The document presents a keynote on experiential design and immersive storytelling, detailing frameworks that emphasize the importance of quality, story, context, and character in creating engaging experiences. It discusses various types of presence (mental, emotional, social, and embodied) that influence user interaction and perception within immersive environments, such as VR and AR. Additionally, the presentation highlights significant works, resources, and influences in the field of storytelling and interactive media.
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