SlideShare a Scribd company logo
How Many Sailors Does It Take To Change A Lightbulb?: Interdependencies between technical and organisational design in warships. David Carr Human Factors Consultant,  BAE Systems Advanced Technology Centre   [email_address] Advanced Technology Centre
Q:  How many members of a given group does it take to change a lightbulb?  A:   N  .  One to change the lightbulb and ( N-1 ) to behave in a manner generally associated with a negative stereotype of that group.
A sailor changing a lightbulb: USS Ronald Reagan
How does ship design relate to manpower? How does the technical design of a warship impact upon : The number of crew required to operate it? The additional personnel required to support it? The structure of the wider naval organisation? How can trade-offs be made between the technical and personnel functions? Ships and manpower fall within different  scopes of supply Technical design and personnel are different cultures
Focus on manpower Manpower Costs ~ 22% of  Through Life Cost Technical Design Accommodation provision General arrangement Systems design Organisational aspects Recruitment Training Organisational structures Manpower reduction Cost Demographics Fewer sailors ‘in harms way’
Manpower in the warship design process Equipment Complement Capability /  Functionality Naval  Organisation Complement Modelling Function allocation Equipment/Manpower tradeoffs Complement generation Complement validation
A simple complement model Cruising Cruising Action Watchkeeping Watchkeeping Daywork (Cumulative Maintenance) Daywork Highest peak = Complement? Reductions via individual maintenance tasks Reductions require elimination of all tasks within a duty. Manpower totals for: Fixed tasks (eg watchkeeping) Variable tasks (eg maintenance) Different manpower requirements in various operating states Caution: Actual missions are complex, with competing demands Need to model who does what Need to balance peaks and troughs between operating states  W/k
“ The Manpower Dilemma” “ There’s no point doing anything about  maintenance , because we need the same people for  damage control .” “ There’s no point doing anything about  damage control , because we need the same people for  maintenance .” (See also watchkeeping, replenishment-at-sea, mooring, boarding parties, disaster relief…)
Technical design options and human tasks Firefighting etc Detect Extinguish etc First Aid Attack Party etc ? Waterwall Attack Spray Single Hose Reserve Option A:  Separate nozzles Option B:  Combined nozzle Firefighting Automatic detection and spray Automation Functional/Task analysis approach Human and technical resources allocated against functions/tasks A focus for reasoning about the impact of design options on manpower requirements
A word of caution Manpower-intensive  solution Automated solution Is manpower required to run the automation? Is it a different type of skill? Can an existing role cope with an additional task? Have we created a need for a System Administrator or software skills? What about when the automation breaks?  Do we still need reversionary manning? Etc. Remember:  We’re redesigning the tasks!
Looking beyond the ship Alongside At sea Cruising Cruising Action Watchkeeping W/k Watchkeeping Daywork Daywork Assisted  Maintenance Can at-sea maintenance be shifted ashore? Assisted  Maintenance Alongside
Flexible use of manpower across the fleet Shore Potential approaches: Core complement + warfighting augment ‘ Roulement’ amongst partly shore-based ‘squads’. Specialist maintenance by troubleshooting teams Network Enabled Capability to share functionality ship-ship and ship-shore
The ‘People System’ needs to be designed Crew design and ship design are interdependent Each crew is a component in a larger ‘People System’ The ‘People System’ has its own,  complex design parameters: Organisational structure Recruitment Retention Employment conditions Training Sustainable career paths Job satisfaction Work/Life balance
‘ CRUST’  Ratios 1 WO 4 Chief Petty Officers 8 Petty Officers 13 Leading Hands 26 Able Rates Senior rates are ‘grown’ from lower rates 26 able rates yield ~1 Warrant Officer Lower rates aspire to career progression.
Design influences sailors’ career Career Progression Seagoing Seagoing Shore Posting Skills (via Training) Support Personal development Harmony For sailors… For ships…
Naval  ‘Lines of Development’ Military Capability Common facilities Specific platforms Equipment Personnel Infrastructure Doctrine and  Concepts Training Organisation Information Logistics Interdependent building blocks Avoid ‘platform myopia A concurrent engineering problem Integration is the key to success “ The levers across the department that contribute directly to the generation of military capability”
How many sailors does it take to change a lightbulb? One to change the bulb One to supervise One to issue the bulb from stores One to run the tag-out system One to sign the training record One to cook One ashore to train for the next crew One to manage their careers … etc Or why not use long-life LEDs? Or why not automate some functions and then the compartment can be unmanned?
Thank You. David Carr [email_address]

More Related Content

PPT
Chalmers Symposium
PDF
AROMÁTICOS - AULA 11
PPTX
Estudo dos hidrocarbonetos aromaticos
PPT
Presentation to Ergoship 2011, Gothenburg
PPS
Supporting Flexible Combat Systems
DOC
Survivability Balance
PPT
Chalmers Symposium
PPS
Prague Presentation
Chalmers Symposium
AROMÁTICOS - AULA 11
Estudo dos hidrocarbonetos aromaticos
Presentation to Ergoship 2011, Gothenburg
Supporting Flexible Combat Systems
Survivability Balance
Chalmers Symposium
Prague Presentation

Similar to HPaS Presentation (20)

PDF
Relevance of ROC and POE to Senior Enlisted NAVEDTRA12048 pg 6-7
PPT
Shore Support
PDF
Whole Life Warship Capability Management Training Course
DOC
Sea Warrior Program (PEO-EIS PMW 240) 8-pg overview story
PPTX
Module 3 Operations Management Process Layout
PPS
SCSS03
PDF
Simulation of medical defibilator facility
PDF
platform
PDF
Master defence 2020 - Oleksandr Smyrnov - A Multifactorial Optimization of Pe...
PDF
Marine Automation 20151107c
PDF
Granata_Juricic_COMPIT_2016
PDF
Hussein CV
PDF
Aproop Ponnada CPD report
PDF
Expensive ergonomics
PPTX
Ship conversion Overhaul and Repair.pptx
PDF
Emmo Safety Engineering As
PDF
SUBSEA 2016 SIMSEA.NO
DOC
Capabilities
DOC
David Langdon Resume 2016c
PPT
Agile project management in heavy engineering design (John Underhill, Babcock)
Relevance of ROC and POE to Senior Enlisted NAVEDTRA12048 pg 6-7
Shore Support
Whole Life Warship Capability Management Training Course
Sea Warrior Program (PEO-EIS PMW 240) 8-pg overview story
Module 3 Operations Management Process Layout
SCSS03
Simulation of medical defibilator facility
platform
Master defence 2020 - Oleksandr Smyrnov - A Multifactorial Optimization of Pe...
Marine Automation 20151107c
Granata_Juricic_COMPIT_2016
Hussein CV
Aproop Ponnada CPD report
Expensive ergonomics
Ship conversion Overhaul and Repair.pptx
Emmo Safety Engineering As
SUBSEA 2016 SIMSEA.NO
Capabilities
David Langdon Resume 2016c
Agile project management in heavy engineering design (John Underhill, Babcock)
Ad

HPaS Presentation

  • 1. How Many Sailors Does It Take To Change A Lightbulb?: Interdependencies between technical and organisational design in warships. David Carr Human Factors Consultant, BAE Systems Advanced Technology Centre [email_address] Advanced Technology Centre
  • 2. Q: How many members of a given group does it take to change a lightbulb? A: N . One to change the lightbulb and ( N-1 ) to behave in a manner generally associated with a negative stereotype of that group.
  • 3. A sailor changing a lightbulb: USS Ronald Reagan
  • 4. How does ship design relate to manpower? How does the technical design of a warship impact upon : The number of crew required to operate it? The additional personnel required to support it? The structure of the wider naval organisation? How can trade-offs be made between the technical and personnel functions? Ships and manpower fall within different scopes of supply Technical design and personnel are different cultures
  • 5. Focus on manpower Manpower Costs ~ 22% of Through Life Cost Technical Design Accommodation provision General arrangement Systems design Organisational aspects Recruitment Training Organisational structures Manpower reduction Cost Demographics Fewer sailors ‘in harms way’
  • 6. Manpower in the warship design process Equipment Complement Capability / Functionality Naval Organisation Complement Modelling Function allocation Equipment/Manpower tradeoffs Complement generation Complement validation
  • 7. A simple complement model Cruising Cruising Action Watchkeeping Watchkeeping Daywork (Cumulative Maintenance) Daywork Highest peak = Complement? Reductions via individual maintenance tasks Reductions require elimination of all tasks within a duty. Manpower totals for: Fixed tasks (eg watchkeeping) Variable tasks (eg maintenance) Different manpower requirements in various operating states Caution: Actual missions are complex, with competing demands Need to model who does what Need to balance peaks and troughs between operating states W/k
  • 8. “ The Manpower Dilemma” “ There’s no point doing anything about maintenance , because we need the same people for damage control .” “ There’s no point doing anything about damage control , because we need the same people for maintenance .” (See also watchkeeping, replenishment-at-sea, mooring, boarding parties, disaster relief…)
  • 9. Technical design options and human tasks Firefighting etc Detect Extinguish etc First Aid Attack Party etc ? Waterwall Attack Spray Single Hose Reserve Option A: Separate nozzles Option B: Combined nozzle Firefighting Automatic detection and spray Automation Functional/Task analysis approach Human and technical resources allocated against functions/tasks A focus for reasoning about the impact of design options on manpower requirements
  • 10. A word of caution Manpower-intensive solution Automated solution Is manpower required to run the automation? Is it a different type of skill? Can an existing role cope with an additional task? Have we created a need for a System Administrator or software skills? What about when the automation breaks? Do we still need reversionary manning? Etc. Remember: We’re redesigning the tasks!
  • 11. Looking beyond the ship Alongside At sea Cruising Cruising Action Watchkeeping W/k Watchkeeping Daywork Daywork Assisted Maintenance Can at-sea maintenance be shifted ashore? Assisted Maintenance Alongside
  • 12. Flexible use of manpower across the fleet Shore Potential approaches: Core complement + warfighting augment ‘ Roulement’ amongst partly shore-based ‘squads’. Specialist maintenance by troubleshooting teams Network Enabled Capability to share functionality ship-ship and ship-shore
  • 13. The ‘People System’ needs to be designed Crew design and ship design are interdependent Each crew is a component in a larger ‘People System’ The ‘People System’ has its own, complex design parameters: Organisational structure Recruitment Retention Employment conditions Training Sustainable career paths Job satisfaction Work/Life balance
  • 14. ‘ CRUST’ Ratios 1 WO 4 Chief Petty Officers 8 Petty Officers 13 Leading Hands 26 Able Rates Senior rates are ‘grown’ from lower rates 26 able rates yield ~1 Warrant Officer Lower rates aspire to career progression.
  • 15. Design influences sailors’ career Career Progression Seagoing Seagoing Shore Posting Skills (via Training) Support Personal development Harmony For sailors… For ships…
  • 16. Naval ‘Lines of Development’ Military Capability Common facilities Specific platforms Equipment Personnel Infrastructure Doctrine and Concepts Training Organisation Information Logistics Interdependent building blocks Avoid ‘platform myopia A concurrent engineering problem Integration is the key to success “ The levers across the department that contribute directly to the generation of military capability”
  • 17. How many sailors does it take to change a lightbulb? One to change the bulb One to supervise One to issue the bulb from stores One to run the tag-out system One to sign the training record One to cook One ashore to train for the next crew One to manage their careers … etc Or why not use long-life LEDs? Or why not automate some functions and then the compartment can be unmanned?
  • 18. Thank You. David Carr [email_address]