Reinforcement learning is a type of machine learning where an agent learns how to behave through trial-and-error interactions with its environment. The agent receives rewards or punishments for its actions and aims to learn a policy that maximizes long-term rewards. Q-learning is a popular reinforcement learning algorithm that estimates state-action values and learns the optimal policy simultaneously through experience without needing a model of the environment. The algorithm works by iteratively updating the Q-value estimates based on the rewards received and the maximum estimated future rewards.
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