Lesson 3
Write the Learning objective onto your
 Self Assessment Sheet

LO: Learn how to use different pages
and add scoring to a game in Kodu.
 Create a small, flat new world.

 Add Kodu to your world.

 Add three green apples and three brown apples
  to the world.

 Program Kodu so you can control him with the
  Xbox controller and make him eat the green
  apples if he touches them.
Program Kodu so when he eats a brown
 apple he switches to Page 2.

Program Page 2 to switch back to Page 1
 after 5 seconds while doing the following:
  Changing colour to green
  Saying he doesn’t feel well

Can you work out how to change Kodu’s
 colour back to normal?
 Change your program so the score goes up when Kodu eats
  a green apple.

 Add a hit metre to show damage to Kodu, this should go
  down by 2 points when he eats a brown apple.

 Make the score increase when Kodu eats green apples.

 EXTENSION: Add Game End and Win screens to display when
  Kodu loses all health or collects all of the green apples.


  Think of some additional features you could add to your game.
Use your Self Assessment Sheet to assess
 your progress against today’s learning
 objective.

               

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Lesson 3

  • 2. Write the Learning objective onto your Self Assessment Sheet LO: Learn how to use different pages and add scoring to a game in Kodu.
  • 3.  Create a small, flat new world.  Add Kodu to your world.  Add three green apples and three brown apples to the world.  Program Kodu so you can control him with the Xbox controller and make him eat the green apples if he touches them.
  • 4. Program Kodu so when he eats a brown apple he switches to Page 2. Program Page 2 to switch back to Page 1 after 5 seconds while doing the following: Changing colour to green Saying he doesn’t feel well Can you work out how to change Kodu’s colour back to normal?
  • 5.  Change your program so the score goes up when Kodu eats a green apple.  Add a hit metre to show damage to Kodu, this should go down by 2 points when he eats a brown apple.  Make the score increase when Kodu eats green apples.  EXTENSION: Add Game End and Win screens to display when Kodu loses all health or collects all of the green apples. Think of some additional features you could add to your game.
  • 6. Use your Self Assessment Sheet to assess your progress against today’s learning objective. 