Gamification involves applying game design elements to non-game activities to motivate users. The Octalysis Framework identifies 8 core human drives for motivation: meaning, accomplishment, creativity, ownership, social influence, scarcity, curiosity, and avoidance of loss. These are categorized into "white hat" drives like meaning and accomplishment that satisfy users, and "black hat" drives like scarcity that obsess or addict users. For gamification to be effective, it must align game objectives, players, win-states, feedback, and rewards with desired business metrics and actions. The Octalysis Framework can also help with user onboarding, repeated goal-oriented activities, and retaining experienced users.
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