The document evaluates a systems engineering approach to using a virtual reality game for rehabilitation of motor function, highlighting the potential of engaging game-based therapies. It discusses a study involving 17 subjects which showed significant improvements in motor skills and self-efficacy after training with a virtual reality game, particularly for non-dominant hand strokes. The conclusion suggests that future development of immersive virtual reality games for motor rehabilitation should adopt a systems engineering approach to closely align with real-world tasks.