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Akhil Kumar, Bindu Goel / International Journal of Engineering Research and Applications
                   (IJERA         ISSN: 2248-9622         www.ijera.com
                       Vol. 2, Issue4, July-august 2012, pp.1347-1352
                   Factors Influencing Agile Practices: A Survey
                                    Akhil Kumar1, Bindu Goel2
      1
          (University School of Information Technology, GGS Indraprastha University, New Delhi-110075)
      2
          (University School of Information Technology, GGS Indraprastha University, New Delhi-110075)




ABSTRACT
          In the last decade agile methodologies         Development methodology. Access to external
have gained widespread popularity among the              resources, requirements capturing and organization
software community. Software practitioners               size all significantly impact the implementation of an
across the globe are adopting agile methodologies        agile software development methodology. In the
to meet the challenges involved with turbulent           present work we moved a step ahead and tried to find
business environment where requirements                  the effects of other factors like access level to
changes with time. Agile as name means                   stakeholders to fix a problem, elicitation techniques
flexibility is a group of various methodologies          and strategies used to capture requirements, effect of
emphasizing the practice of Whole team, Short            experience of professional in the field and impact of
releases, Measures, Customer collaboration,              team size on successful implementation of an agile
Test-driven development, Pair programming and            methodology. In the present work we also tried to
Refactoring.                                             find the effect of agile methodologies on customer
          In this paper we have presented the            satisfaction and the effect on productivity of business
results of a survey conducted online to show the         of an organization.
various factors considered by software
practitioners while adopting agile methodologies         2. AGILE SOFTWARE DEVELOPMENT
and the effects of practicing agile on their             METHODOLOGIES
customers and business. On the basis of the                       Agile SDM is a group of various
results of questions asked in the survey we have         methodologies used to produce highly potential
drawn six hypotheses namely agile method                 software in scheduled time meeting customer’s
popular among practitioners, Impact of team              requirements.    Agile    software     development
size, Impact of requirement gathering for agile          methodologies share several features including the
methodologies, Effective requirement capturing           practice of Whole team, Short releases, Measures,
method, Time taken to resolve a problem and              Customer collaboration, Test-driven development,
Impact of small response time with customer on           Pair programming, Prototyping, Refactoring (to
software development. The results of this                improve the quality of code) and Lesser
research work clearly indicates adopting agile           documentation to produce quality software.
have increased the productivity of an
organization      while   increasing    customer         2.1 EXTREME PROGRAMMING (XP)
satisfaction.                                                     Extreme programming is a software
                                                         development methodology based on the set of
Keywords: Agile, Crystal, DSDM, Extreme                  practices mainly pair programming, customer
Programming, FDD, Scrum                                  collocation with development team stressing
                                                         customer satisfaction [1].
1. INTRODUCTION
         Agile software development is an emerging                 Extreme programming is most popular
discipline of software engineering [6] constituting of   among developers because of its simpler rules of
set of principles initially advocated by a group of      Iterative planning, Daily communication and Team
seventeen software practitioners and now practiced       empowerment. Extreme Programming can improve
by many software professionals worldwide. Agile can      programming quality while shortening delivery
be defined [6] as: An iterative and incremental          schedules.
software development process performed in a highly
collaborative manner within an effective framework       2.2 CRYSTAL CLEAR
that produces a high quality software meeting the                 Crystal Clear is an example of agile or light
changing requirements of its stakeholders in             weight methodology. Crystal clear states people
scheduled time.                                          effects more a software development than processes
         In the previous studies [2] it is shown that    and tools [4]. Crystal clear is a collection of
there are many factors under management control          methodologies named as toolkit elements which
that impact the implementation of an agile software

                                                                                               1347 | P a g e
Akhil Kumar, Bindu Goel / International Journal of Engineering Research and Applications
                   (IJERA         ISSN: 2248-9622         www.ijera.com
                       Vol. 2, Issue4, July-august 2012, pp.1347-1352
organizations combine to make a suitable                  6.   Practice use to elicit requirements?
methodology to their project.                             7.   Technique used to capture requirements?
In Crystal clear number of elements used to create a      8.   Professional position in the industry?
methodology increases and decreases with the size of      9.   Work experience in the industry?
project, larger the size of project more the elements.    10.  Employee Size: Work force in the organization?
                                                          11.  Business sector organization deals in?
2.3 FEATURE DRIVEN DEVELOPMENT (FDD)                      12.  Effect of agile practices on satisfaction of
         Feature-driven development is an iterative            business stakeholders and work produced?
and incremental software development process. FDD                  On the basis of results of survey we have
blends a number of industry-recognized best               drawn six hypotheses showing factors which effect
practices into a cohesive whole. These practices are      the successful implementation of agile methodologies
all driven from a client-valued functionality (feature)   and meet the requirements mentioned in the agile
perspective. Its main purpose is to deliver tangible,     manifesto.
working software repeatedly in a timely manner.
                                                          H1: Popular adopted agile methodology: Extreme
2.4 DYNAMIC SYSTEMS DEVELOPMENT                           Programming is adopted by the most.
METHODS (DSDM)
         Dynamic Systems Development Methods              H2: Impact of team size on agile methodologies:
(DSDM) is an agile software development                   Agile methodologies are chosen by small team’s
framework. Dynamic systems development method             more than large teams.
sought to fix cost, quality and time at the outset and
uses      the       prioritization     scope       into   H3: Impact of requirement gathering for agile
musts, shoulds, coulds and won't haves to adjust the      SDM: The requirement gathering is most effective
project deliverable to meet the stated time constraint    with One-on-One interactions with stakeholders.
[5]. DSDM is used for developing software and non-
IT solutions.                                             H4: Effective requirement gathering method:
                                                          Agilist’s uses methods like user stories, Free form
2.5 SCRUM                                                 diagrams to capture requirements which can be
         Scrum is iterative and incremental               altered at any stage of development process.
framework within which practitioners can employ
various processes and techniques to develop a             H5: Agile practitioners use to resolve problems
complex product.                                          immediately: Agile practices gives higher access
Core to Scrum is Sprint, a time-boxed effort usually      level to stakeholders.
two weeks to a month. In sprint work is divided in
sub parts and is to be completed in the assigned time     H6: Impact of small response time with customer
limit. Once a sprint is defined no changes can be         on software development: Adopting agile has
made to it. A sprint begins with planning meeting and     increased customer satisfaction and work produced.
ends with demonstrable release.
Scrum is a methodology that can be used on small          4. RESULTS
and large projects. Scrum focuses more on                          There were only 103 respondents out of
management of the development process than coding         1793 invitations having response rate of 5.77%.
techniques [3].                                           Although the response rate is very low and cannot
                                                          present the clear picture of larger population but can
3. RESEARCH ANALYSIS                                      help us to draw conclusions on the successful
         To make a sustainable progress in this area      adoption and implementation of agile methodologies.
we have created a questionnaire and conducted an          In this section now we are presenting the results of
online survey by sending survey links to 1793             various questions asked in the survey and draw the
software practitioners across the globe including         conclusions of hypotheses created.
mailing list of agile alliance. There were 12 questions
asked reflecting requirements of agile methodologies      4.1 H1: POPULAR ADOPTED AGILE
and the factors considered during adoption and            METHODOLOGY
implementation of agile methodologies.                             This hypothesis is drawn from the results of
Questions asked in the survey:                            question:    Which     agile    methodology     your
1. Which agile methodology preferably is adopted          organization has adopted.
    by your organization?
2. Project type working on?
3. Term used to refer stakeholders?
4. Access level to stakeholders?
5. Elicitation technique used by developers to learn
    about stakeholders requirements?

                                                                                               1348 | P a g e
Akhil Kumar, Bindu Goel / International Journal of Engineering Research and Applications
                   (IJERA         ISSN: 2248-9622         www.ijera.com
                       Vol. 2, Issue4, July-august 2012, pp.1347-1352


              Popular Agile                                             Employee Size
              Methodology

                                                                   (501-
                                                                   1000)
                                                             (101- 2%
                    Others                                    500)           1000+
                     9%                                       10%             9%
                                   Extreme
           Scrum                   Program
            13%                      ming                  (51-
                                     (XP)                  100)                                   (1-10)
                                     37%                    5%
                                                                                                   48%


                          Agile                                       (11-50)
                        Unified                                         26%
 Feature
                        Process
  Driven
                         (AUP)
 Develop                                    DSDM
                          20%
  ment Agile
                                    Crystal 5%
  (FDD) MSF
         0%                         Process
   14%
                                      2%




                                                          Figure 2 Impact of Team Size
                                                                    The results of this question clearly indicate
Figure 1 Popular Agile Methodology                        that agile methodologies are mostly adopted by
          From the results as shown in the chart given    organizations having small workforce or employees
above we can clearly deduce that Extreme                  i.e. from employee size of 1-10 and 11-50 in the
Programming is most popular and adopted by                organization.
practitioners at most. Next to XP is Agile Unified        The organization’s having employee size of 501-
Process than Feature driven development and so on         1000 is very less to adoption of agile methodologies
and Crystal Process is used by only 2% of 103             i.e. only 2% of 103.
respondents. There were no reply for Agile MSF and
hence it is not used by any of respondent practitioner.   4.3 H3: IMPACT OF REQUIREMENT
Nine respondents replied as ATDD, RUP and Lean as         GATHERING FOR AGILE SDM
the adopted agile methodology as others.                  This hypothesis is drawn from the results of two
4.2 H2: IMPACT OF TEAM SIZE ON AGILE                      questions:
METHODOLOGIES                                                 1. Elicitation technique used by developers to
This hypothesis is drawn from the results of question:             learn about stakeholders requirements.
Employee Size: Work force in the organization.                2. Practice use to elicit requirements.

                                                           Elicitation     followed     by      Response
                                                           developers                           Count
                                                           Stakeholders representative           40
                                                           Written specifications                24
                                                           Direct      interaction     with      29
                                                           stakeholders
                                                           The team creates their own            10
                                                           requirements

                                                                                                1349 | P a g e
Akhil Kumar, Bindu Goel / International Journal of Engineering Research and Applications
                   (IJERA         ISSN: 2248-9622         www.ijera.com
                       Vol. 2, Issue4, July-august 2012, pp.1347-1352

Figure 3 Elicitation technique used by developers
to learn about stakeholders requirements                           Requirement
 Practice followed       to     elicit   Response                Gathering Method
 requirements                            Count
 High      level     Requirements         30                                          Business
 envisioning                                                                          Program
                                                                                      diagram
 Detailed            Requirements         20                                Others        s
 envisioning                                                                 6%                   Business
                                                                                        12%
 User interface Prototyping               15                                                       Rules
 Whiteboard sketching                     09                                                        6%
                                                                        User
 Paper based modeling                     05                           Stories
 CASE modeling                            02                            14%
 Demonstration      of        working     10                                                   Class
                                                                Use
 software                                                                                    Diagram
                                                               Cases
                                                                                                 s
 JIT model storming                       09                    11%
                                                                                               17%
 Structured modeling                      03                                          Data
 One-on-one     interviews       with     30              Mind                       Models
 stakeholders                                             Maps                        14%
                                                           3%
                                                                     Free-
 Figure 4 Practice followed to elicit requirements
                                                                     Form
                                                                    diagram
         From the results of these two questions we
can clearly deduce results to our hypothesis H3:                        s
Impact of requirement gathering for agile SDM.                        17%
         The results in the survey shows majority of
developers directly interact with stakeholder’s
representative or stakeholder to elicit requirements.   Figure 5 Effective requirement gathering method
In very few cases the development team creates
requirements of their own.                                        Previously software practitioners use to
         This direct communication between              create Mind maps and Business rules and Use cases
developers and stakeholders can lead to increase of     to capture requirements for a project. From the results
high understanding of requirements and delivery of a    of this question we can clearly deduce that
more potential product.                                 practitioners following agile methodologies have
                                                        migrated from traditional requirement capturing
4.4    H4:     EFFECTIVE          REQUIREMENT           methods and create Business Program diagrams, User
GATHERING METHOD                                        Stories, Free Form diagram, Data models and class
         This hypothesis drawn on the basis of          diagrams which can be altered at any stage of
question: Technique used to capture requirements.       development with the changing requirements of
                                                        stakeholders.

                                                                 Respondents who replied as others
                                                        mentioned Shell statement, UI Prototype, Screen
                                                        Specifications as their requirement capturing
                                                        technique.

                                                        4.5 H5: AGILE PRACTITIONERS USE TO
                                                        RESOLVE PROBLEMS IMMEDIATELY
                                                                 Fixing problem is of very big concern in the
                                                        software industry. Resolving of a problem is
                                                        completely dependent on the access level to the
                                                        customer or stakeholder. Sometimes a problem is
                                                        fixed within a minute and sometimes it takes a lot of



                                                                                              1350 | P a g e
Akhil Kumar, Bindu Goel / International Journal of Engineering Research and Applications
                   (IJERA         ISSN: 2248-9622         www.ijera.com
                       Vol. 2, Issue4, July-august 2012, pp.1347-1352
time which directly increases the cost of project and
delays the scheduled delivery of product.                          How agile methodologies have
                                                                 improved customer satisfaction and
We have drawn this hypothesis on the basis of                             work produced
question: Access level to stakeholders.
                                                                             Much
                                                                             Higher
           Access level to stakeholders                                        7%


                       Within a               Only
                       month                 during                                              No
                         0%                 require                                            Change
                                             ments                                              34%
                                            gatherin
                             Immedia
                                            g Phase
                                te
                                               3%                       Somewh
                               16%
                                                                           at
        With in a                                                        Higher
                                                                          59%                         Somewh
          day                                                                                         at Lower
         48%                          Within a
                                       week                                                              0%
                                                                                                   Much
                                       22%                                                         Lower
                                                                                                    0%


                            Within                        Figure 7 How agile methodologies have improved
                                                          customer satisfaction and work produced
                             two
                                                                    Out of 103 respondents only 59 replied to
                            weeks
                                                          this question. Although the response count for this
                             11%                          question is very low and cannot present the vote of
                                                          larger population but can help us to find how
Figure 6 Access level to stakeholders to fix a            prevalent is agile methodologies adopting.
problem                                                   Majority of respondents replied that adopting agile
         The results clearly shows that majority of       methodologies have increased their customer
agile practitioners contact their stakeholders to fix a   satisfaction and work produced. None of the
problem within a day. 16% of agile practitioners          respondent replied as adopting agile has lowered their
contact their stakeholders immediately.                   work produced and customer satisfaction.
None of the agile practitioners take long time of a       The table given below gives clear picture of the
month to fix a problem.                                   respondents.
                                                            Effect                             Response
4.6 H6: IMPACT OF SMALL RESPONSE TIME                                                          Count
WITH         CUSTOMER          ON       SOFTWARE            Much Lower                          00
DEVELOPMENT                                                 Somewhat Lower                      00
          The idea behind presenting agile                  No Change                           20
methodologies to software community was to                  Somewhat Higher                     35
increase the communication between developers and           Much Higher                         04
stakeholders and to deliver a potential product in        Figure 8 Response count to effect of agile
scheduled time with the changing requirements of          methodologies on customer satisfaction and work
stakeholders.                                             produced
          In this section we have presented the result
of how prevalent is agile methodologies adoption to       5. CONCLUSIONS
both customers and the development organization.                   The aim of this research is to find how
The hypothesis drawn in this section is created by the    popular and prevalent are agile practices .The study
results of question: Effect of agile practices on         also aims at analyzing the effect of the various factors
satisfaction of business stakeholders and work            which influence the agilist’s while practicing agile
produced.                                                 methodologies. The results to this research clearly
                                                          indicates agile practitioners have higher level of
                                                          communication and access level to their stakeholders

                                                                                                 1351 | P a g e
Akhil Kumar, Bindu Goel / International Journal of Engineering Research and Applications
                   (IJERA         ISSN: 2248-9622         www.ijera.com
                       Vol. 2, Issue4, July-august 2012, pp.1347-1352
to resolve a problem; agilist’s have migrated from
traditional methods of requirement capturing and
practice newer methods like user stories, Free form
diagrams to meet challenges involved with changing
requirements of stakeholders. The result to this
research also shows that small teams practice agile
methodologies more than large team size. Extreme
programming is found to be most popularly practiced
agile methodologies.
         At the end we only found that adopting agile
methodologies have increased the work produced and
the customer satisfaction from organizations
practicing agile methodologies.

6. ACKNOWLEDGEMENTS
        A Huge thanks to Mr. Scott W. Ambler for
providing his permission to conduct work on this
area.

REFERENCES
Journal Papers:
    [1] B. Boehm & R. Turner, Management
        challenges to implementing agile processes
        in traditional development organizations,
        IEEE Software, 22(5), 2005, 30-39.
Proceedings Papers:
    [2] J. A. Livermore, Factors that impact
        implementing       an    Agile     Software
        Development Methodology, Proc. IEEE
        SoutheastCon, 2007, 82-86.
    [3] C. Mann & F. Maurer, A case study on the
        impact of scrum on overtime and customer
        satisfaction, Proc. IEEE Proceedings of the
        Agile development conference, Denver, CO,
        2005, 70-79.
Books:
    [4] J. Highsmith, agile software development
        ecosystems (Addison-Wesley, Boston, MA,
        2002).
    [5] Dai Clegg, Richard Barker, case method
        fast-track: a rad approach (Addison-
        Wesley, 1994).
    [6] Scott W. Ambler, agile modeling- effective
        practices for extreme programming and
        unified process (John Wiley & Sons, 2002).




                                                                              1352 | P a g e

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  • 1. Akhil Kumar, Bindu Goel / International Journal of Engineering Research and Applications (IJERA ISSN: 2248-9622 www.ijera.com Vol. 2, Issue4, July-august 2012, pp.1347-1352 Factors Influencing Agile Practices: A Survey Akhil Kumar1, Bindu Goel2 1 (University School of Information Technology, GGS Indraprastha University, New Delhi-110075) 2 (University School of Information Technology, GGS Indraprastha University, New Delhi-110075) ABSTRACT In the last decade agile methodologies Development methodology. Access to external have gained widespread popularity among the resources, requirements capturing and organization software community. Software practitioners size all significantly impact the implementation of an across the globe are adopting agile methodologies agile software development methodology. In the to meet the challenges involved with turbulent present work we moved a step ahead and tried to find business environment where requirements the effects of other factors like access level to changes with time. Agile as name means stakeholders to fix a problem, elicitation techniques flexibility is a group of various methodologies and strategies used to capture requirements, effect of emphasizing the practice of Whole team, Short experience of professional in the field and impact of releases, Measures, Customer collaboration, team size on successful implementation of an agile Test-driven development, Pair programming and methodology. In the present work we also tried to Refactoring. find the effect of agile methodologies on customer In this paper we have presented the satisfaction and the effect on productivity of business results of a survey conducted online to show the of an organization. various factors considered by software practitioners while adopting agile methodologies 2. AGILE SOFTWARE DEVELOPMENT and the effects of practicing agile on their METHODOLOGIES customers and business. On the basis of the Agile SDM is a group of various results of questions asked in the survey we have methodologies used to produce highly potential drawn six hypotheses namely agile method software in scheduled time meeting customer’s popular among practitioners, Impact of team requirements. Agile software development size, Impact of requirement gathering for agile methodologies share several features including the methodologies, Effective requirement capturing practice of Whole team, Short releases, Measures, method, Time taken to resolve a problem and Customer collaboration, Test-driven development, Impact of small response time with customer on Pair programming, Prototyping, Refactoring (to software development. The results of this improve the quality of code) and Lesser research work clearly indicates adopting agile documentation to produce quality software. have increased the productivity of an organization while increasing customer 2.1 EXTREME PROGRAMMING (XP) satisfaction. Extreme programming is a software development methodology based on the set of Keywords: Agile, Crystal, DSDM, Extreme practices mainly pair programming, customer Programming, FDD, Scrum collocation with development team stressing customer satisfaction [1]. 1. INTRODUCTION Agile software development is an emerging Extreme programming is most popular discipline of software engineering [6] constituting of among developers because of its simpler rules of set of principles initially advocated by a group of Iterative planning, Daily communication and Team seventeen software practitioners and now practiced empowerment. Extreme Programming can improve by many software professionals worldwide. Agile can programming quality while shortening delivery be defined [6] as: An iterative and incremental schedules. software development process performed in a highly collaborative manner within an effective framework 2.2 CRYSTAL CLEAR that produces a high quality software meeting the Crystal Clear is an example of agile or light changing requirements of its stakeholders in weight methodology. Crystal clear states people scheduled time. effects more a software development than processes In the previous studies [2] it is shown that and tools [4]. Crystal clear is a collection of there are many factors under management control methodologies named as toolkit elements which that impact the implementation of an agile software 1347 | P a g e
  • 2. Akhil Kumar, Bindu Goel / International Journal of Engineering Research and Applications (IJERA ISSN: 2248-9622 www.ijera.com Vol. 2, Issue4, July-august 2012, pp.1347-1352 organizations combine to make a suitable 6. Practice use to elicit requirements? methodology to their project. 7. Technique used to capture requirements? In Crystal clear number of elements used to create a 8. Professional position in the industry? methodology increases and decreases with the size of 9. Work experience in the industry? project, larger the size of project more the elements. 10. Employee Size: Work force in the organization? 11. Business sector organization deals in? 2.3 FEATURE DRIVEN DEVELOPMENT (FDD) 12. Effect of agile practices on satisfaction of Feature-driven development is an iterative business stakeholders and work produced? and incremental software development process. FDD On the basis of results of survey we have blends a number of industry-recognized best drawn six hypotheses showing factors which effect practices into a cohesive whole. These practices are the successful implementation of agile methodologies all driven from a client-valued functionality (feature) and meet the requirements mentioned in the agile perspective. Its main purpose is to deliver tangible, manifesto. working software repeatedly in a timely manner. H1: Popular adopted agile methodology: Extreme 2.4 DYNAMIC SYSTEMS DEVELOPMENT Programming is adopted by the most. METHODS (DSDM) Dynamic Systems Development Methods H2: Impact of team size on agile methodologies: (DSDM) is an agile software development Agile methodologies are chosen by small team’s framework. Dynamic systems development method more than large teams. sought to fix cost, quality and time at the outset and uses the prioritization scope into H3: Impact of requirement gathering for agile musts, shoulds, coulds and won't haves to adjust the SDM: The requirement gathering is most effective project deliverable to meet the stated time constraint with One-on-One interactions with stakeholders. [5]. DSDM is used for developing software and non- IT solutions. H4: Effective requirement gathering method: Agilist’s uses methods like user stories, Free form 2.5 SCRUM diagrams to capture requirements which can be Scrum is iterative and incremental altered at any stage of development process. framework within which practitioners can employ various processes and techniques to develop a H5: Agile practitioners use to resolve problems complex product. immediately: Agile practices gives higher access Core to Scrum is Sprint, a time-boxed effort usually level to stakeholders. two weeks to a month. In sprint work is divided in sub parts and is to be completed in the assigned time H6: Impact of small response time with customer limit. Once a sprint is defined no changes can be on software development: Adopting agile has made to it. A sprint begins with planning meeting and increased customer satisfaction and work produced. ends with demonstrable release. Scrum is a methodology that can be used on small 4. RESULTS and large projects. Scrum focuses more on There were only 103 respondents out of management of the development process than coding 1793 invitations having response rate of 5.77%. techniques [3]. Although the response rate is very low and cannot present the clear picture of larger population but can 3. RESEARCH ANALYSIS help us to draw conclusions on the successful To make a sustainable progress in this area adoption and implementation of agile methodologies. we have created a questionnaire and conducted an In this section now we are presenting the results of online survey by sending survey links to 1793 various questions asked in the survey and draw the software practitioners across the globe including conclusions of hypotheses created. mailing list of agile alliance. There were 12 questions asked reflecting requirements of agile methodologies 4.1 H1: POPULAR ADOPTED AGILE and the factors considered during adoption and METHODOLOGY implementation of agile methodologies. This hypothesis is drawn from the results of Questions asked in the survey: question: Which agile methodology your 1. Which agile methodology preferably is adopted organization has adopted. by your organization? 2. Project type working on? 3. Term used to refer stakeholders? 4. Access level to stakeholders? 5. Elicitation technique used by developers to learn about stakeholders requirements? 1348 | P a g e
  • 3. Akhil Kumar, Bindu Goel / International Journal of Engineering Research and Applications (IJERA ISSN: 2248-9622 www.ijera.com Vol. 2, Issue4, July-august 2012, pp.1347-1352 Popular Agile Employee Size Methodology (501- 1000) (101- 2% Others 500) 1000+ 9% 10% 9% Extreme Scrum Program 13% ming (51- (XP) 100) (1-10) 37% 5% 48% Agile (11-50) Unified 26% Feature Process Driven (AUP) Develop DSDM 20% ment Agile Crystal 5% (FDD) MSF 0% Process 14% 2% Figure 2 Impact of Team Size The results of this question clearly indicate Figure 1 Popular Agile Methodology that agile methodologies are mostly adopted by From the results as shown in the chart given organizations having small workforce or employees above we can clearly deduce that Extreme i.e. from employee size of 1-10 and 11-50 in the Programming is most popular and adopted by organization. practitioners at most. Next to XP is Agile Unified The organization’s having employee size of 501- Process than Feature driven development and so on 1000 is very less to adoption of agile methodologies and Crystal Process is used by only 2% of 103 i.e. only 2% of 103. respondents. There were no reply for Agile MSF and hence it is not used by any of respondent practitioner. 4.3 H3: IMPACT OF REQUIREMENT Nine respondents replied as ATDD, RUP and Lean as GATHERING FOR AGILE SDM the adopted agile methodology as others. This hypothesis is drawn from the results of two 4.2 H2: IMPACT OF TEAM SIZE ON AGILE questions: METHODOLOGIES 1. Elicitation technique used by developers to This hypothesis is drawn from the results of question: learn about stakeholders requirements. Employee Size: Work force in the organization. 2. Practice use to elicit requirements. Elicitation followed by Response developers Count Stakeholders representative 40 Written specifications 24 Direct interaction with 29 stakeholders The team creates their own 10 requirements 1349 | P a g e
  • 4. Akhil Kumar, Bindu Goel / International Journal of Engineering Research and Applications (IJERA ISSN: 2248-9622 www.ijera.com Vol. 2, Issue4, July-august 2012, pp.1347-1352 Figure 3 Elicitation technique used by developers to learn about stakeholders requirements Requirement Practice followed to elicit Response Gathering Method requirements Count High level Requirements 30 Business envisioning Program diagram Detailed Requirements 20 Others s envisioning 6% Business 12% User interface Prototyping 15 Rules Whiteboard sketching 09 6% User Paper based modeling 05 Stories CASE modeling 02 14% Demonstration of working 10 Class Use software Diagram Cases s JIT model storming 09 11% 17% Structured modeling 03 Data One-on-one interviews with 30 Mind Models stakeholders Maps 14% 3% Free- Figure 4 Practice followed to elicit requirements Form diagram From the results of these two questions we can clearly deduce results to our hypothesis H3: s Impact of requirement gathering for agile SDM. 17% The results in the survey shows majority of developers directly interact with stakeholder’s representative or stakeholder to elicit requirements. Figure 5 Effective requirement gathering method In very few cases the development team creates requirements of their own. Previously software practitioners use to This direct communication between create Mind maps and Business rules and Use cases developers and stakeholders can lead to increase of to capture requirements for a project. From the results high understanding of requirements and delivery of a of this question we can clearly deduce that more potential product. practitioners following agile methodologies have migrated from traditional requirement capturing 4.4 H4: EFFECTIVE REQUIREMENT methods and create Business Program diagrams, User GATHERING METHOD Stories, Free Form diagram, Data models and class This hypothesis drawn on the basis of diagrams which can be altered at any stage of question: Technique used to capture requirements. development with the changing requirements of stakeholders. Respondents who replied as others mentioned Shell statement, UI Prototype, Screen Specifications as their requirement capturing technique. 4.5 H5: AGILE PRACTITIONERS USE TO RESOLVE PROBLEMS IMMEDIATELY Fixing problem is of very big concern in the software industry. Resolving of a problem is completely dependent on the access level to the customer or stakeholder. Sometimes a problem is fixed within a minute and sometimes it takes a lot of 1350 | P a g e
  • 5. Akhil Kumar, Bindu Goel / International Journal of Engineering Research and Applications (IJERA ISSN: 2248-9622 www.ijera.com Vol. 2, Issue4, July-august 2012, pp.1347-1352 time which directly increases the cost of project and delays the scheduled delivery of product. How agile methodologies have improved customer satisfaction and We have drawn this hypothesis on the basis of work produced question: Access level to stakeholders. Much Higher Access level to stakeholders 7% Within a Only month during No 0% require Change ments 34% gatherin Immedia g Phase te 3% Somewh 16% at With in a Higher 59% Somewh day at Lower 48% Within a week 0% Much 22% Lower 0% Within Figure 7 How agile methodologies have improved customer satisfaction and work produced two Out of 103 respondents only 59 replied to weeks this question. Although the response count for this 11% question is very low and cannot present the vote of larger population but can help us to find how Figure 6 Access level to stakeholders to fix a prevalent is agile methodologies adopting. problem Majority of respondents replied that adopting agile The results clearly shows that majority of methodologies have increased their customer agile practitioners contact their stakeholders to fix a satisfaction and work produced. None of the problem within a day. 16% of agile practitioners respondent replied as adopting agile has lowered their contact their stakeholders immediately. work produced and customer satisfaction. None of the agile practitioners take long time of a The table given below gives clear picture of the month to fix a problem. respondents. Effect Response 4.6 H6: IMPACT OF SMALL RESPONSE TIME Count WITH CUSTOMER ON SOFTWARE Much Lower 00 DEVELOPMENT Somewhat Lower 00 The idea behind presenting agile No Change 20 methodologies to software community was to Somewhat Higher 35 increase the communication between developers and Much Higher 04 stakeholders and to deliver a potential product in Figure 8 Response count to effect of agile scheduled time with the changing requirements of methodologies on customer satisfaction and work stakeholders. produced In this section we have presented the result of how prevalent is agile methodologies adoption to 5. CONCLUSIONS both customers and the development organization. The aim of this research is to find how The hypothesis drawn in this section is created by the popular and prevalent are agile practices .The study results of question: Effect of agile practices on also aims at analyzing the effect of the various factors satisfaction of business stakeholders and work which influence the agilist’s while practicing agile produced. methodologies. The results to this research clearly indicates agile practitioners have higher level of communication and access level to their stakeholders 1351 | P a g e
  • 6. Akhil Kumar, Bindu Goel / International Journal of Engineering Research and Applications (IJERA ISSN: 2248-9622 www.ijera.com Vol. 2, Issue4, July-august 2012, pp.1347-1352 to resolve a problem; agilist’s have migrated from traditional methods of requirement capturing and practice newer methods like user stories, Free form diagrams to meet challenges involved with changing requirements of stakeholders. The result to this research also shows that small teams practice agile methodologies more than large team size. Extreme programming is found to be most popularly practiced agile methodologies. At the end we only found that adopting agile methodologies have increased the work produced and the customer satisfaction from organizations practicing agile methodologies. 6. ACKNOWLEDGEMENTS A Huge thanks to Mr. Scott W. Ambler for providing his permission to conduct work on this area. REFERENCES Journal Papers: [1] B. Boehm & R. Turner, Management challenges to implementing agile processes in traditional development organizations, IEEE Software, 22(5), 2005, 30-39. Proceedings Papers: [2] J. A. Livermore, Factors that impact implementing an Agile Software Development Methodology, Proc. IEEE SoutheastCon, 2007, 82-86. [3] C. Mann & F. Maurer, A case study on the impact of scrum on overtime and customer satisfaction, Proc. IEEE Proceedings of the Agile development conference, Denver, CO, 2005, 70-79. Books: [4] J. Highsmith, agile software development ecosystems (Addison-Wesley, Boston, MA, 2002). [5] Dai Clegg, Richard Barker, case method fast-track: a rad approach (Addison- Wesley, 1994). [6] Scott W. Ambler, agile modeling- effective practices for extreme programming and unified process (John Wiley & Sons, 2002). 1352 | P a g e