • “The Labs” at the Building Big website – http://www.pbs.org/wgbh/buildingbig/lab/index.h tml
  • 17. Interaction Evaluation (Lamb & Johnson, 2006) • Does the interaction contribute to the effectiveness of the project? • Does the interaction provide levels of access or control to address individual needs? • Do interactive elements function effectively? • Do interactive elements contribute to understanding rather than confusion? • Is the result of interaction clear and effective?
  • 18. Interaction Examples • Simulations: – Monterey Bay Aquarium (Make a Tide Pool) • http://www.montereybayaquarium.org/lc/kids_pla ce/tidepool/tidepool.asp • Gaming: – U.S. Dept of Agriculture MyPlate BlastOff Game • http://www.fns.usda.gov/multimedia/Games/Blast off/BlastOff_Game.html • Tutorials: – Edheads- Virtual Knee Surgery • http://www.edheads.org/activities/knee/swf/index. htm
  • 19. Multimedia Evaluation (Lamb & Johnson, 2006) • Does the multimedia contribute to the effectiveness of the project? • Are media attributes used effectively without being distracting? • Do the media elements address alternative learning styles? • Were media elements clear and easy to understand and interpret?
  • 20. Multimedia Examples • Arts Alive Canada – http://www.artsalive.ca/en/ • Arizona Opera • Dallas Symphony • San Francisco Symphony
  • 21. Putting It All Together • “A Dancer‟s Journal” from the Kennedy Center • National Zoo in Washington, D.C. – http://nationalzoo.si.edu/Education/Conservatio nCentral/design/daph_broadband.htm
  • 22. More Resources • Quizlet • Google Resources • BrainPop & BrainPOP Jr. (not all are free) • National Geographic • PBS • Discovery • Scholastic • NASA **An easy way to find National Geographic” and add the word flash or interactive
  • 23. Collaboration Tools •Should allow for anytime access •Often owned by a third-party company (ie. Dropbox, Flikr, etc.) •May require download or a fee •Ease of use allows for an opportunity for sharing information •Contributes a social element to the learning experience
  • 24. Google Drive • Allows individuals to store docs online • Able to share with peers or keep private • Peers able to view may also edit • May use documents, spreadsheets, forms, or presentations – Variety of formats available: DOC, XLS, CSV, ODT, PDF, RTF, and HTML • Allows for organization through folders and drag/drop options
  • 25. More Resources • Doodle, Meeting Wizard – Online schedular • Lino, MyStickies, Corkboard.me, Primary Wall – Online sticky note service • Post memos, to-do lists, ideas, videos, and photos
  • 26. Resources • Boulos, Maged, Inocencio Maramba, and Steve Wheeler. "Wikis, Blogs, and Podcasts: A New Generation of Web- Based Tools for Virtual Collaborative Clinical Practice and Education." BMC Medical Education 6.41 (2006). • Hargis, Jace and Wilcox, Michelle S. Ubiquitous, Free, and Efficent Online Collaboration Tools for Teaching and Learning. Turkish Online Journal of Distance Education-TOJDE October 2008, Vol 9, Number 4 • Lamb, Annette, and Larry Johnson. "Flash: Engaging Learners Through Animation, Interaction, and Multimedia." Teacher Librarian 33.4 (April 2006): 54- 56.
  • 27. Resources • Meloni, Julie. Technologies for Teaching: Strategies and Pitfalls. Chronicle of Higher Education; 11/5/2010, Vol. 57 Issue 11, pB22. • Revere, Lee and Kovach, Jamison V. Online Technologies For Engaged Learning: A Meaningful Synthesis for Educators. The Quarterly Review of Distance Education, Vol 12(2), 2011, pp. 113-124.

Editor's Notes

  • #9: ASK: Are you familiar with communicating through Skype or any other video chat system? What is one way you learned how implement Skype in your classroom?
  • #11: Begin with examples