FMP inspiration
AD ASTRA, 1917- James Grey, Sam Mendes
Roger Deakins-DP
Roger Deakins
Roger Deakins has become one of the most
notorious cinematographers in modern cinema for
his keen eye on how light works and how it affects
the atmosphere and setting of the scene. Working
on titles like, blade runner 2049, 1984, Skyfall, Fargo
and prisoners, just to name a few.
Skyfall
1917
Blade runner 2049
It is impossible to miss the similarities in Deakins' work, his
perception and intimacy with the character and their light
sources present a shot where the audience must feel close to the
character. This type of filming is important for character study
and will accelerate the process of the audience feeling they know
them and start to have empathy towards them, this creates raw
tension and gripping scenes that we see in the films he has
worked on. A similarity between the three is, for the most part
anyway, excluding wide and world building shots, is that the
camera is at a very level landscape medium shot of its characters
which increases the audience's involvement with the character.
Christopher Nolan&
Tenet.
Christopher Nolan's movies, in more recent years, excluding his Dark Knight triology, are pieces of cinema that please the eye and play with the concept of time and continuety. After his
breakthrough movie "memento" he showed he can do a lot more than just a straightforward lineal story. He showed that he can make a story as complicated as it can be and still be able to pull it
off as any other movie. Memento takes what would be and could be a start to finish movie but it does a lot more than this, Guy Pearce's charcter in the film has a disorder where he wakes up
every morning forgetting who he is and wht has happened in his life, now, Nolan could have just shown his disorder in the eyes of the audience watching the lineal story that was this few days of
this person's life, however, he takes this concept and turns it into how the character would have experienced this collection of events. Showing flash backs and flash forwards throughout,
completely reimaginin the way audiences can view stories. The movie requires full attention from the audience and possibly multiple viewings to fully understand what is going on. Nolan's
obsession with the concept of time can then be seen in his later works like interstellar, Inception and most recently, in his currently unrealeased film, Tenet, where I believe Christopher Nolan will
fully explore time travel and I also think this is what he has been wanting to do for a number of years. Before this, he never explored time travel, only dabbled in what could be possible like in
interstellar where time dialation next to a black hole is encountered. But Tenet is about time travel, the trailer shows people existing in what seems to be time going backwards, it's difficult to put
into words, however in the trailer this boat is moving backwards through the water and people can be seen to interacting and doing what they would be doing so time for them is forwards but
the world around them is moving backwards. Other than a few other scenes where we can see this happening with a crashing car and fight scenes that are in reverse, it will be interesting to see
Nolan's justification for the actual science of the type of time travel he uses to see if what's happening can be believable as a concept. Nolan does not just focus on these visuals; he incorporates
these visuals into his fighting and action scenes; the most notable being the inception hallway scene.
Wally Pfister and Hoyte van Hoytema are a couple of Nolans go to cinematographers with Pfister being involved in Inception, The Prestige and the dark knight trilogy whereas Hoytema was
involved in projects like interstellar, Dunkirk, Memento, and although it is not a Chris Nolan film, however it is a film I am using in my inspiration, Ad Astra which is visually similar to this genre I
am using for inspiration.
Memento
timeline depicted
by Nolan himself
Inception hallway fight
scene
Mood board
Chris Cunningham
From what I have gathered and researched I have deduced that Chris Cunningham is slightly
insane, however his style is variable to the project he is working on. But some of his camera
moves and shots can be spotted in his other similar projects, his videos can either be
delinquently tranquil or some can be massively intense, incorporating lenses glares, flares
and using a wide-angle lens for the chaotic ones.
He usually follows a pattern to what sort of music he is producing the video to. Each video
he oversees is subjective to a specific audience. Now some of the music groups he makes
videos for are not mainstream and their concepts usually consist of somewhat disturbing
images, like the PlayStation advert in 1999 with a girls face computer generated to look
wide like a depiction of an alien, but not talking about playstation?
Bicep-Glue
-Joe Wilson
The song, "Glue" by the group Bicep is notorious for being tranquil,
yet being part of the techno community, which can be calm,
however most are chaotic. The music video for the song, made by
Joe Wilson, perfectly reflects the atmosphere of the track. Still and
slow forward moving shots of the Northern English countryside and
some of its industrial urban areas. My influence for the video come
from its filters so that the image impictured is very quaint in how
saturated the colours are or would be seeing the same place with
the human eye.
Kevin McGloughlin
During my research I came across the music video "repetition" Directed by Kevin
McGloughlin The video shows places like huge highway crossroads, crowded apartment
blocks and wind farms (ect) and editing them to look like they are infinate pieces of
construction. The thing that amazes me is the cleaness of the editing used, The fact that
they are infinate is seemless, the screenshots I have included don’t do the video
justice as in the video all the places are moving.

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Fmp 2020

  • 2. AD ASTRA, 1917- James Grey, Sam Mendes Roger Deakins-DP
  • 3. Roger Deakins Roger Deakins has become one of the most notorious cinematographers in modern cinema for his keen eye on how light works and how it affects the atmosphere and setting of the scene. Working on titles like, blade runner 2049, 1984, Skyfall, Fargo and prisoners, just to name a few.
  • 4. Skyfall 1917 Blade runner 2049 It is impossible to miss the similarities in Deakins' work, his perception and intimacy with the character and their light sources present a shot where the audience must feel close to the character. This type of filming is important for character study and will accelerate the process of the audience feeling they know them and start to have empathy towards them, this creates raw tension and gripping scenes that we see in the films he has worked on. A similarity between the three is, for the most part anyway, excluding wide and world building shots, is that the camera is at a very level landscape medium shot of its characters which increases the audience's involvement with the character.
  • 5. Christopher Nolan& Tenet. Christopher Nolan's movies, in more recent years, excluding his Dark Knight triology, are pieces of cinema that please the eye and play with the concept of time and continuety. After his breakthrough movie "memento" he showed he can do a lot more than just a straightforward lineal story. He showed that he can make a story as complicated as it can be and still be able to pull it off as any other movie. Memento takes what would be and could be a start to finish movie but it does a lot more than this, Guy Pearce's charcter in the film has a disorder where he wakes up every morning forgetting who he is and wht has happened in his life, now, Nolan could have just shown his disorder in the eyes of the audience watching the lineal story that was this few days of this person's life, however, he takes this concept and turns it into how the character would have experienced this collection of events. Showing flash backs and flash forwards throughout, completely reimaginin the way audiences can view stories. The movie requires full attention from the audience and possibly multiple viewings to fully understand what is going on. Nolan's obsession with the concept of time can then be seen in his later works like interstellar, Inception and most recently, in his currently unrealeased film, Tenet, where I believe Christopher Nolan will fully explore time travel and I also think this is what he has been wanting to do for a number of years. Before this, he never explored time travel, only dabbled in what could be possible like in interstellar where time dialation next to a black hole is encountered. But Tenet is about time travel, the trailer shows people existing in what seems to be time going backwards, it's difficult to put into words, however in the trailer this boat is moving backwards through the water and people can be seen to interacting and doing what they would be doing so time for them is forwards but the world around them is moving backwards. Other than a few other scenes where we can see this happening with a crashing car and fight scenes that are in reverse, it will be interesting to see Nolan's justification for the actual science of the type of time travel he uses to see if what's happening can be believable as a concept. Nolan does not just focus on these visuals; he incorporates these visuals into his fighting and action scenes; the most notable being the inception hallway scene. Wally Pfister and Hoyte van Hoytema are a couple of Nolans go to cinematographers with Pfister being involved in Inception, The Prestige and the dark knight trilogy whereas Hoytema was involved in projects like interstellar, Dunkirk, Memento, and although it is not a Chris Nolan film, however it is a film I am using in my inspiration, Ad Astra which is visually similar to this genre I am using for inspiration. Memento timeline depicted by Nolan himself
  • 8. Chris Cunningham From what I have gathered and researched I have deduced that Chris Cunningham is slightly insane, however his style is variable to the project he is working on. But some of his camera moves and shots can be spotted in his other similar projects, his videos can either be delinquently tranquil or some can be massively intense, incorporating lenses glares, flares and using a wide-angle lens for the chaotic ones. He usually follows a pattern to what sort of music he is producing the video to. Each video he oversees is subjective to a specific audience. Now some of the music groups he makes videos for are not mainstream and their concepts usually consist of somewhat disturbing images, like the PlayStation advert in 1999 with a girls face computer generated to look wide like a depiction of an alien, but not talking about playstation?
  • 9. Bicep-Glue -Joe Wilson The song, "Glue" by the group Bicep is notorious for being tranquil, yet being part of the techno community, which can be calm, however most are chaotic. The music video for the song, made by Joe Wilson, perfectly reflects the atmosphere of the track. Still and slow forward moving shots of the Northern English countryside and some of its industrial urban areas. My influence for the video come from its filters so that the image impictured is very quaint in how saturated the colours are or would be seeing the same place with the human eye.
  • 10. Kevin McGloughlin During my research I came across the music video "repetition" Directed by Kevin McGloughlin The video shows places like huge highway crossroads, crowded apartment blocks and wind farms (ect) and editing them to look like they are infinate pieces of construction. The thing that amazes me is the cleaness of the editing used, The fact that they are infinate is seemless, the screenshots I have included don’t do the video justice as in the video all the places are moving.