The document describes a methodology for detecting the location of a virtual passive pointer in 3D space using two cameras and image triangulation. The pointer is modeled and simulated using 3D graphics software to generate images from two camera views. These images are analyzed using a computer program based on triangulation theory to determine the precise coordinates of the pointer in 3D as well as its projection on a display screen. The computational results match well with the known locations specified in the 3D simulation, demonstrating the accuracy of the technique for applications like interactive displays.