This document discusses using various sensors in mobile devices for creative purposes beyond their typical uses. It describes how sensors like accelerometers, gyroscopes, ambient light sensors, and magnetometers can be accessed through JavaScript to build applications like a Theremin music instrument controlled by ambient light levels or tracking real-world device movement in 3D. It also covers experimental uses of beacons and connecting devices to visualize juggling. The document encourages developers to think creatively about how sensor data could enable new types of applications on mobile platforms.