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Kinect v2 
Дмитрий Миндра 
@dmytromindra
Что такое Кинект v2?
Odessa .NET User Group - Kinect v2
Odessa .NET User Group - Kinect v2
Odessa .NET User Group - Kinect v2
Odessa .NET User Group - Kinect v2
Odessa .NET User Group - Kinect v2
Odessa .NET User Group - Kinect v2
Odessa .NET User Group - Kinect v2
Odessa .NET User Group - Kinect v2
Odessa .NET User Group - Kinect v2
Odessa .NET User Group - Kinect v2
64Kbyte 
0.043MHz
Odessa .NET User Group - Kinect v2
Odessa .NET User Group - Kinect v2
Odessa .NET User Group - Kinect v2
Odessa .NET User Group - Kinect v2
Odessa .NET User Group - Kinect v2
Odessa .NET User Group - Kinect v2
Odessa .NET User Group - Kinect v2
Что же такое Kinect 
v2?
Kinect VS Kinect v2 
Feature K4W K4W v2 
Color Camera 640x480 @30 fps 1920 x1080 @30 fps 
Depth Camera 320 x 240 512 x 424 
Infra-Red (Spreads Dots) Yes No 
Infra-Red (TOF) No Yes 
Infra-Red Spectrum ~827 - 850nm ~827-850nm 
Max Depth Distance ~4.5M ~4.5M 
Min Depth Distance 40cm in near mode 50cm – 1cm (near mode)* 
Microphone Array 4 mics 4 channels 16bit 16kHz 4 mics 4Channels 32bit 16kHz IEEE 
Float
Kinect VS Kinect v2 
Feature K4W K4W v2 
Horizontal Field Of View 57 degrees 70 degrees 
Vertical Field of View 43 degrees 60 degrees 
Tilt Motor Yes No 
Body Joints 20 26 
Skeletons Tracked 2 6 
USB version 2 3.0 
Supported OS Win 7, Win 8 Desktop Win 8 
Price $299 $199 
Types of Applications Desktop, x86, x64, JavaScript, Web Desktop, x86, x64, Win 8 Store, 
JavaScript, Web
Кинект – это новый способ 
взаимодействия!
Высокоуровневая архитектура
The data sources
InfraredFrameSource 
– 16-bit IR intensity value
DepthFrameSource
ColorFrameSource 
– Will maintain brightness and quality by 
dropping to 15 fps in low-light
BodyIndexFrameSource 
– -1: No body at this pixel 
– 0 to 5: Index of the corresponding body, as 
tracked by the body source
BodyFrameSource 
• Frame data is a collection of Body objects each 
with 25 joints 
– Each joint has position in 3D space and an orientation 
• Up to six simultaneous bodies 
• 30fps 
• Hand State on 2 bodies 
• Lean
AudioFrameSource 
• Data is audio samples captured 
over a specific interval of time 
• Audio data is associated with 
an “audio beam” 
– A steerable “cone” of focus for audio 
– May be automatically or manually aimed
Есть официальный плагин для 
Unity!
Время для 
Демонстрации!
Что еще есть в Кинекте ? 
• Activities, Appearance, Expression 
– EyeLeftClosed, EyeRightClosed, LookingAway, MouthMoved, 
MouthOpen, WearingGlasses, Happy expression, Neutral expression 
• Speech 
• HD Face 
• Unity 
• Fusion
Купить кинект! 
Зайти на Dev Center – 
http://aka.ms/k4wdev 
С чего начать ? 
Больше информации на официальном сайте 
http://kinectforwindows.com 
Скачать плагин для Юнити: 
http://www.microsoft.com/en-us/kinectforwindows/develop/downloads-docs.aspx 
Фото разобранного Кинекта вы можете найти на 
https://www.ifixit.com/Teardown/Xbox+One+Kinect+Teardown/19725 
Видео лекции: 
http://channel9.msdn.com/Events/Build/2014/2-532 
http://channel9.msdn.com/Events/Build/2014/2-514
Спасибо !

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Odessa .NET User Group - Kinect v2

  • 1. Kinect v2 Дмитрий Миндра @dmytromindra
  • 22. Kinect VS Kinect v2 Feature K4W K4W v2 Color Camera 640x480 @30 fps 1920 x1080 @30 fps Depth Camera 320 x 240 512 x 424 Infra-Red (Spreads Dots) Yes No Infra-Red (TOF) No Yes Infra-Red Spectrum ~827 - 850nm ~827-850nm Max Depth Distance ~4.5M ~4.5M Min Depth Distance 40cm in near mode 50cm – 1cm (near mode)* Microphone Array 4 mics 4 channels 16bit 16kHz 4 mics 4Channels 32bit 16kHz IEEE Float
  • 23. Kinect VS Kinect v2 Feature K4W K4W v2 Horizontal Field Of View 57 degrees 70 degrees Vertical Field of View 43 degrees 60 degrees Tilt Motor Yes No Body Joints 20 26 Skeletons Tracked 2 6 USB version 2 3.0 Supported OS Win 7, Win 8 Desktop Win 8 Price $299 $199 Types of Applications Desktop, x86, x64, JavaScript, Web Desktop, x86, x64, Win 8 Store, JavaScript, Web
  • 24. Кинект – это новый способ взаимодействия!
  • 27. InfraredFrameSource – 16-bit IR intensity value
  • 29. ColorFrameSource – Will maintain brightness and quality by dropping to 15 fps in low-light
  • 30. BodyIndexFrameSource – -1: No body at this pixel – 0 to 5: Index of the corresponding body, as tracked by the body source
  • 31. BodyFrameSource • Frame data is a collection of Body objects each with 25 joints – Each joint has position in 3D space and an orientation • Up to six simultaneous bodies • 30fps • Hand State on 2 bodies • Lean
  • 32. AudioFrameSource • Data is audio samples captured over a specific interval of time • Audio data is associated with an “audio beam” – A steerable “cone” of focus for audio – May be automatically or manually aimed
  • 35. Что еще есть в Кинекте ? • Activities, Appearance, Expression – EyeLeftClosed, EyeRightClosed, LookingAway, MouthMoved, MouthOpen, WearingGlasses, Happy expression, Neutral expression • Speech • HD Face • Unity • Fusion
  • 36. Купить кинект! Зайти на Dev Center – http://aka.ms/k4wdev С чего начать ? Больше информации на официальном сайте http://kinectforwindows.com Скачать плагин для Юнити: http://www.microsoft.com/en-us/kinectforwindows/develop/downloads-docs.aspx Фото разобранного Кинекта вы можете найти на https://www.ifixit.com/Teardown/Xbox+One+Kinect+Teardown/19725 Видео лекции: http://channel9.msdn.com/Events/Build/2014/2-532 http://channel9.msdn.com/Events/Build/2014/2-514