The document describes the prototype model, which involves quickly building prototypes early in the development process to gather user feedback and test aspects of the design. It defines prototyping and discusses developing prototypes through iterative cycles of building, reviewing with customers, revising based on feedback, and retesting until requirements are met. The document also outlines types of prototyping like throwaway, evolutionary, and operational, as well as advantages like reducing costs and risks, and disadvantages like potential scope creep.