The document summarizes Jean Vanderdonckt's upcoming lecture on gestural interaction. It will cover the psychological, hardware, software, usage, social and user experience dimensions of gestural interaction. On the psychological dimension, it discusses definitions of gestures and theories of gesture types. On the hardware dimension, it outlines paradigms of contact-based and contact-less gesture interaction. On the software dimension, it provides an overview of gesture recognition algorithms such as Rubine, Siger, LVS and nearest neighbor classification.
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