Games for Health 2014 Opening Slides
Games for Health 2014 Opening Slides
Games for Health: The Promise
Identify, and make available comparative 

advantages all of videogames offer...
Build accessible tools to model & play with health...
Public
Core engagement for active & healthy lifestyle development
Engage & Motivate Change & Support Scale & Sustain
News forms of active communication w/better results
Help	

People	

Make Better Choices
Games for Health 2014 Opening Slides
2014 Summer Game Jam
6/20-6/22
SPSU (Atlanta),
September 5-7, 2014
!
Conference
September 8-9, 2014
!
Kuopio, Finland
Games for Health 2014 Opening Slides
Games for Health 2014 Opening Slides
Silent Enemy
Games for Health 2014 Opening Slides
Games for Health 2014 Opening Slides
Games for Health 2014 Opening Slides
Games for Health 2014 Opening Slides
Games for Health 2014 Opening Slides
Games for Health 2014 Opening Slides
Games for Health 2014 Opening Slides
“Video gaming enhances cognitive
skills that decline with age”
“I’m sure you’re thinking of Wii Fit, 

but this is not like anything we have made before…”
The CEO was vague about the details of the new health business, hinting that the device 

or service could be used "beyond the living room" 

unlike the sports and fitness games available for its Wii and Wii U consoles.
Games for Health 2014 Opening Slides
Games for Health 2014 Opening Slides
Games for Health 2014 Opening Slides
Game
Game
SAAS	

Backend	

Services
The Battlefield...
Game
Game
SAAS	

Backend	

Services
The Battlefield...
Games for Health 2014 Opening Slides
Games for Health 2014 Opening Slides
“So on the complete
outer edge of reality, if
they did announce an
iWatch, and if it does
look amazing, and if
you can develop apps
for it, i would be so
stoked.”
- Zach Gage
Game
Health
Tracking
Game
Health
Game
Game
Game
Tracking
What Should EVERYONE Play?
Not disease based Consumer biz/dist models
multiple health issues ideally global
be healthier immediately... offers population effects
address new health model & health literacy needs
First Aid
Positive Psychology & PERMA
Exergaming
Nutrition
RiskyMe
Healthy Me
Probability
Anti-Drug, Smoking,
STD, Alcohol
Cognitive
Health
Hygiene/

Infectious Health
Stress
Health Finances	

&Consumption
Vaccines
Crowdsourcing
Self Diagnostics
Emotional Health
The NomNom
GameKit Project
Better Nutrition Games
Food
Catch the Fruit
We’re not kidding!
Idea: Prototyping Kit!
“Prototype more, suck less”
- Greg Costikyan
Food Cards
FRUIT
Alerts
Namespace $
Three Data Boxes
Background
color
matches
MyPlate
Circle spot
ideal for picture
of item
e.g. Common Serving Size, Calories, Fats
1. Allergy
2. Empty Calories
3. Processed
4. Sodium Alert
!
are 4 possible alerts
binary labels to place
here
possible
contextual
modifier (e.g.
whole grain for
grains)
Verb Sticker/Writing Area
i
IMAGE!
AREA
Icons, Instructions, etc.
Color Code!
Modifier Area
Action Code Area 32 AB
Hunger Cue
+1
Roll to see if you
snack between meals
Kits
• 100+ kits will be ready fall ’14
• Individuals & Organizations apply to receive a kit!
• Kit awardees must produce 1 prototype and post
ingredients plus rules
• Sponsored jams, contests to incentivize
developers
• Make your own kit files available for download
http://www.bit.ly/crowdgames
W E M A D E T H E W O R L D ’ S F I R S T
M O B I L E A C T I V E G A M E E N G I N E …
W H A T I F ?
Human Joysticks
T U R N I N G R E A L - W O R L D H U M A N A C T I V I T Y &
D E C I S I O N S I N T O I N P U T S T H A T D R I V E G A M E S Y O U
P L A Y A S Y O U G O A B O U T Y O U R D A Y 



Y O U R A C T I O N S A R E T H E J O Y S T I C K
M E I L I A R C H I T E C T U R E
P L AY E R
A U D I O A S S E T S . WAV, . A I F, . O G G , . M P 3
J S O N
S T R U C T U R E D D ATA
E N A B L E S E A S Y “ E V E N T
D R I V E N ” P R O G R A M M I N G
H T M L ( 5 )
S Y S T E M S U P P O R T S H T M L 5
F O R M O R E A D VA N C E D U I
J AVA S C R I P T
J AVA S C R I P T E N G I N E I S
AVA I L A B L E AT “ S O U R C E
C O D E L E V E L ”
P H O N E G A P / C O R D O VA
X - P L AT F O R M E N G I N E W /
N AT I V E P L U G I N S
I O S A N D R O I D
W I N D O W S
P H O N E
Output
Activity 

&

Gesture

Engine
Gestur
al
Activity
One

Handed

“Blind”

Inputs
Other
Environmental

& Device
Camera
GPS
Mic
Time/

Date
Input
Screen
Tilt
Game Engine
Structured Data
JSON
Aural
Background
Speech
Music
SFX Screen

& Device
Screen
Color
LED
Force

Feedback
Log
Web
services

in
Web

services

out
ITTT
Twitter/
FB
TXTs
Photos
Weather
Push

Notificatio
n
Meili Engine
A PhoneGap framework for enabling
active gaming on mobile devices,
Battery
Output
Activity 

&

Gesture

Engine
Gestural
Activity
One

Handed

“Blind”

Inputs
Other
Environmental

& Device
Camera
GPS
Mic
Time/

Date
Input
Screen
Tilt
Game Engine
Structured Data
JSON
Aural
Background
Speech
Music
SFX Screen

& Device
Screen
Color
LED
Force

Feedback
Log
Web
services

in
Web

services

out
ITTT
Twitter/
FB
TXTs
Photos
Weather
Push

Notification
Battery
Meili Engine Status
W H A T C A N Y O U B U I L D W I T H M E I L I
A C T I O N G A M E S N A R R AT I V E S S T R AT E G Y G A M E S
M E I L I C A N F U E L N E W I D E A S F O R
A U G M E N T E D G A M E S O F TA G , N E W
S P O R T S , R E A L - T I M E A C T I O N
G A M E S B A S E D O N M O V E M E N T
M E I L I ’ S K E Y S T R E N G T H : M O B I L E
A U D I O A D V E N T U R E T O O L K I T.
C R E AT E Y O U R O W N G U M S H O E
M Y S T E R I E S , S C A RY S T O R I E S F O R
N I G H T T I M E WA L K S & H I S T O R I C A L
N A R R AT I V E S B A S E D O N R E A L
W O R L D L O C AT I O N S
R E S O U R C E M A N A G E M E N T W H E R E
Y O U P H Y S I C A L LY M O V E I T E M S
A R O U N D A R E A L M A P
M U S I C G A M E S M E D I TAT I O N R P G S
L O A D U P S O U N D T R A C K S , A N D
R E WA R D T H E I R M O V E M E N T W I T H
M E I L I
M E I L I D E T E C T S S T I L L N E S S A S
W E L L A S M O V E M E N T
T H E W O R L D C A N B E C O M E T H E
M A P
Active Gaming Challenge!
Coming August 2014
December 7-11, 2014!
Washington, DC
Games
for
Health
Pavilion!
Utrecht!
Netherlands!
!
October 27-28
www.gamesforhealtheurope.org
Give me your ideas…
Ideas wanted…
• The shift to being a real business has begun - the stakes are raised!!
• Huge platforms and players are coming - how do you adapt?
• Wearables are about to explode… what can you make?!
• Some of the best games for health are games about health… will you
make something too?!
• Some areas (e.g. nutrition) are still wide open… can you crack the
code?!
• Bigger partners are helping to level up the field… join us!
Future…

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Games for Health 2014 Opening Slides

  • 3. Games for Health: The Promise Identify, and make available comparative 
 advantages all of videogames offer... Build accessible tools to model & play with health... Public Core engagement for active & healthy lifestyle development Engage & Motivate Change & Support Scale & Sustain News forms of active communication w/better results Help People Make Better Choices
  • 5. 2014 Summer Game Jam 6/20-6/22 SPSU (Atlanta),
  • 6. September 5-7, 2014 ! Conference September 8-9, 2014 ! Kuopio, Finland
  • 17. “Video gaming enhances cognitive skills that decline with age”
  • 18. “I’m sure you’re thinking of Wii Fit, 
 but this is not like anything we have made before…” The CEO was vague about the details of the new health business, hinting that the device 
 or service could be used "beyond the living room" 
 unlike the sports and fitness games available for its Wii and Wii U consoles.
  • 26. “So on the complete outer edge of reality, if they did announce an iWatch, and if it does look amazing, and if you can develop apps for it, i would be so stoked.” - Zach Gage
  • 29. Not disease based Consumer biz/dist models multiple health issues ideally global be healthier immediately... offers population effects address new health model & health literacy needs
  • 30. First Aid Positive Psychology & PERMA Exergaming Nutrition RiskyMe Healthy Me Probability Anti-Drug, Smoking, STD, Alcohol Cognitive Health Hygiene/
 Infectious Health Stress Health Finances &Consumption Vaccines Crowdsourcing Self Diagnostics Emotional Health
  • 31. The NomNom GameKit Project Better Nutrition Games Food
  • 32. Catch the Fruit We’re not kidding!
  • 33. Idea: Prototyping Kit! “Prototype more, suck less” - Greg Costikyan
  • 34. Food Cards FRUIT Alerts Namespace $ Three Data Boxes Background color matches MyPlate Circle spot ideal for picture of item e.g. Common Serving Size, Calories, Fats 1. Allergy 2. Empty Calories 3. Processed 4. Sodium Alert ! are 4 possible alerts binary labels to place here possible contextual modifier (e.g. whole grain for grains)
  • 35. Verb Sticker/Writing Area i IMAGE! AREA Icons, Instructions, etc. Color Code! Modifier Area Action Code Area 32 AB Hunger Cue +1 Roll to see if you snack between meals
  • 36. Kits • 100+ kits will be ready fall ’14 • Individuals & Organizations apply to receive a kit! • Kit awardees must produce 1 prototype and post ingredients plus rules • Sponsored jams, contests to incentivize developers • Make your own kit files available for download
  • 38. W E M A D E T H E W O R L D ’ S F I R S T M O B I L E A C T I V E G A M E E N G I N E … W H A T I F ?
  • 39. Human Joysticks T U R N I N G R E A L - W O R L D H U M A N A C T I V I T Y & D E C I S I O N S I N T O I N P U T S T H A T D R I V E G A M E S Y O U P L A Y A S Y O U G O A B O U T Y O U R D A Y 
 
 Y O U R A C T I O N S A R E T H E J O Y S T I C K
  • 40. M E I L I A R C H I T E C T U R E P L AY E R A U D I O A S S E T S . WAV, . A I F, . O G G , . M P 3 J S O N S T R U C T U R E D D ATA E N A B L E S E A S Y “ E V E N T D R I V E N ” P R O G R A M M I N G H T M L ( 5 ) S Y S T E M S U P P O R T S H T M L 5 F O R M O R E A D VA N C E D U I J AVA S C R I P T J AVA S C R I P T E N G I N E I S AVA I L A B L E AT “ S O U R C E C O D E L E V E L ” P H O N E G A P / C O R D O VA X - P L AT F O R M E N G I N E W / N AT I V E P L U G I N S I O S A N D R O I D W I N D O W S P H O N E
  • 41. Output Activity & Gesture Engine Gestur al Activity One Handed “Blind” Inputs Other Environmental & Device Camera GPS Mic Time/ Date Input Screen Tilt Game Engine Structured Data JSON Aural Background Speech Music SFX Screen & Device Screen Color LED Force Feedback Log Web services in Web services out ITTT Twitter/ FB TXTs Photos Weather Push Notificatio n Meili Engine A PhoneGap framework for enabling active gaming on mobile devices, Battery
  • 42. Output Activity & Gesture Engine Gestural Activity One Handed “Blind” Inputs Other Environmental & Device Camera GPS Mic Time/ Date Input Screen Tilt Game Engine Structured Data JSON Aural Background Speech Music SFX Screen & Device Screen Color LED Force Feedback Log Web services in Web services out ITTT Twitter/ FB TXTs Photos Weather Push Notification Battery Meili Engine Status
  • 43. W H A T C A N Y O U B U I L D W I T H M E I L I A C T I O N G A M E S N A R R AT I V E S S T R AT E G Y G A M E S M E I L I C A N F U E L N E W I D E A S F O R A U G M E N T E D G A M E S O F TA G , N E W S P O R T S , R E A L - T I M E A C T I O N G A M E S B A S E D O N M O V E M E N T M E I L I ’ S K E Y S T R E N G T H : M O B I L E A U D I O A D V E N T U R E T O O L K I T. C R E AT E Y O U R O W N G U M S H O E M Y S T E R I E S , S C A RY S T O R I E S F O R N I G H T T I M E WA L K S & H I S T O R I C A L N A R R AT I V E S B A S E D O N R E A L W O R L D L O C AT I O N S R E S O U R C E M A N A G E M E N T W H E R E Y O U P H Y S I C A L LY M O V E I T E M S A R O U N D A R E A L M A P M U S I C G A M E S M E D I TAT I O N R P G S L O A D U P S O U N D T R A C K S , A N D R E WA R D T H E I R M O V E M E N T W I T H M E I L I M E I L I D E T E C T S S T I L L N E S S A S W E L L A S M O V E M E N T T H E W O R L D C A N B E C O M E T H E M A P
  • 45. December 7-11, 2014! Washington, DC Games for Health Pavilion!
  • 47. Give me your ideas… Ideas wanted…
  • 48. • The shift to being a real business has begun - the stakes are raised!! • Huge platforms and players are coming - how do you adapt? • Wearables are about to explode… what can you make?! • Some of the best games for health are games about health… will you make something too?! • Some areas (e.g. nutrition) are still wide open… can you crack the code?! • Bigger partners are helping to level up the field… join us! Future…