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AGILE METHODOLOGY
You finall have it. After month, mae even ear, of failing to enviion
an app that will reonate with uer, ou’ve come up with The Reall Good
Idea: An app that fill a niche no one ele ha thought of, an app that fill a
need uer didn’t even know the had.
So, ou plan. You decide exactl what ou’re going to uild, ou get
funding, ou et goal, ou track ever tep, ou work an utterl aurd
amount of hour, ou arrive at our finihed product, ou releae it to the
world, and… no one i impreed. Your idea wa not the hit ou expected;
uer arel notice it.
Predicting what cutomer will want i not ea. No matter how killed
our team i, if our Reall Good Idea in’t actuall a ueful or appealing
a ou imagined, at the end of it all ou’ll have merel wated time,
mone, and energ.
Agile development i eentiall an umrella term for variou
methodologie uch a Scrum and extreme programming (XP), and
repreent a wa of avoiding thi fate. The idea came aout in 2001 when
17 oftware developer met up at Utah’ Snowird reort and hared their
idea with one another aout making the oftware development proce
more efficient and imple. The reult wa the Manifeto for Agile Software
Development, which outlined a et of principle ued to uild an app that
actuall give uer what the want.
USER MANUAL
HOW TO BUILD AN APP USING AGILE
HOW TO BUILD AN APP USING AGILE
HOW TO BUILD AN APP USING AGILEHOW TO BUILD AN APP USING AGILE
DEVELOPMENT
DEVELOPMENT
DEVELOPMENTDEVELOPMENT
$m]d]
#algjaYd
Author
10/04/2016
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What Agile Development I
The emergence of agile development followed a period in the 1990 when
team were triving to create lightweight oftware development method.
Prior to thi, man oftware development team followed the “waterfall”
model. Thi proce involved following a trict et of tep to arrive at a
finihed product: Once the product idea wa in place, team would firt
analze the oftware and tem requirement necear to realize the
concept. Following that, the would deign the oftware architecture,
code, tet for ug and defect, and eventuall introduce the finihed
product.
It’ a proce that require a fair amount of planning and provide little
room for flexiilit. The prolem for app developer, though, i that all
that trict regulation, comined with the equential nature of the waterfall
method, mean that there’ no wa of knowing whether or not uer will
actuall e intereted in a product until it i complete.
Agile development,  focuing on incremental goal, rather than jut the
major end goal, give developer the opportunit to repond quickl to
uer reaction and modif plan to uild an app that will ucceed. 
emracing certain ke principle, including frequent deliver of oftware
and an openne to change at an tep of the proce, developer can avoid
gamling all of their reource on the hope that the app the are working to
uild will appeal to uer.
The Agile Development Proce
Again, it’ important to keep in mind that agile development encompae
man different methodologie. No uine need to ue all of them, nor
could an one uine poil ue all of them. A uch, the proce varie
depending on the project.
That aid, there are aic apect of agile development that are generall
applicale. One of thee i the idea of “iteration.”
Intead of pending month working to create a complete product, which
often involve a tremendou amount of planning and rik, agile app
development encourage team to pend one to four week developing
aic iteration of an app. At the end of each ccle, the latet iteration i
demontrated. Although thee individual iteration are rarel trong
enough to ring to market, the allow a uine to introduce new
feature, identif potential prolem, and adapt to changing need more
quickl.
While working on an iteration, a common part of the agile development
proce i a dail meeting in which all team memer explain what the did
the previou da to reach the goal of that iteration, and ring up an
roadlock the anticipate. However, thee dail meeting are uuall not
meant to e prolem-olving conference. If an prolem-olving doe
occur, it onl involve elect memer of the team, o that other team
memer can continue working on their piece of the project. In thi wa,
time management and efficienc i preerved during the proce.
Although miletone are a ke part of agile development, the can e
changed if necear.
Agile Development Role
There i no one et of role that all agile development team adopt.
Different method encourage different role. However, there are certain
team memer who are tpicall involved.
Uuall, the development team conit of 10 or fewer people equipped
with the kill necear to plan, develop, and tet a new iteration of an
app. Thee team are uuall elf-motivated, and although there i rarel a
pecific team “leader,” there i often one memer whoe role involve
addreing an iue that would ditract a team from it tak.
Another ke plaer often involved in agile development i a product
manager who repreent the interet of the cutomer and takeholder.
ecaue the development team hould e focued on reaching the goal of a
particular iteration, omeone need to e availale who can make ure that
the work eing done will actuall reult in omething of value. One of the
major principle of agile development i the idea that uine owner and
Another ke plaer often involved in agile development i a product
manager who repreent the interet of the cutomer and takeholder.
ecaue the development team hould e focued on reaching the goal of a
particular iteration, omeone need to e availale who can make ure that
the work eing done will actuall reult in omething of value. One of the
major principle of agile development i the idea that uine owner and
developer hould e in contant communication, and thi peron
facilitate that.
enefit of Agile App Development
uilding a ucceful app almot alwa involve eing ale to adapt. Your
Reall Good Idea might have onl een the eed for omething that
cutomer actuall want. A talented a ou might e, predicting what will
or will not reonate with uer i no ea tak. Yet, ome approache to
oftware development rel on a team’ ailit to make that kind of
accurate prediction.
Agile development help to limit rik  letting team uild app in
increment. Uer can tet new iteration and provide feedack; additional
feature can e launched to ee if the add to the product; team can pot
potential prolem earl. The can alo identif potentiall ucceful
feature that the might not have thought of during the earl planning
tage.
A Fueled trategit Aaron Cohen put it, “The agile proce allow for
unparalleled flexiilit and cutomization during the development ccle of
an application. While we ma e certain of fundamental feature and uer
experience, the interface detail and pecific uer flow can e tweaked
during development hould new ue cae arie or inight e learned. Our
deigner often create dicrete graphic element moment efore the
engineer incorporate them into the codeae, freeing the engineer from
reliance upon product level deign file and le-than-ideal graphic
element. Thi i one of the primar reaon wh our app, even our v1
releae, exude uch an evolved deign eniilit.”
To put the agile development proce to ue, let’ look at a real-life
example: The origin of Intagram i urn, a check-in app that ou’ve
proal never heard of. The team realized it wa too imilar to Fourquare
and a a reult, the changed direction, focuing on the photograph
element of the product. In the world of app development, team have to e
ale to pivot when a etter opportunit preent itelf. ut  ticking to a
←
OURTOPSITESFORDESIGN
INSPIRATION
→
OURTOPSITESFORDESIGN
INSPIRATION
To put the agile development proce to ue, let’ look at a real-life
example: The origin of Intagram i urn, a check-in app that ou’ve
proal never heard of. The team realized it wa too imilar to Fourquare
and a a reult, the changed direction, focuing on the photograph
element of the product. In the world of app development, team have to e
ale to pivot when a etter opportunit preent itelf. ut  ticking to a
plan that’ too rigid, thi can e difficult, if not impoile.
Agile development in’t aout doing awa with planning. It in’t aout
eing unfocued. It’ aout making ure our team work in a wa that
allow it to make thoe pivot when the need to.

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HOW TO BUILD AN APP USING AGILE DEVELOPMENT

  • 1. AGILE METHODOLOGY You finall have it. After month, mae even ear, of failing to enviion an app that will reonate with uer, ou’ve come up with The Reall Good Idea: An app that fill a niche no one ele ha thought of, an app that fill a need uer didn’t even know the had. So, ou plan. You decide exactl what ou’re going to uild, ou get funding, ou et goal, ou track ever tep, ou work an utterl aurd amount of hour, ou arrive at our finihed product, ou releae it to the world, and… no one i impreed. Your idea wa not the hit ou expected; uer arel notice it. Predicting what cutomer will want i not ea. No matter how killed our team i, if our Reall Good Idea in’t actuall a ueful or appealing a ou imagined, at the end of it all ou’ll have merel wated time, mone, and energ. Agile development i eentiall an umrella term for variou methodologie uch a Scrum and extreme programming (XP), and repreent a wa of avoiding thi fate. The idea came aout in 2001 when 17 oftware developer met up at Utah’ Snowird reort and hared their idea with one another aout making the oftware development proce more efficient and imple. The reult wa the Manifeto for Agile Software Development, which outlined a et of principle ued to uild an app that actuall give uer what the want. USER MANUAL HOW TO BUILD AN APP USING AGILE HOW TO BUILD AN APP USING AGILE HOW TO BUILD AN APP USING AGILEHOW TO BUILD AN APP USING AGILE DEVELOPMENT DEVELOPMENT DEVELOPMENTDEVELOPMENT $m]d] #algjaYd Author 10/04/2016 Zgml 1]jna[]k .jgb][lk 2]Ye !gflY[l ﴾gZk  dg_ !gdd][lan]
  • 2. What Agile Development I The emergence of agile development followed a period in the 1990 when team were triving to create lightweight oftware development method. Prior to thi, man oftware development team followed the “waterfall” model. Thi proce involved following a trict et of tep to arrive at a finihed product: Once the product idea wa in place, team would firt analze the oftware and tem requirement necear to realize the concept. Following that, the would deign the oftware architecture, code, tet for ug and defect, and eventuall introduce the finihed product. It’ a proce that require a fair amount of planning and provide little room for flexiilit. The prolem for app developer, though, i that all that trict regulation, comined with the equential nature of the waterfall method, mean that there’ no wa of knowing whether or not uer will actuall e intereted in a product until it i complete. Agile development,  focuing on incremental goal, rather than jut the major end goal, give developer the opportunit to repond quickl to uer reaction and modif plan to uild an app that will ucceed.  emracing certain ke principle, including frequent deliver of oftware and an openne to change at an tep of the proce, developer can avoid gamling all of their reource on the hope that the app the are working to uild will appeal to uer. The Agile Development Proce Again, it’ important to keep in mind that agile development encompae man different methodologie. No uine need to ue all of them, nor could an one uine poil ue all of them. A uch, the proce varie depending on the project. That aid, there are aic apect of agile development that are generall applicale. One of thee i the idea of “iteration.”
  • 3. Intead of pending month working to create a complete product, which often involve a tremendou amount of planning and rik, agile app development encourage team to pend one to four week developing aic iteration of an app. At the end of each ccle, the latet iteration i demontrated. Although thee individual iteration are rarel trong enough to ring to market, the allow a uine to introduce new feature, identif potential prolem, and adapt to changing need more quickl. While working on an iteration, a common part of the agile development proce i a dail meeting in which all team memer explain what the did the previou da to reach the goal of that iteration, and ring up an roadlock the anticipate. However, thee dail meeting are uuall not meant to e prolem-olving conference. If an prolem-olving doe occur, it onl involve elect memer of the team, o that other team memer can continue working on their piece of the project. In thi wa, time management and efficienc i preerved during the proce. Although miletone are a ke part of agile development, the can e changed if necear. Agile Development Role There i no one et of role that all agile development team adopt. Different method encourage different role. However, there are certain team memer who are tpicall involved. Uuall, the development team conit of 10 or fewer people equipped with the kill necear to plan, develop, and tet a new iteration of an app. Thee team are uuall elf-motivated, and although there i rarel a pecific team “leader,” there i often one memer whoe role involve addreing an iue that would ditract a team from it tak. Another ke plaer often involved in agile development i a product manager who repreent the interet of the cutomer and takeholder. ecaue the development team hould e focued on reaching the goal of a particular iteration, omeone need to e availale who can make ure that the work eing done will actuall reult in omething of value. One of the major principle of agile development i the idea that uine owner and
  • 4. Another ke plaer often involved in agile development i a product manager who repreent the interet of the cutomer and takeholder. ecaue the development team hould e focued on reaching the goal of a particular iteration, omeone need to e availale who can make ure that the work eing done will actuall reult in omething of value. One of the major principle of agile development i the idea that uine owner and developer hould e in contant communication, and thi peron facilitate that. enefit of Agile App Development uilding a ucceful app almot alwa involve eing ale to adapt. Your Reall Good Idea might have onl een the eed for omething that cutomer actuall want. A talented a ou might e, predicting what will or will not reonate with uer i no ea tak. Yet, ome approache to oftware development rel on a team’ ailit to make that kind of accurate prediction. Agile development help to limit rik  letting team uild app in increment. Uer can tet new iteration and provide feedack; additional feature can e launched to ee if the add to the product; team can pot potential prolem earl. The can alo identif potentiall ucceful feature that the might not have thought of during the earl planning tage. A Fueled trategit Aaron Cohen put it, “The agile proce allow for unparalleled flexiilit and cutomization during the development ccle of an application. While we ma e certain of fundamental feature and uer experience, the interface detail and pecific uer flow can e tweaked during development hould new ue cae arie or inight e learned. Our deigner often create dicrete graphic element moment efore the engineer incorporate them into the codeae, freeing the engineer from reliance upon product level deign file and le-than-ideal graphic element. Thi i one of the primar reaon wh our app, even our v1 releae, exude uch an evolved deign eniilit.” To put the agile development proce to ue, let’ look at a real-life example: The origin of Intagram i urn, a check-in app that ou’ve proal never heard of. The team realized it wa too imilar to Fourquare and a a reult, the changed direction, focuing on the photograph element of the product. In the world of app development, team have to e ale to pivot when a etter opportunit preent itelf. ut  ticking to a
  • 5. ← OURTOPSITESFORDESIGN INSPIRATION → OURTOPSITESFORDESIGN INSPIRATION To put the agile development proce to ue, let’ look at a real-life example: The origin of Intagram i urn, a check-in app that ou’ve proal never heard of. The team realized it wa too imilar to Fourquare and a a reult, the changed direction, focuing on the photograph element of the product. In the world of app development, team have to e ale to pivot when a etter opportunit preent itelf. ut  ticking to a plan that’ too rigid, thi can e difficult, if not impoile. Agile development in’t aout doing awa with planning. It in’t aout eing unfocued. It’ aout making ure our team work in a wa that allow it to make thoe pivot when the need to.