The document discusses a study on the effectiveness of playing the MMORPG EverQuest II as a strategy for improving English language skills among adult English language learners (ELLs). Despite a hypothesis that gaming would enhance language acquisition more effectively than traditional instruction, results indicated that the control group performed better, raising questions about the extent of gaming benefits and the validity of findings due to small sample size and other limitations. Suggestions for future research include larger sample sizes and further examination of gaming's impact on the social and emotional needs of ELLs.