The document discusses global software development at Electronic Arts, highlighting the complexity and scale with over 8,400 employees and various services from game development to QA. It emphasizes the use of Perforce for version control, including features like proxy and edge servers to enhance remote experiences and address challenges like network latency and risk management. Additionally, it outlines security measures under a zero trust model and the implementation of Perforce Helix threat detection to manage privacy issues and audit logs.
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