Josh Curtis gave a presentation on mobile game monetization through free-to-play models and advertising. He began with an overview of the large and growing mobile games industry. He then discussed best practices for making viral games, including in-app purchases, high replay value, user-generated content, and established brands. Key metrics for monetization success are ARPPU, eCPM, impressions, click-through rate, and install rate. Different ad formats like banners, videos, and playable ads can drive varying revenue. Successful monetization requires choosing the right ad formats, understanding users, and continuous testing and optimization.
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