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Learning in
situPatricia Santos Rodríguez
@: patricia.santos.rdz@gmail.com
@: Patricia.Santosrodriguez@uwe.ac.uk
LinkedIn: http://www.linkedin.com/pub/patricia-santos-
rodriguez/54/207/a97
2
Learning in situ
QuesTInSitu system and mobile app
• The interaction context of the test had to be the city a natural park... Educational resources
(questions) have to be associated to real positions and distributed as a route in the physical
environment
“Assessment in situ” refers to a type of
activity where the questions of a test
have to be answered in front of a related
real location (in situ) *.
Teachers can create geolocated QTI
questions and tests (routes), and
students answer the tests using a
mobile device with GPS and 3G.
* Main Contribution: Santos, P., Pérez-Sanagustín, M., Hernández-Leo, D. & Blat, J. (2011). QuesTInSitu:
From tests to routes for assessment in situ activities. Computers & Education, 57 (4), 2517-2534. (ISI-JCR Q1)
Impact factor: 2.617
@ patricia.santos.rdz@gmail.com
3
Learning in situ: experiments in diverse subject
matters and educational levels
@ patricia.santos.rdz@gmail.com
Barca Barca
Discovering Barcelona!
Bachelor students
explored the city observing
and interacting with the
architecture and the street
furniture with the aim of
putting in practice
urbanism and history
skills.
Assessing Botany in situ
The teacher created a route
where the university
students had to answer
questions in situ observing
the Barcelona botany
garden, and finding,
touching and measuring
specific plants.
A literature adventure
A group of senior
learners (~65 years old),
members of a literature
group, created two routes
with the aim of proposing
questions about facts of
a literature novel set in a
district of Barcelona.
A literature adventure: http://www.youtube.com/watch?v=bBKvz9hYQ-k
4
Learning in real situ
Conclusions
PhD Presentation - Patricia Santos
Findings
1. QuesTInSitu supports successfully an assessment in situ activity thanks to functionalities such
as the monitoring service or the provision of feedback in real time/situ.
2. Educational benefits: dynamic and practical activity; put in practice of transversal (collaborative
and communicative) and specific skills (botany, art, history, geography...).
3. The GPS location-based system makes the process of finding locations faster and helps the
students in their exploratory tasks
4. The assessment in situ activity had a notable positive impact in the attitude/motivation of the
students and teachers
New version:
QueTInSitu: The Game: a new version of the
QuesTInSitu application has been developed as a
feasible approach to computationally represent and
support the creation of gamified in situ learning activities
that consider the puzzle-based game metaphor.
(Melero, Santos et al, submitted)
Video: http://www.youtube.com/watch?v=BTSsXa_e-6M
@ patricia.santos.rdz@gmail.com

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Learning in situ

  • 1. Learning in situPatricia Santos Rodríguez @: patricia.santos.rdz@gmail.com @: Patricia.Santosrodriguez@uwe.ac.uk LinkedIn: http://www.linkedin.com/pub/patricia-santos- rodriguez/54/207/a97
  • 2. 2 Learning in situ QuesTInSitu system and mobile app • The interaction context of the test had to be the city a natural park... Educational resources (questions) have to be associated to real positions and distributed as a route in the physical environment “Assessment in situ” refers to a type of activity where the questions of a test have to be answered in front of a related real location (in situ) *. Teachers can create geolocated QTI questions and tests (routes), and students answer the tests using a mobile device with GPS and 3G. * Main Contribution: Santos, P., Pérez-Sanagustín, M., Hernández-Leo, D. & Blat, J. (2011). QuesTInSitu: From tests to routes for assessment in situ activities. Computers & Education, 57 (4), 2517-2534. (ISI-JCR Q1) Impact factor: 2.617 @ patricia.santos.rdz@gmail.com
  • 3. 3 Learning in situ: experiments in diverse subject matters and educational levels @ patricia.santos.rdz@gmail.com Barca Barca Discovering Barcelona! Bachelor students explored the city observing and interacting with the architecture and the street furniture with the aim of putting in practice urbanism and history skills. Assessing Botany in situ The teacher created a route where the university students had to answer questions in situ observing the Barcelona botany garden, and finding, touching and measuring specific plants. A literature adventure A group of senior learners (~65 years old), members of a literature group, created two routes with the aim of proposing questions about facts of a literature novel set in a district of Barcelona. A literature adventure: http://www.youtube.com/watch?v=bBKvz9hYQ-k
  • 4. 4 Learning in real situ Conclusions PhD Presentation - Patricia Santos Findings 1. QuesTInSitu supports successfully an assessment in situ activity thanks to functionalities such as the monitoring service or the provision of feedback in real time/situ. 2. Educational benefits: dynamic and practical activity; put in practice of transversal (collaborative and communicative) and specific skills (botany, art, history, geography...). 3. The GPS location-based system makes the process of finding locations faster and helps the students in their exploratory tasks 4. The assessment in situ activity had a notable positive impact in the attitude/motivation of the students and teachers New version: QueTInSitu: The Game: a new version of the QuesTInSitu application has been developed as a feasible approach to computationally represent and support the creation of gamified in situ learning activities that consider the puzzle-based game metaphor. (Melero, Santos et al, submitted) Video: http://www.youtube.com/watch?v=BTSsXa_e-6M @ patricia.santos.rdz@gmail.com