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INTRODUCTION TO GAME DEVELOPMENT INDUSTRY
Who Am I?Marlin SUGAMACo-Founder/ ProducerMain StudiosGame and Animation Developers
What is a game developer ?Software development+EntertainmentHardware ManufacturersGamersPublishersDistributorsDeveloper
Introduction To Videogame Industry
Main Studios Productions
Main Studios Trailer
How do we make our money?Hardware ManufacturersGamersPublishersDistributorsDeveloperWORLD OF WARCRAFT® SUBSCRIBER BASE REACHES 11.5 MILLION WORLDWIDEWrath of the Lich King™ expansion fuels growth with record first-month sales of more than 4 million
How did it get so big?
BackgroundDomination of  Coin-Operated Arcade GamesConsole EraInstalled GameMultiplayer Online GamesMobile GamesEra of Videogames Industry
BusinessHardware ManufacturersPublishersMarketDeveloper
Hardware ManufacturersArcadeConsoleHandheld
Seven Generations of Consoles1234567
Business Hardware ManufacturersPublishersMarketDeveloper
DevelopersCotageStudioFull GameDevelopersOutsourcingContractorOriginalLicensedConversion
GamesCasualMMORPGAdvergamingFPSSeriousPuzzleSportSide ScrollingRacingActionModsEdugameSimulations
Business Hardware ManufacturersPublishersMarketDeveloper
PublishersSales and marketing
Physical creation of the game (pressing discs)
Packaging
Press and analyst relationsGame Packaging
Game Events
PublishersStarted in 2002 by BolehNet with Nexia OnlineGrew in 2003 by Lyto with Ragnarok OnlineAll publishers imported online games, mostly Korean Online GamesAll publishers located in Jakarta
Online Game Publishers
Game DevelopersStarted in 2001 by Matahari Studios and 2003 by Altermyth Studio.
Now there are 19 studios registered unofficially under IGDA Indonesia
Wide variety of videogame developers
Full game development and third-party outsourcing
Developing from multiplayer online game, web based casual games, Xbox games, to niche arcade games
Vary from 2 – 50 people/ studioIndonesia Game Developers
How to Start?Game developer related majorBuild skillbased on industry needs (local and international)ArtTechBizAttitudeSkillKnowledgeCOACHINGCOMPETITION
Game Developer CompetitionsIndonesia ICT Awards ITB Digital Media FestivalgeMasTIK (Pagelaran Mahasiswa Nasional Bidang TIK)
Business Hardware ManufacturersPublishersMarketDeveloper
General FactsComputer and Video Game Industry Tops $22 Billion in 2008 Games revenue beats Music and DVD’s in 2008…In 2007 music sales were overtaken and in 2008 games had a share of 38% of all entertainment sales, putting it in first place in the category, beating music and DVD sales.China's online game market reaped sales revenue of RMB 18.38 billion in 2008, representing an increment of 76.6% from a year earlier, according to a latest industry report.Analyst: U.S. Game Market To Reach $20 Billion In 2009by Eric CaoiliGameloft Revenues Up Following 2 Million iPhone Game Downloads
source: Entertainment Software Association, www.theesa.org
Console and Handheld Worldwide Revenue 2008source: www.vgchartz.org
Goofy games gets most of the hype and make a lot of moneysource: Business Week, November 2nd, 2009. Pg 45
Videogame and Advertising1 billionExpected market, in dollar for in-game advertising by 2010, according to Nielsen Media Research1983The year Anheuser-Busch, Inc. First included advertising in Bally Midway game Tapper. 30 billionThe amount of hours American men between 18 to 34 years of age, a key demographic for marketers, spent last year playing computer gamessource: Entertainment Software Association, www.theesa.org
Videogames for Sports
Videogames for Seniors
Introduction To Videogame Industry
Videogames for Music
Games for Medical Therapysource: Nintendo Fun Center , http://www.nintendo.com/corp/starlight.jsp
Games for Medical Therapysource: Nintendo Fun Center , http://www.nintendo.com/corp/starlight.jsp
Handheld
Mobile Phone as the New Videogame Hardware
Introduction To Videogame Industry

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