This document outlines various settings and genres that can be used when creating game worlds, including low-tech and hi-tech creation processes, linear, parallel and fishbone narrative structures, realistic settings like noir and urban legends, science fiction genres such as hard core futurism and space opera, punk genres including cyberpunk and dieselpunk, fantasy genres like heroic fantasy and epic fantasy, and horror settings. The settings provide options for crafting different types of game mechanics, characters, races and storytelling approaches.