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Process animation
PrePRODUCTION
Process animation
• A Concept is made, all the animators and
  directors come together to discuss the entire
  film.
• Once the Concept is laid out, the dialogue is
  recorded. This is done before animation, so
  the animators know what the characters will
  say.
Process animation
Process animation
• Goal of the Storyboard: The storyboarding
  process determines the success of the project.
  Storyboards increase in complexity according
  to budget, and will show the key visual
  elements at various points in the animation.
PRODUCTION
Process animation
• the animators can make rough sketches of just
  the characters. Usually these drawings are
  quite messy, there is still no color, or
  background.
Process animation
• With an approved storyboard, the project enters
  the production phase
• During the modeling phase, assets for the
  animation are drawn or modeled in two or three
  dimensions.
• In the end, 3d models define the topology of the
  objects that will eventually be animated. The
  level of detail required for a given model is driven
  by the resolution of the final image as well as
  how close the camera gets to a model in the final
  animation.
• Roughing out animation timing: We will do an
  initiatial 'blocked out' rough animation called
  a PLAYBLAST. This early version of the
  animation will use untextured, low resolution
  objects using correct timing.
• It allows us to focus on getting the scenes,
  cameras, animations and object placements
  fine-tuned without expending unneccessary
  time on rendering high resolution movies.
Process animation
• Voice narration and music soundtracks are
  added. It is sometimes necessary to change
  the sequence of shots or trim the shot
  durations of a given animation. This is often
  done to synchronize the visuals with a
  voiceover or to improve the timing of an
  animation.
POSTPRODUCTION
• Final Edit ( Colour, grading, edit image)
• Sound FX
• Music scoring
• Titles, credits and combined picture with
  sound
• The final 3D Animation is rendered. Generally
  this takes about 3 passes to correct all visual
  errors, while also approving text spelling,
  lighting.
Process animation

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Process animation

  • 4. • A Concept is made, all the animators and directors come together to discuss the entire film. • Once the Concept is laid out, the dialogue is recorded. This is done before animation, so the animators know what the characters will say.
  • 7. • Goal of the Storyboard: The storyboarding process determines the success of the project. Storyboards increase in complexity according to budget, and will show the key visual elements at various points in the animation.
  • 10. • the animators can make rough sketches of just the characters. Usually these drawings are quite messy, there is still no color, or background.
  • 12. • With an approved storyboard, the project enters the production phase • During the modeling phase, assets for the animation are drawn or modeled in two or three dimensions. • In the end, 3d models define the topology of the objects that will eventually be animated. The level of detail required for a given model is driven by the resolution of the final image as well as how close the camera gets to a model in the final animation.
  • 13. • Roughing out animation timing: We will do an initiatial 'blocked out' rough animation called a PLAYBLAST. This early version of the animation will use untextured, low resolution objects using correct timing. • It allows us to focus on getting the scenes, cameras, animations and object placements fine-tuned without expending unneccessary time on rendering high resolution movies.
  • 15. • Voice narration and music soundtracks are added. It is sometimes necessary to change the sequence of shots or trim the shot durations of a given animation. This is often done to synchronize the visuals with a voiceover or to improve the timing of an animation.
  • 17. • Final Edit ( Colour, grading, edit image) • Sound FX • Music scoring • Titles, credits and combined picture with sound • The final 3D Animation is rendered. Generally this takes about 3 passes to correct all visual errors, while also approving text spelling, lighting.