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Scrum Out of the
    Nutshell




 We Make Teams Better.   Douglas Shimp
     www.3back.com
                         doug.shimp@3back.com
What You Focus on matters
   Depends our process
   Depends on the people
   Depends on our tools
   Depends on our environments
   Depends on Stakeholders
      And more

The Work We Do is defined by
the questions we ask!
(sometimes called our process)




     © 3Back.com 2009                6/16/2009
                                 2
Scrum
Scrum is
  A simple framework that can be understood
  and implemented in a few days
  An approach to managing complexity that is
  optimized for new product development
  A collaborative effort involving developers and
  customers in ongoing dialog
  A work management wrapper around existing
  engineering practice.
  “Scrum is not a methodology – it is a pathway”
  (Ken Schwaber)

 © 3Back.com 2009                       6/16/2009
                        3
Seeds of Scrum
Why Scrum Out of A Nutshell:
   What you nurture when you apply the
  scrum framework is always unique and
  interesting. Dealing with what is revealed
  is where it gets hard ☺




© 3Back.com 2009            4                  6/16/2009
Scrum Has Team Roots
                                                Scrum Alliance
                           (A WHOLE COMMUNITY – THE ACTION ARM OF AGILE)




             Ken Schwaber
                                                                                         Jeff Sutterland

                           Mike Cohn
                            (user stories)                    Takeuchi and
                                                              Ikujiro Nonak
                         Agile Manifesto                      The New Product                     Deming
                                                              Developmetn Game                     (14 points)
                           (many authors -
                             REBIRTH)
Mike Beedle                                                                        Taiichi Ohno
                                                                                   Toyota Production
                                  Growth in Science                                     System
                                    Numerous contributions

                                                                                                        Sun Tzu
Eric Von Clauswitz                                James Maxwell                                        (500 BC Art of
   (1820s gave rise to                       second great unification in physics                           War)
   Complexity Theory)


   © 3Back.com 2009                                                                          6/16/2009
                                                    5
Fundamental Unit of Scrum
   The Scrum Team




© 3Back.com 2009    6       6/16/2009
Scrum Roles
 The ScrumTeam

                        ► Defines the features of the product, decides on release date and
                            content
                        ►   Is responsible for the profitability of the product (ROI)
                        ►   Prioritizes features according to market value
                        ►   Can change features and priority every 30 days
        Product Owner   ►   Accepts or rejects work results


                        ► Ensures that the team is fully functional and productive
                        ► Enables close cooperation across all roles and functions and
                            removes barriers
                        ► Shields the team from external interferences
                        ► Ensures that the process is followed. Invites to daily scrum, iteration
        Scrum Master        review and planning meetings



                        ► Cross-functional, seven plus/minus two members
                        ► Selects the iteration goal and specifies work results
                        ► Has the right to do everything within the boundaries of the project
                          guidelines to reach the iteration goal
                        ► Organizes itself and its work
           Team         ► Demos work results to the Product Owner




© 3Back.com 2009                                7                                       6/16/2009
The Backlog

        Two Kinds of Backlogs


            Sprint Backlog



            Product Backlog



       We can make this much more structured.


© 3Back.com 2009              8             6/16/2009
Backlogs On A Wall
          Two Kinds of Backlogs


              Sprint Backlog




              Product Backlog



          We can make this much more structured.


© 3Back.com 2009                9             6/16/2009
The Release




Our goal is to produce a valued result. Release is how we
measure and understand the success of our effort.



  © 3Back.com 2009           10                 6/16/2009
The Sprint and Scrum Flow
      Inspect                                                    Reports
                                    Daily
                                                                 •The Work We Do
       Adapt                       Standup
                                      2
                                                                 • Metrics
                                                                 • Impediments



                                              Sprint




 Sprint
Planning                                                     Meaningful
  1                       Sprint                             Increment
                         Backlog                             of Product
                                                                              Product



                  Product             Sprint Review
                  Backlog             • Product Demo 3
                                      • Team Retrospective



      © 3Back.com 2009                   11                       6/16/2009
The Basic Scrum Engine

                       Business Owner
                                                                 Walls of the “Container”:
                                                                  Time-boxing
                                                                  Impediment Resolution
                                                                  Cross-functionality
Scrum Master                                Product Owner
                                                                  Self-Organization
                                                                  Health of the Team
                                                                  Health of the Product
     Product Backlog                       Product

                                                                  Clear Acceptance Criteria
                                                                    “Done”
                   Cross-Functional Team




   © 3Back.com 2009                                         12                  6/16/2009
We Add Process Rhythms To Our
           Sprints
                   Work




                                  Releases
                   Milestones




                         Dialog


© 3Back.com 2009           13         6/16/2009
Applied Scrum Is Hard!

              PO           Changing our
SM
                          Habits, Behaviors
                           and Ingrained
                            Perceptions!
          Team

                                              Intentional Change


     Simple Framework to Use!

      © 3Back.com 2009             14           6/16/2009
“Agile Attractors for
                                             Effective Thinking”
           Let the Product Lead


                                                               Keep it
                                                               Visible
      Biggest threat to a project/product!
      Not have a rapidly responding
      empowered product owner                                                   “ signals pass through
                                                                                brain areas like progressive
                                                                                waves, back and forth..” –
                                                                                70% Visual Processing

One Bite
at a Time                                    Get to “Done”
- Classic mistake                            - Attitude & Robustness
and I still make it
all the time
                                                                 Be empirical
                                                                       Don’t take our
               Leverage Social Intelligence                               word for it!



       © 3Back.com 2009                                                             6/16/2009
                                                  15
More Agile Attractors
  Some more                                   Others you might recognize

    Words Are Not
                                                      Perfect is the
    Concepts
                                                      enemy of good
                                                      - Voltaire
         Great Design Emerges
                                               No plan survives 1st
Making a belief                                contact with the enemy
                                               - Moltke
out of a model
                                                      “ I lack the time to keep it
          Pay attention and adapt                     short ”
                                                      -Pascal


                        No head works alone!!!

          Leverage Social Intelligence


    © 3Back.com 2009                                               6/16/2009
                                         16
Scrum’s Big Rule
The team will adapt its processes to realities they
encounter and improve their abilities to deliver quality
product, within organizational constraints.
Scrum, applied well, has both descriptive and
prescriptive elements
   Descriptive: observations we can look for as we mature
   Prescriptive: telling us how to get started and balance
     3 Roles, 3 Meetings, 3 Artifacts
 Scrum, Lean, XP, PMBOK, etc. can succeed

Think “agile pathways” the result of those pathways when
        applied with care = well formed team WFT


   © 3Back.com 2009                             6/16/2009
                             17
Supporting Success
Leadership not using clear evidence to decide if their
Product Development practice is succeeding is failing!
   A defined process is not evidence!
   Don’t rely on fuzzy intelligence, insist on a clear line of
   sight!
   Inspect & adapt based on results!
   Scrum is hard because it challenges our habits and
   behaviors and points out where they need to change.
   Use the Scrum Framework to learn! Expect to learn!
Biggest threat to a project: not having an available rapidly
responding empowered Product Owner to answer
questions promptly in minutes/hours not days/weeks.
Extreme complexity is very hard to predict and humbling!

 © 3Back.com 2009             18                  6/16/2009
Apply The Scrum Framework
Expect a learning experience.
New teams, new products and
unrelenting complexity.
Plant your scrum seed and nurture.




                     Mastery 2 Years to life!


 © 3Back.com 2009      19                       6/16/2009
Thank you
                            Plant A Scrum Seed
                                  Grow A Product
                                        Share Your Experience
                                              Learn & Repeat

                                             Have Fun!
                                                   Why Not? ☺

Follow me:          http://twitter.com/scrum_coach
Find me:            http://doug-shimp.net
Read us:            http://advancedtopicsinscrum.com
Engage us:          http://3back.com


 © 3Back.com 2009
About 3Back
 We make teams better.



     Formed 2004, offices Midwest USA, worked world-wide
     Our goal is an applied learning approach to
         Build better products and make better businesses, (world?)
     Applied in our Business and Applied for our Clients
                 3Back Service & Course Offerings
 • Certified ScrumMaster                 • Scrum Bookends (Planning and Rewiew)
 • Agile Pathways (Agile I)              • Well-Formed-Teams
 • Transition at Scale (Agile II)        • Introduction to Lean
 • Agile Analysis                        • Agile Distributed Teams
 • Product Development for Leadership    • Adaptive Strategic Planning & Facilitation
 • Working Effectively w/ Use Cases      • Leadership Training
 • Introduction to Agile Methods



© 3Back.com 2009                        21                           6/16/2009

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Scrum Out Of The Nutshell V3

  • 1. Scrum Out of the Nutshell We Make Teams Better. Douglas Shimp www.3back.com doug.shimp@3back.com
  • 2. What You Focus on matters Depends our process Depends on the people Depends on our tools Depends on our environments Depends on Stakeholders And more The Work We Do is defined by the questions we ask! (sometimes called our process) © 3Back.com 2009 6/16/2009 2
  • 3. Scrum Scrum is A simple framework that can be understood and implemented in a few days An approach to managing complexity that is optimized for new product development A collaborative effort involving developers and customers in ongoing dialog A work management wrapper around existing engineering practice. “Scrum is not a methodology – it is a pathway” (Ken Schwaber) © 3Back.com 2009 6/16/2009 3
  • 4. Seeds of Scrum Why Scrum Out of A Nutshell: What you nurture when you apply the scrum framework is always unique and interesting. Dealing with what is revealed is where it gets hard ☺ © 3Back.com 2009 4 6/16/2009
  • 5. Scrum Has Team Roots Scrum Alliance (A WHOLE COMMUNITY – THE ACTION ARM OF AGILE) Ken Schwaber Jeff Sutterland Mike Cohn (user stories) Takeuchi and Ikujiro Nonak Agile Manifesto The New Product Deming Developmetn Game (14 points) (many authors - REBIRTH) Mike Beedle Taiichi Ohno Toyota Production Growth in Science System Numerous contributions Sun Tzu Eric Von Clauswitz James Maxwell (500 BC Art of (1820s gave rise to second great unification in physics War) Complexity Theory) © 3Back.com 2009 6/16/2009 5
  • 6. Fundamental Unit of Scrum The Scrum Team © 3Back.com 2009 6 6/16/2009
  • 7. Scrum Roles The ScrumTeam ► Defines the features of the product, decides on release date and content ► Is responsible for the profitability of the product (ROI) ► Prioritizes features according to market value ► Can change features and priority every 30 days Product Owner ► Accepts or rejects work results ► Ensures that the team is fully functional and productive ► Enables close cooperation across all roles and functions and removes barriers ► Shields the team from external interferences ► Ensures that the process is followed. Invites to daily scrum, iteration Scrum Master review and planning meetings ► Cross-functional, seven plus/minus two members ► Selects the iteration goal and specifies work results ► Has the right to do everything within the boundaries of the project guidelines to reach the iteration goal ► Organizes itself and its work Team ► Demos work results to the Product Owner © 3Back.com 2009 7 6/16/2009
  • 8. The Backlog Two Kinds of Backlogs Sprint Backlog Product Backlog We can make this much more structured. © 3Back.com 2009 8 6/16/2009
  • 9. Backlogs On A Wall Two Kinds of Backlogs Sprint Backlog Product Backlog We can make this much more structured. © 3Back.com 2009 9 6/16/2009
  • 10. The Release Our goal is to produce a valued result. Release is how we measure and understand the success of our effort. © 3Back.com 2009 10 6/16/2009
  • 11. The Sprint and Scrum Flow Inspect Reports Daily •The Work We Do Adapt Standup 2 • Metrics • Impediments Sprint Sprint Planning Meaningful 1 Sprint Increment Backlog of Product Product Product Sprint Review Backlog • Product Demo 3 • Team Retrospective © 3Back.com 2009 11 6/16/2009
  • 12. The Basic Scrum Engine Business Owner Walls of the “Container”: Time-boxing Impediment Resolution Cross-functionality Scrum Master Product Owner Self-Organization Health of the Team Health of the Product Product Backlog Product Clear Acceptance Criteria “Done” Cross-Functional Team © 3Back.com 2009 12 6/16/2009
  • 13. We Add Process Rhythms To Our Sprints Work Releases Milestones Dialog © 3Back.com 2009 13 6/16/2009
  • 14. Applied Scrum Is Hard! PO Changing our SM Habits, Behaviors and Ingrained Perceptions! Team Intentional Change Simple Framework to Use! © 3Back.com 2009 14 6/16/2009
  • 15. “Agile Attractors for Effective Thinking” Let the Product Lead Keep it Visible Biggest threat to a project/product! Not have a rapidly responding empowered product owner “ signals pass through brain areas like progressive waves, back and forth..” – 70% Visual Processing One Bite at a Time Get to “Done” - Classic mistake - Attitude & Robustness and I still make it all the time Be empirical Don’t take our Leverage Social Intelligence word for it! © 3Back.com 2009 6/16/2009 15
  • 16. More Agile Attractors Some more Others you might recognize Words Are Not Perfect is the Concepts enemy of good - Voltaire Great Design Emerges No plan survives 1st Making a belief contact with the enemy - Moltke out of a model “ I lack the time to keep it Pay attention and adapt short ” -Pascal No head works alone!!! Leverage Social Intelligence © 3Back.com 2009 6/16/2009 16
  • 17. Scrum’s Big Rule The team will adapt its processes to realities they encounter and improve their abilities to deliver quality product, within organizational constraints. Scrum, applied well, has both descriptive and prescriptive elements Descriptive: observations we can look for as we mature Prescriptive: telling us how to get started and balance 3 Roles, 3 Meetings, 3 Artifacts Scrum, Lean, XP, PMBOK, etc. can succeed Think “agile pathways” the result of those pathways when applied with care = well formed team WFT © 3Back.com 2009 6/16/2009 17
  • 18. Supporting Success Leadership not using clear evidence to decide if their Product Development practice is succeeding is failing! A defined process is not evidence! Don’t rely on fuzzy intelligence, insist on a clear line of sight! Inspect & adapt based on results! Scrum is hard because it challenges our habits and behaviors and points out where they need to change. Use the Scrum Framework to learn! Expect to learn! Biggest threat to a project: not having an available rapidly responding empowered Product Owner to answer questions promptly in minutes/hours not days/weeks. Extreme complexity is very hard to predict and humbling! © 3Back.com 2009 18 6/16/2009
  • 19. Apply The Scrum Framework Expect a learning experience. New teams, new products and unrelenting complexity. Plant your scrum seed and nurture. Mastery 2 Years to life! © 3Back.com 2009 19 6/16/2009
  • 20. Thank you Plant A Scrum Seed Grow A Product Share Your Experience Learn & Repeat Have Fun! Why Not? ☺ Follow me: http://twitter.com/scrum_coach Find me: http://doug-shimp.net Read us: http://advancedtopicsinscrum.com Engage us: http://3back.com © 3Back.com 2009
  • 21. About 3Back We make teams better. Formed 2004, offices Midwest USA, worked world-wide Our goal is an applied learning approach to Build better products and make better businesses, (world?) Applied in our Business and Applied for our Clients 3Back Service & Course Offerings • Certified ScrumMaster • Scrum Bookends (Planning and Rewiew) • Agile Pathways (Agile I) • Well-Formed-Teams • Transition at Scale (Agile II) • Introduction to Lean • Agile Analysis • Agile Distributed Teams • Product Development for Leadership • Adaptive Strategic Planning & Facilitation • Working Effectively w/ Use Cases • Leadership Training • Introduction to Agile Methods © 3Back.com 2009 21 6/16/2009