ICT IN LANGUAGE LEARNING TASK
CALL CDs PROGRAM ANALYSIS
Lecturer : Hartoyo, M.A., Ph.d
According to Hartoyo (2008:90-91) there are five principles for designing and testing
CALL programs. Interactivity (feedback and instruction) refers to how the program can
stimulate interaction, especially interaction between the computer and the user. It includes the
effectiveness of the instructions and feedback provided in the program. Usability
(Flexibility) refers to the flexibility, ease and inherent interest of the program used, and how
far the material meets the student’s need. Content Appropriateness is concerned with the
amount of material presented in the program, how easily the material is learned and
understood, and how far the material meets the student’s need. Effectiveness refers to how
effectively the program assists language learners to improve their mastery of grammar.
Performance (Attractiveness) refers to the presentation, lay out of the screen, the color, and
the illustrations (picture, diagram, charts, etc) used in the program.
In this occasion, the writer tries to analiyze the four kinds of CD programe. Those
kind of CD programe consist of English Word, Vocabulary, Learn English (Talk More!
Beginners), Speak English (Talk More! Intermediate).
English Word
The objectives of this CD are to increase the vocaburay and to practice the
pronuncuation. This program contains of four games, namely: Roadhog, Rescue, Night
Search and Frozen Food.
Interactivity
The English Word CD program is quite interactive because it provides a listing menu
that can help students to run the games. At the first time they run the game, they will
see the menu then they have to write down their name automatically before playing the
game. Also, the instruction is really provided.
Usability
This program helps students to improve their ability, especially in listening and reading
skills. It allows them to listen and read some words in every levels when they play
game. The students have to look at some words in the color box. They need some
strategies to find out that word and guess the right one. So, it keeps them concentrate to
follow the instruction.
Content and appropriateness
The content of this program is appropriate for basic up to intermediate students. They
can choose the level based on their needs. However, it will make them stuck in the
same level because the level is unlocked. That will be good if the next level is locked.
So, it makes this program more challenging for students.
Effectiveness
The material of this program is appropriate for Kindergaten and Elementary students to
improve their listening and reading skills.
Performance
This program provides some interesting themes in each levels. The layout is very
colourful and eye catching. It makes the students interested in the games and curios
about the next level.
Vocabulary
The objectives of this CD are to increase the vocaburay and to practice the
pronuncuation This program contains of four games, namely: Baloonz, Haunted House,
Bats and Stuntman.
Interactivity
The instruction of this program is very clear. The students have to answer the question
before choosing the object with various color. It is an interesting games because it
motivates them to click on the right answer.
Usability
Based on the title of this program, of course it helps students in increasing their
vocabulary. This program is good for intermediate students such as at Junior high
school. It provides some vocabulary which is not suitable for beginner students or
elementary students especially in Indonesia.
Content and appropriateness
This program is easy to understand by the students. They can guess the answer by
choosing the right colors which have been provided by the program.
Effectiveness
By using this program, students can increase their vocabulary and knowledge.
Performance
The layout of this program is very colourful. It makes students interested in its
illustration of each level.
Learn English (Talk More! Beginners)
The objective of this CD is to practice the conversation and also to practice the
pronunciation. There are some themes in this program: The Alphabet, Greetings, At the
restaurant, Shopping, Getting around, At the hotel, On the phone, Emergencies, Leisure,
Business and also Phrase.
Interactivity
It is an interactive program for beginner and intemediate students. It consists of some
catagories and steps in delivering the materials.
Usability
This program cointains of some interesting topics with excellent sounds. The students
can choose the topics and how long it takes that they want to learn. Moreover, the
students can practice conversations and pronouncition. They can practice a simple
conversation and also practice how to pronounce the words correctly through the
recorder program.
Content and appropriateness
The students are able to improve their speaking and reading skills by following the
instructions of this program. It provides some pictures and desciptions. Moreover, it is
completed with the native speaker’s sound so it is possible that the learners are able to
pronounce words as a native speaker.
Effectiveness
By using this program, students can improve their listening skill. It also helps students
in pronouncing the words with pronunciation checking. Moreover, they are also able to
improve their skills in simple writing because this program provides some examples of
short sentences.
Performance
This program is completed with interesting pictures and the native speaker’s sounds
that make the students feel comfortable to keep playing. Also, the layout is very
colorful and provides a lot of categories which make the students interested to practice.
The Writer can not analize the last CD programe, because the programe does not run
at the computer.
REFERENCES
Hartoyo. 2008. Individual Differences in Computer Assisted Language Learning. Semarang: Pelita
Insani Semarang.

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Ict cd analysis

  • 1. ICT IN LANGUAGE LEARNING TASK CALL CDs PROGRAM ANALYSIS Lecturer : Hartoyo, M.A., Ph.d According to Hartoyo (2008:90-91) there are five principles for designing and testing CALL programs. Interactivity (feedback and instruction) refers to how the program can stimulate interaction, especially interaction between the computer and the user. It includes the effectiveness of the instructions and feedback provided in the program. Usability (Flexibility) refers to the flexibility, ease and inherent interest of the program used, and how far the material meets the student’s need. Content Appropriateness is concerned with the amount of material presented in the program, how easily the material is learned and understood, and how far the material meets the student’s need. Effectiveness refers to how effectively the program assists language learners to improve their mastery of grammar. Performance (Attractiveness) refers to the presentation, lay out of the screen, the color, and the illustrations (picture, diagram, charts, etc) used in the program. In this occasion, the writer tries to analiyze the four kinds of CD programe. Those kind of CD programe consist of English Word, Vocabulary, Learn English (Talk More! Beginners), Speak English (Talk More! Intermediate). English Word The objectives of this CD are to increase the vocaburay and to practice the pronuncuation. This program contains of four games, namely: Roadhog, Rescue, Night Search and Frozen Food. Interactivity The English Word CD program is quite interactive because it provides a listing menu that can help students to run the games. At the first time they run the game, they will see the menu then they have to write down their name automatically before playing the game. Also, the instruction is really provided. Usability This program helps students to improve their ability, especially in listening and reading skills. It allows them to listen and read some words in every levels when they play game. The students have to look at some words in the color box. They need some strategies to find out that word and guess the right one. So, it keeps them concentrate to follow the instruction.
  • 2. Content and appropriateness The content of this program is appropriate for basic up to intermediate students. They can choose the level based on their needs. However, it will make them stuck in the same level because the level is unlocked. That will be good if the next level is locked. So, it makes this program more challenging for students. Effectiveness The material of this program is appropriate for Kindergaten and Elementary students to improve their listening and reading skills. Performance This program provides some interesting themes in each levels. The layout is very colourful and eye catching. It makes the students interested in the games and curios about the next level. Vocabulary The objectives of this CD are to increase the vocaburay and to practice the pronuncuation This program contains of four games, namely: Baloonz, Haunted House, Bats and Stuntman. Interactivity The instruction of this program is very clear. The students have to answer the question before choosing the object with various color. It is an interesting games because it motivates them to click on the right answer. Usability Based on the title of this program, of course it helps students in increasing their vocabulary. This program is good for intermediate students such as at Junior high school. It provides some vocabulary which is not suitable for beginner students or elementary students especially in Indonesia. Content and appropriateness This program is easy to understand by the students. They can guess the answer by choosing the right colors which have been provided by the program. Effectiveness By using this program, students can increase their vocabulary and knowledge. Performance The layout of this program is very colourful. It makes students interested in its illustration of each level.
  • 3. Learn English (Talk More! Beginners) The objective of this CD is to practice the conversation and also to practice the pronunciation. There are some themes in this program: The Alphabet, Greetings, At the restaurant, Shopping, Getting around, At the hotel, On the phone, Emergencies, Leisure, Business and also Phrase. Interactivity It is an interactive program for beginner and intemediate students. It consists of some catagories and steps in delivering the materials. Usability This program cointains of some interesting topics with excellent sounds. The students can choose the topics and how long it takes that they want to learn. Moreover, the students can practice conversations and pronouncition. They can practice a simple conversation and also practice how to pronounce the words correctly through the recorder program. Content and appropriateness The students are able to improve their speaking and reading skills by following the instructions of this program. It provides some pictures and desciptions. Moreover, it is completed with the native speaker’s sound so it is possible that the learners are able to pronounce words as a native speaker. Effectiveness By using this program, students can improve their listening skill. It also helps students in pronouncing the words with pronunciation checking. Moreover, they are also able to improve their skills in simple writing because this program provides some examples of short sentences. Performance This program is completed with interesting pictures and the native speaker’s sounds that make the students feel comfortable to keep playing. Also, the layout is very colorful and provides a lot of categories which make the students interested to practice. The Writer can not analize the last CD programe, because the programe does not run at the computer. REFERENCES
  • 4. Hartoyo. 2008. Individual Differences in Computer Assisted Language Learning. Semarang: Pelita Insani Semarang.