Modding Prince of Persia Fabrizio, Marc and Sarah
Team Lead Programmer Fabrizio Lead Designer Marc Lead QA Sarah Assistant Designer - Assistant Programmer -
Goal To produce a vertical slice of this game on a 2D Platform by Feb 15 th
Genre Platform Action/ Adventure Game
Major Mechanics Potions  Swords Walls Sprites Enemies Prince Princess Mouse Guillotine Open Closed Gates Open Closed Tiles Tiles with holes Tiles with spikes Shaking Tiles Broken Tiles Button Tile
Facilities Used Photoshop Illustrator GameMaker 8.1
Simplified? 2D instead of 2.5D 3 hit kill for ordinary enemies 7 hit kill for Jafaar No Skeleton enemies No time limit One sword combat only Level begin checkpoint
Our Own Improvements Level Select Menu Prevents the User being annoyed every time they want to play.
So what next? Develop a naming convention within the team Pick a specific Prince of Persia Model and develop images, sprites, level layout etc.  Using the images found:  we will modify or in some cases create from scratch 2D imagery where needed. We will create the backgrounds. We will make some of our 2D elements function We will find sound effects either within Game Maker 8.1 or Fan Sites.
Sites visited For Gameplay elements http://en.wikipedia.org/wiki/File:Prince_of_Persia_%281989_video_game%29_IBM_PC_Version_gameplay.gif Sprites, sounds and tiles http://popuw.com/download.html

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Modding

  • 1. Modding Prince of Persia Fabrizio, Marc and Sarah
  • 2. Team Lead Programmer Fabrizio Lead Designer Marc Lead QA Sarah Assistant Designer - Assistant Programmer -
  • 3. Goal To produce a vertical slice of this game on a 2D Platform by Feb 15 th
  • 4. Genre Platform Action/ Adventure Game
  • 5. Major Mechanics Potions Swords Walls Sprites Enemies Prince Princess Mouse Guillotine Open Closed Gates Open Closed Tiles Tiles with holes Tiles with spikes Shaking Tiles Broken Tiles Button Tile
  • 6. Facilities Used Photoshop Illustrator GameMaker 8.1
  • 7. Simplified? 2D instead of 2.5D 3 hit kill for ordinary enemies 7 hit kill for Jafaar No Skeleton enemies No time limit One sword combat only Level begin checkpoint
  • 8. Our Own Improvements Level Select Menu Prevents the User being annoyed every time they want to play.
  • 9. So what next? Develop a naming convention within the team Pick a specific Prince of Persia Model and develop images, sprites, level layout etc. Using the images found: we will modify or in some cases create from scratch 2D imagery where needed. We will create the backgrounds. We will make some of our 2D elements function We will find sound effects either within Game Maker 8.1 or Fan Sites.
  • 10. Sites visited For Gameplay elements http://en.wikipedia.org/wiki/File:Prince_of_Persia_%281989_video_game%29_IBM_PC_Version_gameplay.gif Sprites, sounds and tiles http://popuw.com/download.html