This document discusses a simulation study of Voice over IP (VoIP) performance over a wireless campus network. The study investigated three factors:
1) Increasing the number of VoIP workstations from 6 to 30, which significantly increased jitter, delay, data dropped and decreased throughput. The network could only support 2-4 VoIP clients.
2) Using different voice coding schemes (G.711, G.723, G.729), which found that G.711 had the lowest jitter and delay but highest data dropped, while G.729 had the highest jitter and delay but lowest data dropped.
3) Increasing clients in video conferencing, which was not explicitly studied but would further degrade performance