This document discusses various methods for evaluating prototypes, including heuristics, cognitive walkthroughs, co-discovery, wizard of oz testing, and scales. It describes cognitive walkthroughs as having team members walk through user stories together and ask questions about controls and feedback. Co-discovery involves observing selected users attempt to complete tasks while thinking aloud. Wizard of oz testing systematically observes how people use a prototype for its intended purpose. Scales can measure usability, such as the System Usability Scale and AttrakDiff scale. The goal of evaluation is to verify if the prototype fulfills user stories while critically reflecting on design decisions.