SlideShare a Scribd company logo
Homework- Case Study Representation
Due: 17th March 2014
Can you either make a mind map or a list
analysing the representation in a video game
of your choice?
E.G. WHO/WHERE/HOW/WHAT is being
represented?
It is important for you to be able to explain how video-game
advertising may represent a particular gender, e.g. male and female
characters. There may be other issues such as sexuality, disability and
race and how these are presented to us. You should also consider
whether the representation is of stereotypical characters and thus
predictable.
WHO/WHERE/HOW/WHAT is being represented?
You will be using the same two games to present your case study.
My examples are going to be Roman Realms and Company of Heroes.
It is up to you how you present your case study. You may like to
produce a mind map or written information.
Case Study 2: Representation
2
Example of
a Case Study 2: Representation
Video Game: Roman Realms
3
Who: Allies v Axis (Americans v Germans)
Able Company of the 29th Infantry Division's 116th Infantry, or Fox
Company of the 101st Airborne Division's 506th PIR
What: World War II – Battle of Normandy and Allied liberation of France
Where: Different parts of the region of Normandy, France – represented
by particular battles
How: Allies are good – Axis are bad – seen from Allied point of view.
Dark and gloomy as you would expect battle areas to look.
Bombed buildings, blood and warfare.
Stereotypes: Soldiers shown to be brave as would be expected
Example of a list case study
Case Study 2: Representation
Company of Heroes
4
Misrepresentation: Biased towards Allies. Could be misrepresentation of Axis dependent
on audience.
Gender bias towards men – but unlikely to be women involved in
warfare in WWII.
Possible racial issues – no ethnic minorities represented.
Historical accuracy may be in question.
May be an offensive depiction of war to some people.
Case Study 2: Representation
Company of Heroes
5

More Related Content

DOC
Feel the marketing force the disney distribution war
PPTX
Yr12 f l3
PPTX
Media evaluation Q2
PPT
District 9
PPTX
Yr12 f l2
PPTX
Media Evaluation Q3
PPTX
Media eval q2
Feel the marketing force the disney distribution war
Yr12 f l3
Media evaluation Q2
District 9
Yr12 f l2
Media Evaluation Q3
Media eval q2

What's hot (20)

PPTX
Exam outline and contents
DOCX
Fm4 section c
PPTX
Documentary’s post 3
PPT
Horror research
DOC
“Simulation of authority figures and self-destruction as a discourse of prote...
PPTX
Annotating scripts
PPTX
Lesson 6 war of the worlds as allegory
DOCX
How do we analyse film22
PPT
Wednesday 9th December
PPTX
Lesson 5 - Post 911 Cinema
PPTX
Hamza's genre analysis
DOCX
Action films history
PPTX
Genre Research
PPTX
Lesson 8 - IOTBS Context 1
PPT
The Great Escape
PPT
The Great Escape
PPTX
Lesson 3 - War of the Worlds Context
PPTX
Crime genre history
PPTX
Research into the action genre
PDF
Audience for The Descent: 1 - Horror fans
Exam outline and contents
Fm4 section c
Documentary’s post 3
Horror research
“Simulation of authority figures and self-destruction as a discourse of prote...
Annotating scripts
Lesson 6 war of the worlds as allegory
How do we analyse film22
Wednesday 9th December
Lesson 5 - Post 911 Cinema
Hamza's genre analysis
Action films history
Genre Research
Lesson 8 - IOTBS Context 1
The Great Escape
The Great Escape
Lesson 3 - War of the Worlds Context
Crime genre history
Research into the action genre
Audience for The Descent: 1 - Horror fans
Ad

Similar to Homework case study representation (10)

DOCX
History through video games
PPTX
Ethnic representation video
PPTX
Video games intro
PPTX
Media ethnicity audio included
PPTX
Anylisis
PPTX
Lesson 5 gender and videogames
PPTX
Critical investigation
PPTX
Example case study
PPTX
Call of duty
DOCX
Assignment 1
History through video games
Ethnic representation video
Video games intro
Media ethnicity audio included
Anylisis
Lesson 5 gender and videogames
Critical investigation
Example case study
Call of duty
Assignment 1
Ad

More from harrisdulwichgirls (20)

PPTX
As level tv drama 3 gender
PPTX
As level tv drama 2
DOCX
Student brief music magazine
PPTX
As level tv drama 2
PPTX
As level tv drama 1
PDF
144689 question-paper-unit-g322-01-key-media-concepts-tv-drama
PDF
Media specification 2014
PPTX
Written evaluation – 700 800 words (1 and
PPTX
PPTX
Student brief assignment 2 task 1
PPTX
Assignment 1 task 2
PPTX
Assignment 1 task 2
PDF
Assignment 1 a star
PDF
Exemplar script
DOCX
Assignment 2 student brief
PDF
Assignment 3 a star exemplar
PDF
Assignment 2 a star exemplar
PPTX
Year 12 tracker pp
PPTX
Year 12 tracker
PPTX
Year 12 tracker
As level tv drama 3 gender
As level tv drama 2
Student brief music magazine
As level tv drama 2
As level tv drama 1
144689 question-paper-unit-g322-01-key-media-concepts-tv-drama
Media specification 2014
Written evaluation – 700 800 words (1 and
Student brief assignment 2 task 1
Assignment 1 task 2
Assignment 1 task 2
Assignment 1 a star
Exemplar script
Assignment 2 student brief
Assignment 3 a star exemplar
Assignment 2 a star exemplar
Year 12 tracker pp
Year 12 tracker
Year 12 tracker

Homework case study representation

  • 1. Homework- Case Study Representation Due: 17th March 2014 Can you either make a mind map or a list analysing the representation in a video game of your choice? E.G. WHO/WHERE/HOW/WHAT is being represented?
  • 2. It is important for you to be able to explain how video-game advertising may represent a particular gender, e.g. male and female characters. There may be other issues such as sexuality, disability and race and how these are presented to us. You should also consider whether the representation is of stereotypical characters and thus predictable. WHO/WHERE/HOW/WHAT is being represented? You will be using the same two games to present your case study. My examples are going to be Roman Realms and Company of Heroes. It is up to you how you present your case study. You may like to produce a mind map or written information. Case Study 2: Representation 2
  • 3. Example of a Case Study 2: Representation Video Game: Roman Realms 3
  • 4. Who: Allies v Axis (Americans v Germans) Able Company of the 29th Infantry Division's 116th Infantry, or Fox Company of the 101st Airborne Division's 506th PIR What: World War II – Battle of Normandy and Allied liberation of France Where: Different parts of the region of Normandy, France – represented by particular battles How: Allies are good – Axis are bad – seen from Allied point of view. Dark and gloomy as you would expect battle areas to look. Bombed buildings, blood and warfare. Stereotypes: Soldiers shown to be brave as would be expected Example of a list case study Case Study 2: Representation Company of Heroes 4
  • 5. Misrepresentation: Biased towards Allies. Could be misrepresentation of Axis dependent on audience. Gender bias towards men – but unlikely to be women involved in warfare in WWII. Possible racial issues – no ethnic minorities represented. Historical accuracy may be in question. May be an offensive depiction of war to some people. Case Study 2: Representation Company of Heroes 5