This document describes an interactive batch query system for game analytics based on Apache Drill. It addresses the problem of answering common ad-hoc queries over large volumes of log data by using a columnar data model and optimizing query plans. The system utilizes Drill's schema-free data model and vectorized query processing. It further improves performance by merging similar queries, reusing intermediate results, and pushing execution downwards to utilize multi-core CPUs. This provides a unified solution for both ad-hoc and scheduled batch analytics workloads at large scale.