The document provides an overview of the Story and Game Academy (SAGA), which explores using video games to foster skills such as critical thinking, problem solving, communication, creativity, and innovation. It discusses how games can encourage thoughtful media consumption and building stories. SAGA also aims to break barriers by supporting any platform and providing outreach and professional development. It suggests re-thinking learning spaces and provides 12 tips for bringing video games into the classroom, such as starting with instructional goals in mind and collaborating with other professionals.