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Applications User Experience
SCP Fusion Tier 1 Flow
Kickoff Meeting
Materials Management and Logistics >
Inbound Logistics > Receive Load
August 28th, 2006
Sharon Glassman
Karen Chiang
Ben Tomassetti
Supply Chain Management User Experience
Applications User Experience
Team Introductions
• Product Management
- FDD Project Manager: Kathleen Gahan
- FDD Authors (PM): Lokesh Verma, Pradeep Kumar
• Strategy: Susan Flierl
• Development: Karun Jain, Manju Juneja
• Documentation: Catherine Bauer
• BPE: Gail McKenzie
• User Experience:
- Sharon Glassman (Interaction Design, UE Project Lead)
- Karen Chiang (Usability Engineer)
- Ben Tomassetti (ID Intern)
Applications User Experience
Project Overview
• Four phases defined by Fusion APM Process
- Phase 1: Task Flows & User Profiles (Aug 21 – Sep 15)
- Phase 2: User Mental Models, Wireframes and Customer Feedback
Sessions*
- Phase 3: Functional UI Prototype*
- Phase 4: Usability Evaluation, Sales Feedback Sessions
• Presentations to Rick Jewell
- End of Phase 2
- End of Phase 4
• Time Frame: Approximately 16 weeks
- Each phase is scheduled for approximately 4 weeks unless otherwise
noted
* Depending on resource availability, this may take up to 6 weeks
Applications User Experience
Project Overview
• Activities
- Team working sessions
• Interactive sessions where members of product management, development
and strategy actively engage in role-based descriptions to define activity flows.
- Customer feedback sessions
• Get feedback on initial designs from 2-4 key customers
• Important to recruit the user types for whom we’re designing
- Team review meetings
• Make sure the entire team is comfortable with design direction and the
underlying reasoning.
• To Avoid
- Biting off more than we can chew
Applications User Experience
Phase 1: Task Flows & User Profiles
Fig 1. Task Flow
• Task Flows
- We must understand the users and their actual tasks, both on and offline
• Create activity task flows from the user’s perspective
• Deliverables
- Activity task flow (UX)
- User profiles (Strategy)
• Meetings
- Task Flow workshops
- Review and approval
• Time frame: 4 weeks
• PM/Dev/Strategy:
- Develop user profiles
- Working sessions
- Review meetings
- Identify customers
Applications User Experience
Phase 1: Task Flows & User Profiles
• Owned by Strategy
• Describe the
experience,
education, product
usage and goals for
a user role
• User profiles are
used to:
- Aid decisions
during the design
phase
- Recruit
participants for
user usability
evaluation
Fig 2. User Profile on InfoPath
Applications User Experience
Phase 2: User Mental Models, Wireframes and Customer Feedback Sessions
Fig 3. Wireframe
• Wireframes
- Where the magic happens…
- We apply BLAF + elements and design patterns
• Deliverables (UX)
- User mental model
- Annotated wireframes
• Meetings
- Informal working sessions
as needed
- Review and approval
• Time frame: 4 weeks*
• PM/Dev/Strategy Activities
- Working sessions
- Design reviews
* Depending on resource availability, this may take up to 6 weeks
Applications User Experience
• Customer Feedback sessions
- Valuable to incorporate feedback early in the design process
• Represent key design ideas in preliminary wireframes
• Solicit feedback from 3-5 customers
• Remotely or locally
• Sessions time frame: 3-5 days
- Begin recruiting early
- Schedule customers
- Conduct feedback sessions
- Incorporate feedback into wireframes
• PM/Dev/Strategy
- Observe customer feedback sessions
Phase 2: User Mental Models, Wireframes and Customer Feedback Sessions
Fig 4. Customer Feedback Session
Applications User Experience
• Functional Prototype
- Interactive implementation of design
• Built using Dreamweaver and JavaScript
- Reflects Fusion’s look and feel
• Deliverable (UX)
- Functional, browser-based prototype
• Meetings
- Informal working sessions as needed
- Review and approval
• Time frame: 4 weeks
• PM/Dev/Strategy
- Design consultation
Phase 3: Create Functional UI Prototype
Fig 5. Browser-based prototype
* Depending on resource availability, this may take up to 6 weeks
Applications User Experience
• Sessions
- Based upon functional prototype
- Begin recruiting early
- Schedule end-users, Oracle Sales staff
- Conduct feedback sessions
• PM/Dev/Strategy Activities
- Observe feedback sessions
- Consultation
• Deliverables (UX)
- Test script and report
- Updated prototype
• Meetings
- Usability Evaluations and Sales
Feedback Sessions
- Report presentation
• Time frame: 4 weeks
Phase 4: Usability Evaluation, Sales Feedback Sessions
Fig 6. Feedback session
Applications User Experience
• Biting off more than we can chew
- Limit scope
- Focus on user-centered design vs. system design
- Stay focused on current Fusion tools and capabilities
To Avoid
Fig 7. Python fails to eat alligator
Applications User Experience
• PM, Dev & Strategy
- Provide SCM UE with basic overview of product space, competitors, key
user types, emerging design themes, etc.
- Share fusion design vision with UX
• Opportunities for business intelligence, advanced UI components?
• Define design scope
- Identify core activities, key users and key scenarios on which we will
focus
- Work towards creating user profiles and task flows
Next Steps
Fig 7. Business Intelligence
Fig 8. Advanced UI Component: Treemap
Applications User Experience
QA
&

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ReceiveLoadKickoff.ppt

  • 1. Applications User Experience SCP Fusion Tier 1 Flow Kickoff Meeting Materials Management and Logistics > Inbound Logistics > Receive Load August 28th, 2006 Sharon Glassman Karen Chiang Ben Tomassetti Supply Chain Management User Experience
  • 2. Applications User Experience Team Introductions • Product Management - FDD Project Manager: Kathleen Gahan - FDD Authors (PM): Lokesh Verma, Pradeep Kumar • Strategy: Susan Flierl • Development: Karun Jain, Manju Juneja • Documentation: Catherine Bauer • BPE: Gail McKenzie • User Experience: - Sharon Glassman (Interaction Design, UE Project Lead) - Karen Chiang (Usability Engineer) - Ben Tomassetti (ID Intern)
  • 3. Applications User Experience Project Overview • Four phases defined by Fusion APM Process - Phase 1: Task Flows & User Profiles (Aug 21 – Sep 15) - Phase 2: User Mental Models, Wireframes and Customer Feedback Sessions* - Phase 3: Functional UI Prototype* - Phase 4: Usability Evaluation, Sales Feedback Sessions • Presentations to Rick Jewell - End of Phase 2 - End of Phase 4 • Time Frame: Approximately 16 weeks - Each phase is scheduled for approximately 4 weeks unless otherwise noted * Depending on resource availability, this may take up to 6 weeks
  • 4. Applications User Experience Project Overview • Activities - Team working sessions • Interactive sessions where members of product management, development and strategy actively engage in role-based descriptions to define activity flows. - Customer feedback sessions • Get feedback on initial designs from 2-4 key customers • Important to recruit the user types for whom we’re designing - Team review meetings • Make sure the entire team is comfortable with design direction and the underlying reasoning. • To Avoid - Biting off more than we can chew
  • 5. Applications User Experience Phase 1: Task Flows & User Profiles Fig 1. Task Flow • Task Flows - We must understand the users and their actual tasks, both on and offline • Create activity task flows from the user’s perspective • Deliverables - Activity task flow (UX) - User profiles (Strategy) • Meetings - Task Flow workshops - Review and approval • Time frame: 4 weeks • PM/Dev/Strategy: - Develop user profiles - Working sessions - Review meetings - Identify customers
  • 6. Applications User Experience Phase 1: Task Flows & User Profiles • Owned by Strategy • Describe the experience, education, product usage and goals for a user role • User profiles are used to: - Aid decisions during the design phase - Recruit participants for user usability evaluation Fig 2. User Profile on InfoPath
  • 7. Applications User Experience Phase 2: User Mental Models, Wireframes and Customer Feedback Sessions Fig 3. Wireframe • Wireframes - Where the magic happens… - We apply BLAF + elements and design patterns • Deliverables (UX) - User mental model - Annotated wireframes • Meetings - Informal working sessions as needed - Review and approval • Time frame: 4 weeks* • PM/Dev/Strategy Activities - Working sessions - Design reviews * Depending on resource availability, this may take up to 6 weeks
  • 8. Applications User Experience • Customer Feedback sessions - Valuable to incorporate feedback early in the design process • Represent key design ideas in preliminary wireframes • Solicit feedback from 3-5 customers • Remotely or locally • Sessions time frame: 3-5 days - Begin recruiting early - Schedule customers - Conduct feedback sessions - Incorporate feedback into wireframes • PM/Dev/Strategy - Observe customer feedback sessions Phase 2: User Mental Models, Wireframes and Customer Feedback Sessions Fig 4. Customer Feedback Session
  • 9. Applications User Experience • Functional Prototype - Interactive implementation of design • Built using Dreamweaver and JavaScript - Reflects Fusion’s look and feel • Deliverable (UX) - Functional, browser-based prototype • Meetings - Informal working sessions as needed - Review and approval • Time frame: 4 weeks • PM/Dev/Strategy - Design consultation Phase 3: Create Functional UI Prototype Fig 5. Browser-based prototype * Depending on resource availability, this may take up to 6 weeks
  • 10. Applications User Experience • Sessions - Based upon functional prototype - Begin recruiting early - Schedule end-users, Oracle Sales staff - Conduct feedback sessions • PM/Dev/Strategy Activities - Observe feedback sessions - Consultation • Deliverables (UX) - Test script and report - Updated prototype • Meetings - Usability Evaluations and Sales Feedback Sessions - Report presentation • Time frame: 4 weeks Phase 4: Usability Evaluation, Sales Feedback Sessions Fig 6. Feedback session
  • 11. Applications User Experience • Biting off more than we can chew - Limit scope - Focus on user-centered design vs. system design - Stay focused on current Fusion tools and capabilities To Avoid Fig 7. Python fails to eat alligator
  • 12. Applications User Experience • PM, Dev & Strategy - Provide SCM UE with basic overview of product space, competitors, key user types, emerging design themes, etc. - Share fusion design vision with UX • Opportunities for business intelligence, advanced UI components? • Define design scope - Identify core activities, key users and key scenarios on which we will focus - Work towards creating user profiles and task flows Next Steps Fig 7. Business Intelligence Fig 8. Advanced UI Component: Treemap