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MARGIE'STRAVEL
1
M
IoT in
the City
Renate Voss
Teun van Acker
Noa van den Brink
MARGIE'STRAVEL
2
M
MARGIE'STRAVEL
3
M
RECAP
PROJECT CASE
Data awareness on Stratumseind
MARGIE'STRAVEL
4
M
TPFOUNDATION
1. MUNICIPALITY GOAL
2. ANALYSIS
3. CONCEPTUAL FRAME
ABOVE PRODUCT
4. THREE FINAL CONCEPTS
MARGIE'STRAVEL
5
M
FINAL CONCEPTS
WAVESCAPE BLOB CITYBEACON EYE
MARGIE'STRAVEL
6
M
EXPERTISE AREAS
MARGIE'STRAVEL
7
M
WORKING
WITH CLIENTS
Living Lab Stratumseind & Municipality of Eindhoven
PROFESSIONALSKILLS
FUTURE
WAVESCAPE
GLOW
BLOB
PEOPLE’S FAVOURITE
CITYBEACON EYE
MOST REALISTIC
MARGIE'STRAVEL
9
M
PERSONAL
DEVELOPMENT
Expertise areas & project contribution
USER & SOCIETY
TEUN
PERSONAL DEVELOPMENT
MATH, DATA & COMPUTING
TEUN
PERSONAL DEVELOPMENT
TECHNOLOGY & REALIZATION
TEUN
PERSONAL DEVELOPMENT
BUSINESS & ENTREPRENEURSHIP
USER & SOCIETY
NOA
PERSONAL DEVELOPMENT
NOA
PERSONAL DEVELOPMENT
TECHNOLOGY & REALIZATION
NOA
PERSONAL DEVELOPMENT
CREATIVITY & AESTHETICS
RENATE
PERSONAL DEVELOPMENT
USER & SOCIETY
TECHNOLOGY & REALIZATION
RENATE
PERSONAL DEVELOPMENT
BUSINESS & ENTREPRENEURSHIP
RENATE
PERSONAL DEVELOPMENT
LIVING LAB
STRATUMSEIND 2.0
CREATIVITY & AESTHETICS
RENATE
PERSONAL DEVELOPMENT
CREATIVITY & AESTHETICS
RENATE
PERSONAL DEVELOPMENT
CONCLUSION
Our goals have been reached
But awareness is the first step to systemic change
Now society has to elaborate on this today
to make IoT a transparent and democratic technology for the future

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IoT in the City

Editor's Notes

  • #5: invoegen concept instead of prototype
  • #7: Business & Entrepreneurship; Strategy was in the foundation of the project. We learned how to apply the perspective of the municipality in decisions we made, to target visitors and stakeholders. We had to design from certain values that the municipality stands for. User and Society: The societal context of this project was very important, we learned how to analyze users and learned a lot about behaviour change. Technology and Realization: A lot of programming was required to present all our concepts. Also, arranging everything (like projectors) for our Glow installation took a lot of effort. Since the code was so complex, we also practised in Math, Data and Computing.
  • #8: Een belangrijke professional skill die we later ook kunnen gebruiken in onze carriere. Leren om gaan met requirements en de wants en needs van twee partijen (Client en user) The most important one was working with a client, which was new to all of us. It was a constant process of reflection; coming up with concepts and ideas, discussing those with them, receiving feedback and reflecting. Also taking into account that we’re designing for them, so taking their perspective and opinion into account. We also had a lot of practise in pitching since we had a meeting with them every other two weeks.
  • #17: From conducting user interviews
  • #19: The most important thing i learned concerning the B&E competencie is
  • #20: As for creativity & aesthetics i learned that it is very important to communicate your ideas properly. since we did not have a physical prototype we had to show our concepts visually. by creating a brand, our documents and ideas look structured and coherent, but i also learned that you receive a lot of exposure, for example on the demoday, when a presentation looks coherent and interactive
  • #22: Hopefully Eindhoven will be the first one