SlideShare a Scribd company logo
Web 3.0
                              Relative to 3D & Simulated Environments
                              Specific to Healthcare



Education: “…finite opportunities within infinite possibilities…”




                                   Supra Manohar       Executive Vice President
Web 3.0: Exploration of 3D and Simulated environments


    The case for high-end media and simulated environments on healthcare:

        Medical knowledge doubles every 6-8 years

        There are new procedures and treatments emerging on a daily basis

       The average Physician practices for 30 years and the average Nurse for approximately 40
       years1

       Continuing education is critical with restricted “learning time”

       High-end media and simulated environments provide engagement, rich educational
       context, and experiential education

       Interactive multimedia and simulated environments provide 20 times more “minutes on the
       message”



                                                   1. Department of Psychology, Universita Cattolica del Sacro Cuore, Milan, Italy


                                                   SIMULATIONS                      PREVIOUS                          NEXT
Millers Triangle of Clinical Competence




                                      DOES


                                              SHOWS HOW


                                                       KNOWS HOW


                                                                KNOWS



                         Miller G E. The assessment of clinical skills/competence/performance. Acad Med 1990; 65:563-7


                                              SIMULATIONS                   PREVIOUS                      NEXT
3D and Simulated environment strategies
     Not everyone has a large budget    +   Maximizing their educational assets is key
    So how do we go about delivering a successful media strategy?

                                Standalone animations &
                                      Simulations




   Embedded within                                                     Simulation Environments
    file types (PDF)                                                   Standalone & 2nd Life

                                       Multi-purposing
                                           content
    Developed for                                                Virtual
    mobile delivery                                                    gaming




                                                SIMULATIONS         PREVIOUS             NEXT
Standalone Animations and Simulations



      Value in defining abstract scientific concepts

      20 time greater minutes on message
       (a 60 sec animation can explain a 10 page
       concept)

      Proven value in education, no need for
       justification

      Costs have been driven, due to market
       adoption

      Self learning pieces or as a part of an
       educational framework
                                                        PLAY ANIMATION




                                                                         BACK
Virtual Gaming
   Reasons Games Engage

    Fun: Enjoyment & Pleasure
    Play: Intense involvement
    Rules: Structure
    Goals: Motivation
    Interactive: Doing
    Outcomes & Feedback: Learning
    Adaptive: Flow
    Win state: Ego Gratification
    Conflict, competition: Adrenaline
    Problem solving: Creativity
    Interaction with people: Social Groups
    Representation & Story: Emotion          PLAY ANIMATION




                                                              BACK
Mobile Media




         Access to appropriate content in
          “context-aware” environments

         Enabling media content into multiple
          devices:
          Phone handsets
          PDA’s
          I-Pods




                                                 BACK
Media Embedded within file types (PDF)




      Use of the animations and simulations
       within text based file types

      Operations manuals and other
       technical documents can be interactive
       without separate locations for media
       content




                                                OPEN INTERACTIVE PDF




                                                                       BACK
Simulated Environment




      Immersive 3D environments offer
       exceptional skill acquisition

      Rich interactive learning context

      Experiential “fail-forward” environment

      Raising motivation and cognition in
       learners

      Collaboration within 3D environments


                                                 PLAY SIMULATION




                                                                   BACK
The Current Trend and Food for Thought…



                             ners
      New Generation of Lear
                                                          u have a plan
                            e and affordable as long as yo
      Technology is availabl
                                             hancing education
      Interactivity and collaboration are en
                                                   rsonal investment
      Game based learni   ng creates a sense of pe
                               ollaboration)
      (Avatar’s, Characters, C

                              within environments
      Re-usability of objects

       Organization standards
                              w.web3d.org
       Web3D Consortium ww
                                      www.socmedsim.org
       Society for Medical Simulation



                                          SIMULATIONS       PREVIOUS      NEXT
Thank You
www.emantras.com
Follow us on
                     &
Twitter.com/emantras
                      emantras
www.tinyurl.com/track




               SIMULATIONS   PREVIOUS   NEXT

More Related Content

PPTX
The Understanding Spectrum: Turning Data into Wisdom
PPTX
How to become an effective knowledge manager
PDF
Habit 3 visualisation combats complexity
DOC
Budget for Hardware and Software
PPTX
Video Games as Learning Tools & Making Games as Systems Thinking
PPTX
Exploring “live” Social and Networked Interaction with the Future Media Inter...
PPTX
Introduction to Game-based & Virtual Environments
PDF
Maya
The Understanding Spectrum: Turning Data into Wisdom
How to become an effective knowledge manager
Habit 3 visualisation combats complexity
Budget for Hardware and Software
Video Games as Learning Tools & Making Games as Systems Thinking
Exploring “live” Social and Networked Interaction with the Future Media Inter...
Introduction to Game-based & Virtual Environments
Maya

What's hot (16)

PPSX
Digital technologies
PDF
Mas teams slides_final
PDF
A Debate Dashboard to Support the Adoption of Online Knowledge Mapping Tools
PPTX
EXPERIMEDIA venue overview
PPTX
EXPERIMEDIA project overview
PPTX
E-learning talk
PDF
Developing the Five Minds of the Future in Second Life
PDF
Dundu - The philosophy that enables a group
PDF
UCLA Informatics Wiki
PDF
Things you should_know_about_future_trends
PDF
Alex Bennet KMME 2013
PDF
Design Scripts: Designing (inter)action with intent
PDF
Creating sustainable digital communities for students & teachers
PDF
GEM Premise and Concept Slides
PPTX
Synthetron For Meetings 20120205 Imex
Digital technologies
Mas teams slides_final
A Debate Dashboard to Support the Adoption of Online Knowledge Mapping Tools
EXPERIMEDIA venue overview
EXPERIMEDIA project overview
E-learning talk
Developing the Five Minds of the Future in Second Life
Dundu - The philosophy that enables a group
UCLA Informatics Wiki
Things you should_know_about_future_trends
Alex Bennet KMME 2013
Design Scripts: Designing (inter)action with intent
Creating sustainable digital communities for students & teachers
GEM Premise and Concept Slides
Synthetron For Meetings 20120205 Imex
Ad

Viewers also liked (8)

PDF
Dave Ulrich Bemind En Toch Onbekend Artikel Luk Smeyers P&O Actueel Oktob...
PPT
Show the PIcture
PDF
Interview Luk Smeyers Personeelsbeleid Nvp November 2009
PPT
Tv Llovera
PDF
View From The Top Issue 2
PPT
Learning 3.0
PPTX
Natan orange river
PPT
Productos de Madera
Dave Ulrich Bemind En Toch Onbekend Artikel Luk Smeyers P&O Actueel Oktob...
Show the PIcture
Interview Luk Smeyers Personeelsbeleid Nvp November 2009
Tv Llovera
View From The Top Issue 2
Learning 3.0
Natan orange river
Productos de Madera
Ad

Similar to Web 3.0- animation and its use in healthcare (20)

PPTX
Devlearn Session 514
PPTX
World of Learning - PIXELearning presentation
PPT
3D virtual worlds and collaborative learning
PPT
UNC TLT 2008
PPTX
Faculty Adoption of Virtual Worlds, Nov 2012
PDF
Interaction design for learning
PDF
SIEGE Conference - corporate learning games
PDF
2013 learningwith games_final
PDF
Harvey Making Second Life Work For Training And Education
PPT
LTMS 510: Learning Technologies and Solutions - Class 11
PPTX
Learning to Win: Digital Based Games in Education
PDF
2012 Award Winning Poster
PDF
MIRROR presentation at Leicester Games Festival
PDF
Virtual Environments for Games Based Reflective Learning focused on health ap...
PDF
Overcoming Barriers to Adoption of Virtual Worlds in Government
PPTX
History of Virtual Worlds and current applications
PPTX
Hybrid Simulation (Part A)
PDF
Learning with Games
PPTX
ECGBL Keynote 2012
PPTX
Simulations chapter 7
Devlearn Session 514
World of Learning - PIXELearning presentation
3D virtual worlds and collaborative learning
UNC TLT 2008
Faculty Adoption of Virtual Worlds, Nov 2012
Interaction design for learning
SIEGE Conference - corporate learning games
2013 learningwith games_final
Harvey Making Second Life Work For Training And Education
LTMS 510: Learning Technologies and Solutions - Class 11
Learning to Win: Digital Based Games in Education
2012 Award Winning Poster
MIRROR presentation at Leicester Games Festival
Virtual Environments for Games Based Reflective Learning focused on health ap...
Overcoming Barriers to Adoption of Virtual Worlds in Government
History of Virtual Worlds and current applications
Hybrid Simulation (Part A)
Learning with Games
ECGBL Keynote 2012
Simulations chapter 7

Recently uploaded (20)

PPTX
Acid Base Disorders educational power point.pptx
PPTX
anaemia in PGJKKKKKKKKKKKKKKKKHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH...
PPT
Copy-Histopathology Practical by CMDA ESUTH CHAPTER(0) - Copy.ppt
PPTX
Electromyography (EMG) in Physiotherapy: Principles, Procedure & Clinical App...
PPT
genitourinary-cancers_1.ppt Nursing care of clients with GU cancer
PPTX
Uterus anatomy embryology, and clinical aspects
PPTX
anal canal anatomy with illustrations...
DOCX
RUHS II MBBS Microbiology Paper-II with Answer Key | 6th August 2025 (New Sch...
PPT
1b - INTRODUCTION TO EPIDEMIOLOGY (comm med).ppt
PPTX
DENTAL CARIES FOR DENTISTRY STUDENT.pptx
PPTX
surgery guide for USMLE step 2-part 1.pptx
PPTX
SKIN Anatomy and physiology and associated diseases
DOC
Adobe Premiere Pro CC Crack With Serial Key Full Free Download 2025
PDF
Medical Evidence in the Criminal Justice Delivery System in.pdf
PPT
OPIOID ANALGESICS AND THEIR IMPLICATIONS
PDF
Intl J Gynecology Obste - 2021 - Melamed - FIGO International Federation o...
PPTX
ACID BASE management, base deficit correction
PPTX
15.MENINGITIS AND ENCEPHALITIS-elias.pptx
PPTX
CME 2 Acute Chest Pain preentation for education
PPTX
Stimulation Protocols for IUI | Dr. Laxmi Shrikhande
Acid Base Disorders educational power point.pptx
anaemia in PGJKKKKKKKKKKKKKKKKHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH...
Copy-Histopathology Practical by CMDA ESUTH CHAPTER(0) - Copy.ppt
Electromyography (EMG) in Physiotherapy: Principles, Procedure & Clinical App...
genitourinary-cancers_1.ppt Nursing care of clients with GU cancer
Uterus anatomy embryology, and clinical aspects
anal canal anatomy with illustrations...
RUHS II MBBS Microbiology Paper-II with Answer Key | 6th August 2025 (New Sch...
1b - INTRODUCTION TO EPIDEMIOLOGY (comm med).ppt
DENTAL CARIES FOR DENTISTRY STUDENT.pptx
surgery guide for USMLE step 2-part 1.pptx
SKIN Anatomy and physiology and associated diseases
Adobe Premiere Pro CC Crack With Serial Key Full Free Download 2025
Medical Evidence in the Criminal Justice Delivery System in.pdf
OPIOID ANALGESICS AND THEIR IMPLICATIONS
Intl J Gynecology Obste - 2021 - Melamed - FIGO International Federation o...
ACID BASE management, base deficit correction
15.MENINGITIS AND ENCEPHALITIS-elias.pptx
CME 2 Acute Chest Pain preentation for education
Stimulation Protocols for IUI | Dr. Laxmi Shrikhande

Web 3.0- animation and its use in healthcare

  • 1. Web 3.0 Relative to 3D & Simulated Environments Specific to Healthcare Education: “…finite opportunities within infinite possibilities…” Supra Manohar Executive Vice President
  • 2. Web 3.0: Exploration of 3D and Simulated environments The case for high-end media and simulated environments on healthcare: Medical knowledge doubles every 6-8 years There are new procedures and treatments emerging on a daily basis The average Physician practices for 30 years and the average Nurse for approximately 40 years1 Continuing education is critical with restricted “learning time” High-end media and simulated environments provide engagement, rich educational context, and experiential education Interactive multimedia and simulated environments provide 20 times more “minutes on the message” 1. Department of Psychology, Universita Cattolica del Sacro Cuore, Milan, Italy SIMULATIONS PREVIOUS NEXT
  • 3. Millers Triangle of Clinical Competence DOES SHOWS HOW KNOWS HOW KNOWS Miller G E. The assessment of clinical skills/competence/performance. Acad Med 1990; 65:563-7 SIMULATIONS PREVIOUS NEXT
  • 4. 3D and Simulated environment strategies Not everyone has a large budget + Maximizing their educational assets is key So how do we go about delivering a successful media strategy? Standalone animations & Simulations Embedded within Simulation Environments file types (PDF) Standalone & 2nd Life Multi-purposing content Developed for Virtual mobile delivery gaming SIMULATIONS PREVIOUS NEXT
  • 5. Standalone Animations and Simulations  Value in defining abstract scientific concepts  20 time greater minutes on message (a 60 sec animation can explain a 10 page concept)  Proven value in education, no need for justification  Costs have been driven, due to market adoption  Self learning pieces or as a part of an educational framework PLAY ANIMATION BACK
  • 6. Virtual Gaming Reasons Games Engage Fun: Enjoyment & Pleasure Play: Intense involvement Rules: Structure Goals: Motivation Interactive: Doing Outcomes & Feedback: Learning Adaptive: Flow Win state: Ego Gratification Conflict, competition: Adrenaline Problem solving: Creativity Interaction with people: Social Groups Representation & Story: Emotion PLAY ANIMATION BACK
  • 7. Mobile Media  Access to appropriate content in “context-aware” environments  Enabling media content into multiple devices: Phone handsets PDA’s I-Pods BACK
  • 8. Media Embedded within file types (PDF)  Use of the animations and simulations within text based file types  Operations manuals and other technical documents can be interactive without separate locations for media content OPEN INTERACTIVE PDF BACK
  • 9. Simulated Environment  Immersive 3D environments offer exceptional skill acquisition  Rich interactive learning context  Experiential “fail-forward” environment  Raising motivation and cognition in learners  Collaboration within 3D environments PLAY SIMULATION BACK
  • 10. The Current Trend and Food for Thought… ners New Generation of Lear u have a plan e and affordable as long as yo Technology is availabl hancing education Interactivity and collaboration are en rsonal investment Game based learni ng creates a sense of pe ollaboration) (Avatar’s, Characters, C within environments Re-usability of objects Organization standards w.web3d.org Web3D Consortium ww www.socmedsim.org Society for Medical Simulation SIMULATIONS PREVIOUS NEXT
  • 11. Thank You www.emantras.com Follow us on & Twitter.com/emantras emantras www.tinyurl.com/track SIMULATIONS PREVIOUS NEXT