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Stephanie GeraldEducational TechnologistUniversity of Kansas Medical CenterKansas City, Kansas, USAVirtual Worlds:How computer-simulated environments can impact and improve teaching and learning
You will learn..BackgroundProjectsStudentsLessons learned
You will learn..How we integrated virtual worlds into our health care courses and curriculumBackgroundProjectsStudentsLessons learned
You will learn..How we created our virtual world projects around specific learning tasksBackgroundProjectsStudentsLessons learned
You will learn..How students improved their real world skillsBackgroundProjectsStudentsLessons learned
You will learn..How you can make the most out of using virtual worlds in teaching and learningBackgroundProjectsStudentsLessons learned
Respiratory Care Education					Health Information ManagementDiagnostic Ultrasound & Vascular Technology	Dietetics & NutritionNurse Anesthesia Education					CytotechnologyHearing & Speech/Audiology					Diagnostic Cardiac SonographyPhysical Therapy & Rehabilitation Science		Nuclear Medicine TechnologyClinical Laboratory Sciences					Occupational Therapy EducationThe University of Kansas Medical CenterSchool of Allied Health – 581 studentsSchool of Medicine – 1762 studentsSchool of Nursing – 722 studentsBackground
Need a Learning EnvironmentCost effectiveBackgroundEngaging and ExcitingSimulate real world situations
Second Life at KUMCPromoted the island to faculty as a new environment for learning tasksBackgroundPurchased a Virtual Island for private accessKUMC Isle
You will learn..Communication -Simulation -Roleplay-BackgroundProjectsStudentsLessons learned
Project 1 CommunicationProjectsStudents give a speech in the auditorium or create poster presentations that are displayed in the poster pavilion on the island.
Project 2 SimulationStudents can see a replica of the hospital operating room, and practice basic procedural steps to test their decision making skills in the operating room.Projects
Project 3 RoleplayStudents play the role of a physical therapist or occupational therapist, while the instructors play the role of a potential patient in a home assessment situation. Projects
You will learn..Students improved their real world skills Speaking –Professionalism –Working with patients –BackgroundProjectsStudentsLessons learned
Speaking and Presentation Skills“Presenting in Second Life produced just as many nerves as speaking in real life.”“Prepared me to create a professional slide presentation, since I knew the slides would be open for anyone to see.”Students
ProfessionalismDress codeWorking in teamsSocial Media/Online environmentStudents
Working with Patients“Roleplay in Second Life helped me to better understand how to speak to patients in a home assessment.”“Good practice before we actually have to work with patients.”Students“Since I had time to react slowly in SL, I could focus more on what I would say.”
You will learn..When to use –When not to use –Things to know before beginning a Second Life ProjectBackgroundProjectsStudentsLessons learned
When to useWhen it’s difficult to replicate a real world situation
When you want to bring people together.
When you need an environment to visualize a concept
When you need something different - Just don’t use it just to use it, have a purposeLessons learned

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Integrating Second Life in Teaching & Learning

  • 1. Stephanie GeraldEducational TechnologistUniversity of Kansas Medical CenterKansas City, Kansas, USAVirtual Worlds:How computer-simulated environments can impact and improve teaching and learning
  • 3. You will learn..How we integrated virtual worlds into our health care courses and curriculumBackgroundProjectsStudentsLessons learned
  • 4. You will learn..How we created our virtual world projects around specific learning tasksBackgroundProjectsStudentsLessons learned
  • 5. You will learn..How students improved their real world skillsBackgroundProjectsStudentsLessons learned
  • 6. You will learn..How you can make the most out of using virtual worlds in teaching and learningBackgroundProjectsStudentsLessons learned
  • 7. Respiratory Care Education Health Information ManagementDiagnostic Ultrasound & Vascular Technology Dietetics & NutritionNurse Anesthesia Education CytotechnologyHearing & Speech/Audiology Diagnostic Cardiac SonographyPhysical Therapy & Rehabilitation Science Nuclear Medicine TechnologyClinical Laboratory Sciences Occupational Therapy EducationThe University of Kansas Medical CenterSchool of Allied Health – 581 studentsSchool of Medicine – 1762 studentsSchool of Nursing – 722 studentsBackground
  • 8. Need a Learning EnvironmentCost effectiveBackgroundEngaging and ExcitingSimulate real world situations
  • 9. Second Life at KUMCPromoted the island to faculty as a new environment for learning tasksBackgroundPurchased a Virtual Island for private accessKUMC Isle
  • 10. You will learn..Communication -Simulation -Roleplay-BackgroundProjectsStudentsLessons learned
  • 11. Project 1 CommunicationProjectsStudents give a speech in the auditorium or create poster presentations that are displayed in the poster pavilion on the island.
  • 12. Project 2 SimulationStudents can see a replica of the hospital operating room, and practice basic procedural steps to test their decision making skills in the operating room.Projects
  • 13. Project 3 RoleplayStudents play the role of a physical therapist or occupational therapist, while the instructors play the role of a potential patient in a home assessment situation. Projects
  • 14. You will learn..Students improved their real world skills Speaking –Professionalism –Working with patients –BackgroundProjectsStudentsLessons learned
  • 15. Speaking and Presentation Skills“Presenting in Second Life produced just as many nerves as speaking in real life.”“Prepared me to create a professional slide presentation, since I knew the slides would be open for anyone to see.”Students
  • 16. ProfessionalismDress codeWorking in teamsSocial Media/Online environmentStudents
  • 17. Working with Patients“Roleplay in Second Life helped me to better understand how to speak to patients in a home assessment.”“Good practice before we actually have to work with patients.”Students“Since I had time to react slowly in SL, I could focus more on what I would say.”
  • 18. You will learn..When to use –When not to use –Things to know before beginning a Second Life ProjectBackgroundProjectsStudentsLessons learned
  • 19. When to useWhen it’s difficult to replicate a real world situation
  • 20. When you want to bring people together.
  • 21. When you need an environment to visualize a concept
  • 22. When you need something different - Just don’t use it just to use it, have a purposeLessons learned
  • 23. When not to useWhen real world situation can easily be implemented – Virtual Worlds cannot replace the real world experience.
  • 24. Under 18 – Teen grid
  • 25. When you only want to use it because it’s “cool” or “neat” – you need a purpose firstLessons learned
  • 26. To know before startingLearning curve, will need training
  • 27. If you want privacy, pay for land
  • 29. Define learning tasks beforehandLessons learned