QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds
QR Codes: Linking Worlds

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Editor's Notes

  • #2: \n
  • #3: \n
  • #4: Denso wave 1994\nubiquitous in japan \nnot augmented reality\nmost common is matrix type\n
  • #5: Denso wave 1994\nubiquitous in japan \nnot augmented reality\nmost common is matrix type\n
  • #6: Denso wave 1994\nubiquitous in japan \nnot augmented reality\nmost common is matrix type\n
  • #7: Denso wave 1994\nubiquitous in japan \nnot augmented reality\nmost common is matrix type\n
  • #8: Denso wave 1994\nubiquitous in japan \nnot augmented reality\nmost common is matrix type\n
  • #9: Denso wave 1994\nubiquitous in japan \nnot augmented reality\nmost common is matrix type\n
  • #10: Denso wave 1994\nubiquitous in japan \nnot augmented reality\nmost common is matrix type\n
  • #11: Denso wave 1994\nubiquitous in japan \nnot augmented reality\nmost common is matrix type\n
  • #12: \n
  • #13: \n
  • #14: \n
  • #15: \n
  • #16: \n
  • #17: study done in fall 2010, 25-54 year olds (Austin and Williams)\n41% m, 58% f\n
  • #18: only 58% have downloaded apps\n
  • #19: - start with examples in the wild from the crowd\n- show own qr code business cards\nJumpScan - online profile in one place via qr code(email, phone, bio, social feeds, website)\n
  • #20: \n
  • #21: \n
  • #22: \n
  • #23: \n
  • #24: \n
  • #25: UK group Stupid creating cards with mix tapes\nfr. Incredible Things\n
  • #26: \n
  • #27: no longer in use\nlog into account.google.com/sesame\ntake pic of qr code, when access url from phone, lets google know you’re at the computer and logs you in automatically on computer\n- google not using QRCodes in Google places anymore\n- also related - censorship - Fredericton artist used QRCodes in city hall. Nude photo pulled down after 1/2 a day. Used QR code instead (November)\n
  • #28: \n
  • #29: \n
  • #30: \n
  • #31: University California Berkely\n
  • #32: Ryerson\n - also using for audio tours\n
  • #33: - instructional videos at point of need (Jason Fleming)\n
  • #34: - links to subject guides in the stacks\n
  • #35: layfette college - where in the librayr is carmen sandiago - interactive mystery\n
  • #36: \n
  • #37: \n
  • #38: - ask what they are doing\n- library success wiki has lots of examples\n- also visit blog qrinlibs.blogspot.com\n- Sacramento PL - use qrcode to launch text service\n
  • #39: lots out there - just google\nwolfram alpha now creates qr codes\n
  • #40: \n
  • #41: - possible in google analytics, is use campaign builder (unique urls, source, etc)\n- only good for codes in your own domain though\n
  • #42: shorter links generally look better use bit.ly or goo.gl\n
  • #43: High Capacity Colour Barcode\n- matrix less prone to error\n
  • #44: \n
  • #45: \n
  • #46: - Alison Hicks and Caroline Sinkinson study of qr codes at University of Colorado at Boulder (lit search)\n- positioning of codes can be problematic\n- smaller screens hard to read \n- autism and dyslexia may have problems as codes often don’t have meaning or signpost the outcome of the activity when you look at it\n- smartphones seem to be a little more accessible...\n
  • #47: does everyone have a smart phone or data plan?\nare there strong enough connections?\nhow tech savvy do you need to be?\nknow how to download an app? afford to do so?\n\n
  • #48: - heading over 6 billion subscriptions for cell phones\n- 1.2 billion active mobile- broadband penetration (http://bit.ly/AoAfZM)\n- Pew - 2011, 84% adults have cell phone; 1/3 smartphone user\n- June 2011 - 25.1 million Cdns with cell phones (CWTA)\nGraphics from Quorus report for Canadian Wireless Telecommunications Assoc (CWTA) in April 2011\ngreen - regular\nred - smartphone\n2003 survey, 400+ cell only households\n- Pew - 2011, 84% adults have cell phone; 1/3 smartphone user \n
  • #49: smartphones around the world\nNeilsen mobile media report: state of the media q3 2011\n
  • #50: UC Irvine (Danielle Kane and Jeff Schneidewind)\n- issues with VPN - if already signed into wifi, no problem but if linked to subscription eresource and scanned first, need to sign in. \n- Android didn’t work with VPN, so have to use data plan\n
  • #51: Total 37% have data plab\n81% of smartphone users have data\n15% of regular have data\n
  • #52: Total 29% access internet\n\ncell phone only = no lan line\n
  • #53: cyberthugs replacing qrcodes with own stickers to lead to nefarious sites (UK)\n\n
  • #54: \n
  • #55: -Mobio Naked Facts Q3 2011 report\n- don’t know how many that actually is though\n- one study, 14 million mobile users (6.2%) scanned a QR code or a barcode. Some 58% of those users scanned a QR or bar code from their home, while 39% scanned from retail stores (http://bit.ly/xKThQF)\n
  • #56: study done in fall 2010, 25-54 year olds (Austin and Williams)\n41% m, 58% f\n
  • #57: study done in fall 2010, 25-54 year olds (Austin and Williams)\n41% m, 58% f\n
  • #58: - study of over 500 students at 24 US colleges (across US but predominantly east) - youth marketing agency , late fall 2011\n- 81% students had smartphone\n- 80% had seen a qr code\n
  • #59: \n
  • #60: dark green - aware but not used \nlight green - aware and tried\n
  • #61: \n
  • #62: \n
  • #63: \n
  • #64: - still not huge uptake\n- be prepared to educate users or provide links for those who don’t want to use them\n\n
  • #65: Emily Casper notes importance of getting outside libraries\n
  • #66: \n
  • #67: \n
  • #68: - placement within resources (amount of white space, etc)\n- point of need\n
  • #69: \n
  • #70: \n
  • #71: \n
  • #72: - qr codes have potential:\n- to bridge physical and virtual worlds\n- information at point of need\n- aid in assessment\n- have you had success?\n