The young nation of Corpust is a place of great diversity in both its natural geography and people. Though small in size, it contains snowy peaks, forests, savannahs, and wastelands. Its factions have differing visions but are united through a representative council. The game diverges from typical RPGs by lacking levels or inventory and requiring combat be earned through interaction rather than combat. Choices impact resolutions and uncover the settlement's mysteries, including hints it was once an experimental complex called Corpus-T.