The document introduces the art pipeline at Staffordshire University. It outlines the university's strong background in 3D art and game art courses. It provides examples of notable alumni working in the game industry. It then details the various game art modules offered from the foundation year through to masters level. It focuses on the first year Introduction to 3D Modelling module, describing the goals, projects, and challenges students face in learning 3D art pipelines. It discusses how the university uses Unreal Engine 4 to help students understand workflows and see their work come together in a game engine. Finally, it considers ways to further improve student motivation, engagement and understanding of key 3D art concepts.