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Leadership in the Interactive Age Integrating Technologies in the Age of Interaction Part 4 Paul Schumann
Integrating Technologies in the Age of Interaction Introductions Series Overview Program Description
Leadership in the Interactive Age Leadership and Technology: Is Your Mental Map Ready? Personal Ingenuity and Emerging Technologies Knowledge and the Ethics of Technology
Knowledge and the Ethics of Technology Knowledge and Continual Change Shifting Perspectives of Work Technology and Purpose Ingenuity and Personal Growth
Our Purpose: What Are We Here For? Utilize Technology to Expand Our Capabilities Increase Our Tolerance for Risk and Uncertainty Expand Our Expectations of What is Possible Reclaim the Power of Our Ingenuity Build Community
Integrating Technologies in the Age of Interaction Technology: Your Teammate Space and Time Travel With Information Technology Information Technology Redefines Teams and Teamwork
Integrating Technologies in the Age of Interaction Information Technology, Teamwork and Creativity Communication and Conversation
Technology The Organization’s Teammate Your Teammate
Technology: The Organization’s Teammate Applications Benefits Importance of Ethics
Technology: Your Teammate Support Challenge Raised Expectations Interdependence Extension of Capability New Mental Map
Technology Utilization Skill Development Novice Advanced Beginner Competence Proficiency Expertise
Novice Objective Features Rules Context Free Descriptions Performance Judged on How Well the Rules are Followed Exercise of Skill at this Level is Demanding of Full Concentration
Advanced Beginner Situational Aspects Begin to Be Considered Communication by Example
Competence Increased Experience Renders Previous Strategies Unworkable Goal Oriented Begin to Plan Deal Within Relevant Features Involvement
Proficiency Intuitive Understanding Perceive the Structure Thinks Analytically About What to Do
Expertise Performs Appropriate Action No Problem Solving No Reasoning
Technology Utilization Skill Development Novice Advanced  Beginner Competence Proficiency Expertise
Evaluating Degrees of Incorporation Costs Alignment of Purposes and Goals Environmental Pressures Projections The Space Between Skills
Information Technology Costs 1980’s View Hardware 10% Software 40% Training 50% Source: Snyder & Edwards
Information Technology Costs 1990’s View Hardware & Software 3-8% Training 40-50% Organizational & Management Development 50-60% Source: Snyder& Edwards
The Costs of Organizational Modernization Hardware and Software Technology   3% - 8% Human Resource  + Training   Development   40% - 50%  Organizational/Management + Teams Re-design 50% - 60% _________ = Transformation Source: Snyder & Edwards
Cost of Organizational Transformation Time Period Relative Costs
The Costs of Organizational Transformation Hardware and Software Technology   2%? Human Resource  + Training   Development    8%? Organizational/Management + Teams Re-design   40%? Individual Change + Personal    Transformation   50%? _________ = Transformation
Organizational Transformation Hardware Software Training Organizational  Development Personal Change
The Range of Technology Teammates Telecommunications Analytical Instrumentation Design Aids Application Software Television/Compact Disks Diagnostics
Space and Time Travel With Information Technology Interact With the Past and Discover Present Implications Interact With Others and Their Knowledge World Wide Project and Interact With Probable Futures
Information Technology Redefines Teams and Teamwork Networked Asynchronous/Real Time Multitasking/Dedicated Interleaved/Pipelined
Information Technology, Teamwork and Creativity Levels the Playing Field Frees Creativity From the Constraints of Time and Space Integrates Diversity
Information Technology, Teamwork and Creativity Multiplicative Options Heightened Level of Consciousness Fosters the Definition of Values and Purpose
Communication and Conversation Communication Information Exchange Point to Point Transaction Limited Prescriptive Conversation Turning Around Together Helical Transforming Expanding Ingenious
Communication and Conversation Communication Conversation
Communication & Conversation Same Shared Different Same Shared Different Values Information
Communication & Conversation Same Shared Different Same Shared Different Values Information Communication
Communication & Conversation Same Shared Different Same Shared Different Values Information Conversation
Communication & Conversation Same Shared Different Same Shared Different Values Information Conversation Communication
Conversation & Ingenuity Being Knowing Creating
Glocal Vantage, Inc. Paul Schumann PO Box 161475, Austin, TX 78716 [email_address] Glocal vantage:  http://www.glocalvantage.com Insights – Intelligence – Innovation Collaborative:  http://incollaboration.ning.com Twitter: innovant2003 Attribution: http://creativecommons.org/licenses/by/3.0/

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Integrating Technologies in the Age of Interaction

  • 1. Leadership in the Interactive Age Integrating Technologies in the Age of Interaction Part 4 Paul Schumann
  • 2. Integrating Technologies in the Age of Interaction Introductions Series Overview Program Description
  • 3. Leadership in the Interactive Age Leadership and Technology: Is Your Mental Map Ready? Personal Ingenuity and Emerging Technologies Knowledge and the Ethics of Technology
  • 4. Knowledge and the Ethics of Technology Knowledge and Continual Change Shifting Perspectives of Work Technology and Purpose Ingenuity and Personal Growth
  • 5. Our Purpose: What Are We Here For? Utilize Technology to Expand Our Capabilities Increase Our Tolerance for Risk and Uncertainty Expand Our Expectations of What is Possible Reclaim the Power of Our Ingenuity Build Community
  • 6. Integrating Technologies in the Age of Interaction Technology: Your Teammate Space and Time Travel With Information Technology Information Technology Redefines Teams and Teamwork
  • 7. Integrating Technologies in the Age of Interaction Information Technology, Teamwork and Creativity Communication and Conversation
  • 8. Technology The Organization’s Teammate Your Teammate
  • 9. Technology: The Organization’s Teammate Applications Benefits Importance of Ethics
  • 10. Technology: Your Teammate Support Challenge Raised Expectations Interdependence Extension of Capability New Mental Map
  • 11. Technology Utilization Skill Development Novice Advanced Beginner Competence Proficiency Expertise
  • 12. Novice Objective Features Rules Context Free Descriptions Performance Judged on How Well the Rules are Followed Exercise of Skill at this Level is Demanding of Full Concentration
  • 13. Advanced Beginner Situational Aspects Begin to Be Considered Communication by Example
  • 14. Competence Increased Experience Renders Previous Strategies Unworkable Goal Oriented Begin to Plan Deal Within Relevant Features Involvement
  • 15. Proficiency Intuitive Understanding Perceive the Structure Thinks Analytically About What to Do
  • 16. Expertise Performs Appropriate Action No Problem Solving No Reasoning
  • 17. Technology Utilization Skill Development Novice Advanced Beginner Competence Proficiency Expertise
  • 18. Evaluating Degrees of Incorporation Costs Alignment of Purposes and Goals Environmental Pressures Projections The Space Between Skills
  • 19. Information Technology Costs 1980’s View Hardware 10% Software 40% Training 50% Source: Snyder & Edwards
  • 20. Information Technology Costs 1990’s View Hardware & Software 3-8% Training 40-50% Organizational & Management Development 50-60% Source: Snyder& Edwards
  • 21. The Costs of Organizational Modernization Hardware and Software Technology 3% - 8% Human Resource + Training Development 40% - 50% Organizational/Management + Teams Re-design 50% - 60% _________ = Transformation Source: Snyder & Edwards
  • 22. Cost of Organizational Transformation Time Period Relative Costs
  • 23. The Costs of Organizational Transformation Hardware and Software Technology 2%? Human Resource + Training Development 8%? Organizational/Management + Teams Re-design 40%? Individual Change + Personal Transformation 50%? _________ = Transformation
  • 24. Organizational Transformation Hardware Software Training Organizational Development Personal Change
  • 25. The Range of Technology Teammates Telecommunications Analytical Instrumentation Design Aids Application Software Television/Compact Disks Diagnostics
  • 26. Space and Time Travel With Information Technology Interact With the Past and Discover Present Implications Interact With Others and Their Knowledge World Wide Project and Interact With Probable Futures
  • 27. Information Technology Redefines Teams and Teamwork Networked Asynchronous/Real Time Multitasking/Dedicated Interleaved/Pipelined
  • 28. Information Technology, Teamwork and Creativity Levels the Playing Field Frees Creativity From the Constraints of Time and Space Integrates Diversity
  • 29. Information Technology, Teamwork and Creativity Multiplicative Options Heightened Level of Consciousness Fosters the Definition of Values and Purpose
  • 30. Communication and Conversation Communication Information Exchange Point to Point Transaction Limited Prescriptive Conversation Turning Around Together Helical Transforming Expanding Ingenious
  • 31. Communication and Conversation Communication Conversation
  • 32. Communication & Conversation Same Shared Different Same Shared Different Values Information
  • 33. Communication & Conversation Same Shared Different Same Shared Different Values Information Communication
  • 34. Communication & Conversation Same Shared Different Same Shared Different Values Information Conversation
  • 35. Communication & Conversation Same Shared Different Same Shared Different Values Information Conversation Communication
  • 36. Conversation & Ingenuity Being Knowing Creating
  • 37. Glocal Vantage, Inc. Paul Schumann PO Box 161475, Austin, TX 78716 [email_address] Glocal vantage: http://www.glocalvantage.com Insights – Intelligence – Innovation Collaborative: http://incollaboration.ning.com Twitter: innovant2003 Attribution: http://creativecommons.org/licenses/by/3.0/

Editor's Notes

  • #2: Consideration and selection of music throughout the program Possibility of a theme song for the series Look for potential props and set design for this series Go to UT video and film library Ask for 5x7 color photo plus any graphics of each speaker