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Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
1
Learning
Layers
This slide deck is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Prototyping Web-Based and Mobile
Apps for Informal Learning:
SeViAnno
Petru Nicolaescu, Michael Derntl, Milos Kravcik, Ralf Klamma
Advanced Community Information Systems (ACIS)
RWTH Aachen University, Germany
{lastname}@dbis.rwth-aachen.de
9th Joint European Summer School on
Technology Enhanced Learning (JTEL)
May 26 – 31, 2013
Limassol, Cyprus
Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
2
Learning
Layers
Responsive
Open
Community
Information
Systems
Community
Visualization
and
Simulation
Community
Analytics
Community
Support
WebAnalytics
WebEngineering
Advanced / ATLAS / Awesome / Aachen
Community Information Systems (ACIS)
Requirements
Engineering
Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
3
Learning
Layers
Learning Layers
 Large scale integrated
project on scaling up
informal workplace
learning
 Objectives
– Support informal learning
– Unlock peer production
– Scaffold meaningful
learning
 Two regional clusters
– Construction (Germany)
– Healthcare (UK)
http://learning-layers.eu/
Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
4
Learning
Layers
Layers $
 Dissemination of workshop results
– Layers blog
– Design team idea to be continued in the project
– Mailing list for participants
– Subscribe to the feed & newsletter on Layer‘s Web page
The Learning Layers Project:
http://learning-layers.eu
Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
5
Learning
Layers
Project Context and
Workshop Objectives
 Project context
– Informal workplace learning
– Heavy end-user involvement
– Design centered process
– Semantic (video) annotation technologies
 Workshop learning objectives in this context
– Understand nuts & bolts of informal learning
– Evaluate different user interfaces
– Collaboratively create app designs and ideas
– Apply your PhD & professional background knowledge
Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
6
Learning
Layers
Semantic Video Annotation
(SeViAnno)
 Aims at capturing and sharing meaning
– In communities of practice
– For personal use
 Example
– Markup of text for learning (different colors, etc.)
 Different kinds of semantic annotations:
– Descriptive (search & locate, e.g. keywords, description)
– Technical/administrative (internal info, e.g. creation, type)
– Structural (storage & presentation, e.g. video segments)
Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
7
Learning
Layers
SeViAnno User Interfaces
SeViAnno (Web)
SeViAnno 2.0 (Widgets)
AnViAnno (Android)
DireWolf Sevianno (Distributed User Interface)
Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
8
Learning
Layers
SeViAnno Annotation Capabilities
 SeViAnno introduction video
 Title, description, plain keywords
 Semantic annotation types
– Agent
– Concept
– Event
– Object
– Place
– Time
Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
9
Learning
Layers
Practical Part – Overview
 You shall team up
 SeViAnno prototypes hands-on
– SeViAnno (Web-based app)
– SeViAnno 2.0 (Web Widgets app/distributed UI)
– AnViAnno (Android application)
 Design team action
– Input: end-user material from Learning Layers
– Task: SeViAnno for scaffolding informal workplace learning
– Output: proudly pitch your results
 All the links you need: http://goo.gl/0r2xf
Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
10
Learning
Layers
Task 1
Team Building
 Build teams of 4-5
 Interdisciplinarity!
 At least one German speaking student per team
(video in German!)
 Join the Facebook group: http://goo.gl/D4opZ
Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
11
Learning
Layers
Task 2
SeViAnno Hands-on [25’]
 Explore the different SeViAnno user interfaces:
– Classic Web UI
– Widget Space
– Mobile Client
 Annotate the construction video
– Tag at least a person, a location and an object
(see instructions on the Web page provided)
 Record observations on your team sheet
– Advantages and disadvantages
Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
12
Learning
Layers
Design Team Work
 You are now design teams
 Available Layers end-user material
– User story (problem scenario)
– Persona (Dimitri the construction foreman)
Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
13
Learning
Layers
User Story: Information Transfer
Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
14
Learning
Layers
User Story: Information Transfer
Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
15
Learning
Layers
User Story: Information Transfer
Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
16
Learning
Layers
Persona
Dimitri - The Construction Foreman
 Rarely gets the chance to physically meet up with colleagues and
exchange ideas or self-proven techniques
 Mostly he is in contact with the site manager over his mobile device
 “It would be easier to have information stored in a notebook and
have that all around when you need it. The site manager you
almost never see, because he hangs out somewhere else while
we’re at site in a different city. And then the others are hard to reach
too.”
 His smartphone is his most precious work learning device, as
quick calls, pictures, videos, etc. enable him to get the information as
fast as possible
 He is fast annoyed if the interface and the usability of a new
program or app is not suitable
 Daily activities don’t allow the time to actively get involved in
learning (e.g. in a proposed information forum)
Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
17
Learning
Layers
Task 3
Design Mockups
 Problem:
How to support informal learning with scaffolding to bridge
apprenticeship and workplace learning using (mobile)
semantic video annotation technology?
 Solution [20’]:
– Your story and ideas
– User interface mockups, paper prototypes
 Present your solutions [3-5’ each]
Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
18
Learning
Layers
Wrap Up
 Reflection
 General discussion
Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
19
Learning
Layers
Requirements Bazaar
http://requirements-bazaar.org
 Browser-based social software platform for social
requirements engineering
Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
20
Learning
Layers
Requirements Bazaar
 Use Bazaar for new features (JTEL13 Workshop)
Lehrstuhl Informatik 5
(Information Systems)
Prof. Dr. M. Jarke
21
Learning
Layers
That‘s All Folks!
Thank you for your participation
& enjoy JTEL2013 !

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Prototyping Apps for Informal Learning: A Semantic Video Annotation Scenario

  • 1. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 1 Learning Layers This slide deck is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License. Prototyping Web-Based and Mobile Apps for Informal Learning: SeViAnno Petru Nicolaescu, Michael Derntl, Milos Kravcik, Ralf Klamma Advanced Community Information Systems (ACIS) RWTH Aachen University, Germany {lastname}@dbis.rwth-aachen.de 9th Joint European Summer School on Technology Enhanced Learning (JTEL) May 26 – 31, 2013 Limassol, Cyprus
  • 2. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 2 Learning Layers Responsive Open Community Information Systems Community Visualization and Simulation Community Analytics Community Support WebAnalytics WebEngineering Advanced / ATLAS / Awesome / Aachen Community Information Systems (ACIS) Requirements Engineering
  • 3. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 3 Learning Layers Learning Layers  Large scale integrated project on scaling up informal workplace learning  Objectives – Support informal learning – Unlock peer production – Scaffold meaningful learning  Two regional clusters – Construction (Germany) – Healthcare (UK) http://learning-layers.eu/
  • 4. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 4 Learning Layers Layers $  Dissemination of workshop results – Layers blog – Design team idea to be continued in the project – Mailing list for participants – Subscribe to the feed & newsletter on Layer‘s Web page The Learning Layers Project: http://learning-layers.eu
  • 5. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 5 Learning Layers Project Context and Workshop Objectives  Project context – Informal workplace learning – Heavy end-user involvement – Design centered process – Semantic (video) annotation technologies  Workshop learning objectives in this context – Understand nuts & bolts of informal learning – Evaluate different user interfaces – Collaboratively create app designs and ideas – Apply your PhD & professional background knowledge
  • 6. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 6 Learning Layers Semantic Video Annotation (SeViAnno)  Aims at capturing and sharing meaning – In communities of practice – For personal use  Example – Markup of text for learning (different colors, etc.)  Different kinds of semantic annotations: – Descriptive (search & locate, e.g. keywords, description) – Technical/administrative (internal info, e.g. creation, type) – Structural (storage & presentation, e.g. video segments)
  • 7. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 7 Learning Layers SeViAnno User Interfaces SeViAnno (Web) SeViAnno 2.0 (Widgets) AnViAnno (Android) DireWolf Sevianno (Distributed User Interface)
  • 8. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 8 Learning Layers SeViAnno Annotation Capabilities  SeViAnno introduction video  Title, description, plain keywords  Semantic annotation types – Agent – Concept – Event – Object – Place – Time
  • 9. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 9 Learning Layers Practical Part – Overview  You shall team up  SeViAnno prototypes hands-on – SeViAnno (Web-based app) – SeViAnno 2.0 (Web Widgets app/distributed UI) – AnViAnno (Android application)  Design team action – Input: end-user material from Learning Layers – Task: SeViAnno for scaffolding informal workplace learning – Output: proudly pitch your results  All the links you need: http://goo.gl/0r2xf
  • 10. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 10 Learning Layers Task 1 Team Building  Build teams of 4-5  Interdisciplinarity!  At least one German speaking student per team (video in German!)  Join the Facebook group: http://goo.gl/D4opZ
  • 11. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 11 Learning Layers Task 2 SeViAnno Hands-on [25’]  Explore the different SeViAnno user interfaces: – Classic Web UI – Widget Space – Mobile Client  Annotate the construction video – Tag at least a person, a location and an object (see instructions on the Web page provided)  Record observations on your team sheet – Advantages and disadvantages
  • 12. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 12 Learning Layers Design Team Work  You are now design teams  Available Layers end-user material – User story (problem scenario) – Persona (Dimitri the construction foreman)
  • 13. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 13 Learning Layers User Story: Information Transfer
  • 14. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 14 Learning Layers User Story: Information Transfer
  • 15. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 15 Learning Layers User Story: Information Transfer
  • 16. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 16 Learning Layers Persona Dimitri - The Construction Foreman  Rarely gets the chance to physically meet up with colleagues and exchange ideas or self-proven techniques  Mostly he is in contact with the site manager over his mobile device  “It would be easier to have information stored in a notebook and have that all around when you need it. The site manager you almost never see, because he hangs out somewhere else while we’re at site in a different city. And then the others are hard to reach too.”  His smartphone is his most precious work learning device, as quick calls, pictures, videos, etc. enable him to get the information as fast as possible  He is fast annoyed if the interface and the usability of a new program or app is not suitable  Daily activities don’t allow the time to actively get involved in learning (e.g. in a proposed information forum)
  • 17. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 17 Learning Layers Task 3 Design Mockups  Problem: How to support informal learning with scaffolding to bridge apprenticeship and workplace learning using (mobile) semantic video annotation technology?  Solution [20’]: – Your story and ideas – User interface mockups, paper prototypes  Present your solutions [3-5’ each]
  • 18. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 18 Learning Layers Wrap Up  Reflection  General discussion
  • 19. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 19 Learning Layers Requirements Bazaar http://requirements-bazaar.org  Browser-based social software platform for social requirements engineering
  • 20. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 20 Learning Layers Requirements Bazaar  Use Bazaar for new features (JTEL13 Workshop)
  • 21. Lehrstuhl Informatik 5 (Information Systems) Prof. Dr. M. Jarke 21 Learning Layers That‘s All Folks! Thank you for your participation & enjoy JTEL2013 !