This document provides instructions for building a simple toy UNIX-like operating system from scratch. It covers setting up the development environment with tools like GCC, NASM and an emulator. It then explains how to write a bootloader and kernel code in C and Assembly. Key concepts covered include the Global Descriptor Table (GDT) for memory segmentation and privilege levels, the Interrupt Descriptor Table (IDT) for registering interrupt handlers, and writing a basic text mode monitor for output. The document is intended as a tutorial for learning operating system development fundamentals.